Fantendo - Game Ideas & More
Advertisement

Cellstruck is a 2014 spin-off of the game created by Overclocked, known as Cell Split. The game is a product of Wario Inc. as part of the first annual "Unofficial Series Swap Day" . The game is a third-person shooter like it's mother game, but very different in gameplay. The game is an unofficial sequel to Cell Split and un-canon and acts as a possible sequel story, with the player controlling Fuchsia and her Archnadroid trying to stop the Tarantula project and it's evil head, The Company.

Cellstruck

Gameplay

Cellstruck is a 3D third-person shooter, similar to it's predessecor. However, the gameplay has many changes. First of all, the player now controls two characters, Fuchsia as well as her Archnadroid as they explore various areas. The game features a style similar to Metroid Prime in a lot of respects. However, the game is third-person, so things are changed to adjust this. The HUD features 3 strikes. If the player is hit three times, they die(however, this can be upgraded later to 5 strikes). Ammo is infinite, but instead, players have a Heat meter. If weapons(excluding your fists/melee weapons) are used too frequently, the Heat Meter will overheat, killing Fushcia/the Archnadroid. The game focuses on exploration. However, if one of the "Safe Zones"(Example being Fuchsia's Room) is visited, the primary task can be copied into the menu. The menu features basic things, as well as a Bestiary, inventory, and Save button. The game does not autosave, so this should be used often. The worlds are extensive and can be explored as much as the player desires. Exploration is rewarded. Loot, secret bosses, and Overclocks can be found. Loot is basic, and is a common mechanic in games. Pressing the interaction button collects loot and sorts in your inventory, and can be collected from dead enemies. Secret bosses are also self-explanatory. Overclocks are small collectibles that can be equipped. Then, as soon as the player enters a Safe Zone, they will have a certain effect.

Fuchsia is the main default character. She plays like an average balanced character would. Her Archnadroid has some different quirks that make him unique as well. He is small, so can fit through certain nooks and crannies Fuchsia cannot. He can also shoot acidic web, enabling him to swing form different places, or use it like a grappling hook. However, he overheats faster.

The Vault is an extra mode that basically compiles settings, statistics, and extra content into one mode in the style of a Controller's Room. Selecting the computer takes you to the DLC section. Selecting the Trophy takes you to the Achievements/Trophies/Accomplishments(Wii U) section. Selecting the door allows you to exit to the main menu. Selecting the File Cabinet shows stats. Lastly, selecting the wrench takes you to settings. Multiplayer is varied. The game has two kinds, online and "couch". The modes are Split, Battle Royale, Cat and Mouse, Core, and Bomb. Split has the players become Archnadroids and fight to the death. Battle Royale is similar, but instead you must play as a human like Fuchsia. Cat and Mouse has an Uber-Powerful Archnadrioid trying to kill one other human with no weapons but fists. Core features players playing as Archnadroids trying to reach the core of the map before the others. Bomb is an online-only mode where people play as Humans with no clue where the other person is. The person with the bomb must run from the other and try to live for 1 minute. The other must try to shut off the bomb before that.


Plot

Following the events of Cell Split, Fuchsia has become infamous among he controllers for her intelligence in controlling the Archnadroid. The mysterious supposed leaders of the ship, Captain Boreal and his assistant Teral call for Fuchsia and escort her and her Archnadroid to the core of the ship where Boreal and Teral control it all. They ask Fuchsia to join them in the second stage of the Tarantula Project, on a nearby planet known as RS3-883 where she will compete with other top Archnadroid controllers. Fuchsia denies, having only done all of this so she might escape to her home. Boreal, who has a horrible temper becomes enraged, and shoots at Fuchsia with his Sluglaser. Fuchsia wakes up with no weapons, no Archnadroid, and no idea what happened.

