Daisy's attributes has been modified to resemble Peach back in Melee. Thus, she is considered much stronger than her. She also regains the Beam Sword.
Despite being an Echo Fighter, Daisy does not retain Peach's Vibe Select or Perry. Instead, she automtically has the Rage vibe that plays identically to Kazuya's, replacing her flower effects with fire. As such, most of her moves deals fire damage. This is a reference to her role as the princess of Sarasaland in Super Mario Land, as the kingdom was inspired by Ancient Egypt.
Moveset[]
Daisy can float for 2.5 seconds.
Ground attacks[]
Attack
Name
Description
Damage
Standard attack
Slaps the enemy twice with her leading arm: the first being an inward forehand slap, and the second being an outward backhand slap. It is similar to Peach's Super Slap attack in Super Mario RPG: Legend of the Seven Stars.
Extends her arm upward, creating a discharge of orange magic in the form of a heart. May be based on Peach's initial appearance in Melee's intro cutscene.
12% (blast), 10% (arm)
Down tilt
A low sweep kick.
12%
Dash attack
Creating magical sparks in her hands, Daisy strikes with both arms extended forward, then quickly spreads her arms out.
12% (clean), 8% (late)
Forward smash
Strikes with a bludgeon, depending on the angle of the attack: angling it upward uses a frying pan like Peach used in Super Mario RPG: Legend of the Seven Stars, angling it downward uses the tennis racket from the Mario Tennis games, and no angling uses the golf club from the Mario Golf games. Each weapon has different properties—the frying pan has more vertical knockback (and the most damage), the golf club has more diagonal knockback (and the most range), and the tennis racket has more horizontal knockback and is a strong semi-spike.
19% (pan), 16.3% (club), 14.5% (racket)
Up smash
Raises her arm and twirls an orange ribbon. A flower appears at the tip of the ribbon, which is where the sweetspot is located.
Daisy does a clockwise spin on her left leg and utilizes the edge of her dress, slashing multiple times.
2.2% (hits 1-6) , 4.7% (hits 7)
Aerial attacks[]
Attack
Name
Description
Damage
Neutral aerial
Spins around at an angle with arms extended, dealing damage to her left and right sides.
14% (clean), 9% (late body), 10% (late arms)
Forward aerial
Daisy grabs the crown off her head and strikes with it in a vertical arc with pink and green magic sparkles emerging from the crown.
17% (crown), 15.2% (arm)
Back aerial
Daisy strikes behind her by thrusting her rear. She creates a flower, although it is aesthetic.
14% (clean), 12.6% (mid), 10% (late)
Up aerial
Wipes above her head with her arms from left to right, creating two magic rainbow trails.
5% (hit 1), 6% (hit 2)
Down aerial
Rapidly kicks straight downwards four times.
3% (hits 1-3), 6% (hit 4)
Grab and Throws[]
Attack
Name
Description
Damage
Grab
Reaches out with her arm. An average grab, though Toad appears when Daisy has grabbed an opponent.
-
Pummel
Toad punches the opponent.
1.4%
Forward throw
Toad leaps forward, headbutting the opponent away.
2% (hit 1), 8% (throw)
Back throw
Places opponent behind her and bumps them away with her rear. Toad is present, mimicking Peach's rear thrust, but he does not contribute any damage.
2% (hit 1), 9% (throw)
Up throw
Puts opponent above her, and strikes them upward. Toad leaps up with Peach, but he does not hit the opponent.
2% (hit 1), 6% (throw)
Down throw
After putting the opponent on the ground, Toad leaps up and headbutts them, sending them upward and behind Peach.
1% (hit 1), 7% (throw)
Other attacks[]
Attack
Name
Description
Damage
Floor attack (front)
Swirls around in a similar fashion to Mario's down smash.
7%
Floor attack (back)
Swings her legs around.
7%
Floor attack (trip)
Two kicks to either side.
5%
Edge attack
While getting up, swipes forward with a hand at ground level.
10%
Special attacks[]
Special move
Name
Description
Damage
Standard special
Toad
Daisy covers her ears with a terrified expression and turns away as Toad appears in front of her, arms spread out. If hit, Toad will retaliate with a spray of spores, and Daisy will wince. If attacked from behind, Daisy and Toad switch places.
3.5% (per hit)
Side special
Daisy Bomber
Lunges her body forward to deliver a powerful bash with her rear. Upon impact, she rebounds away from the victim, allowing for hit-and-run tactics. Deals considerable shield damage. Smash-inputting the move has her travel further.
16%
Up special
Daisy Parasol
Jumps upward and then opens her parasol similar to Peach's, jabbing those above her in the process. It can then be used as a directional glide but can also be opened or closed at will.
Plucks a Super Mario Bros. 2 Vegetable from the ground. She can then throw it as a projectile item. Its face determines how much damage it will do; the rarer the expression, the stronger the turnip. Along with turnips, Daisy can rarely pull out Mr. Saturns and Bob-ombs. She cannot use this in mid-air.
Varies
Final Smash
Daisy Blossom
Daisy performs a dance, causing all of her enemies to fall asleep. The closer they are to her when she activates it, the more damage they will take and the longer they will slumber. Three giant flowers appear, healing 20%. This Final Smash fails to affect anyone outside the range of the screen borders.
30% (close), 20% (mid), 10% (far)
Vegetable Damage Data
Face
Damage
Chance
Grin
5%
60.14%
Stare
5%
10.14%
Closed Eyes
5%
8.62%
Surprised
5%
5.17%
Happy
5%
5.14%
Wink
10%
6.89%
Dot-Eyes
16%
1.72%
Stitch-Face
24%
1.72%
Beam Sword
—
0.33%
Mr. Saturn
7~9%
0.6%
Bob-omb
25~36%
0.4%
Misc.[]
Misc.
Description
On-screen appearance
Appears spinning out of a shower of flowers and enthusiastically waves to the camera, yelling "Yo-ooo!".
Idle Poses
Stretches her arms above her head.
Puts her hands on her hips and shakes them while winking.
Taunts
Standard
Raises her left arm up while saying "Woo-hoo!". Resembles her official artwork.
Side
Spins around once and gives a peace sign, saying "Yeah!" as she finishes.
Down/Up
Places her hands on her hips while letting out a small grunt. Resembles her official artwork from Mario Kart 7.
Victory theme
A shortened version of the Course Clear Fanfare remix used in Super Mario Bros.
Victory Standard
Stretches her back towards her right side, then points skyward while exclaiming "Yeah!". The final pose resembles the end of her Hole-in-One animation in Mario Golf: World Tour, albeit mirrored.
Victory Side
Jumps for joy twice (assuming the same pose as in her official render during the second jump) while exclaiming "Whoo-hoo!", then does a fist pump with her right arm on her hip, all while smiling. Her teeth are visible in her smile. The pose she assumes at the end is similar to that of Peach's "Up" victory animation.
Victory Up/Down
Twirls into the scene while exclaiming "Whoo!", then winks with a sideways peace sign. The initial twirling resembles her Hole-in-One and Birdie animations in Mario Golf: World Tour.