World 1: Prime

Fuchsia finds various blood stains, as well as corpses of dead controllers before her. She explores the labirynth, and slowly descends, looking for an exit somewhere and finds an old laser pistol dropped, near a blood stain and equips it to defend herself. Upon entering the very bottom, she finds various weakened Archnadroids which she uses for target practice with her newfound weapon. She soon finds the ship's old security drone which malfunctioned when it stopped being controlled by Boreal and Teral. It repeats "LOOSE CONTROLLER" in a robotic voice over and over and is holding an Archnadroid, about to crush it. Fuchsia begins the battle with the drone, known as the BPS(Beta Prime Sentinel). After a long difficult battle, Fuchsia destroys the drone, making it drop the Archnadroid, which breaks one of it's legs. The Archnadroid, who has already suffered cracks to it's glass dome, has a tag encrypted on it that shows that the Archnadroid is Fuchsia's. Fuchsia takes the Archnadroid with her. The Archnadroid enables her to access various new areas, as the maze part of the ship was designed for Archnadroid. Upon going through one of the various passages that leads ahead, the two reach the ship's core. Seeing only one escape pod left, which is damaged, they are not sure to use it. Fuchsia thinks that she either lives and escapes or dies, and that she can no longer be here. Fuchsia, scared, gets in the one pod with her Archnadroid and shoot the pod out, hoping to land somewhere.

World 2: RS3-883

The pod does land on a planet, however, it happens to be where the next stage of the Tarantula Project is going on. Fuchsia wakes with a few bruises, and picks her Archnadroid up, who merely broke another leg. They get up and find themselves in the middle of nowhere, the dark hot desert of RS3-883. The two explore for hours, finding various supplies and trinkets, and return to the pod to sleep. The next day, a skiff runs over the pod, belonging to the Tarantula project. The duo are able to jump on using the Archnadroid's acidic web. They hijack the skiff after battling waves of Archnadroids and controllers. They try to move it away, but before he was defeated, one controller locked down the set path, trapping the two and sending them to the base of the next stage of the Tarantula project. Fuchsia arms herself and protects the Archnadroid and slowly moves to the entrance of the dome. However, the door is knocked down by Boreal, who shoots at her with his Sluglaser. Fuchsia dodges and breaks his arm, leaving him crippled. Teral sends various Archnadroids at her, and she is able to kill them all, and she kills him by shooting him between the eyes. Four controllers come to kill her, but she shoots them all. This earns the respect of the others, so they back away, not intact on bothering her.

Fuchsia claims her own resting place, a small room to the far east. The next three days are eerily calm.  Fuchsia explores on her own with the Archnadroid, finding treasures and supplies, but no escape rockets to leave on. A small gang of controllers who are still faithful to Boreal, who is locked in the jail cell, conspire against Fuchsia. Fuchsia makes friends with some of the controllers, and life is overall peaceful. However, to Fuchsia and the other's surprise, the Tarantula project has not died, and the true mysterious leader sends a gigantic drone named the Surpressor to kill the rebel controllers. Fuchsia tries to kill the Surpressor, but it is incredibly powerful and first kills all the other controllers. Enraged at their demise, Fuchsia attacks the Surpressor and a long battle begins. The Surpressor is just barely destroyed. Fuchsia is sad for the dead, even those who were not her friends. However, she does not cry and takes her Archnadroid as they enter the rocket the Surpressor landed in, seeking to avenge the others.

A while after Fuchsia took off, the mysterious leader arrives. He opens Boreal's cell. Dissapointed with his failure, the mysterious leader kills Boreal with his own Sluglaser.

World 3: Empiron

Fuchsia arrives at her homeland, a bustling metropolis planet known as Empiron. However, something has changed. In the sky above, she views a gigantic-moon like thing. She sees that in the span she was gone(about one year), things have changed for the worse, and controllers act as the police here, known as the Enforcers. She stops to see a commercial on a large screen on a department store. The commercial shows that the thing Fuchsia saw before is called Protector, and is a giant battleship as big as the moon where the final stage of training for Controllers happens. It promises safety to the people of Empiron, but Fuchsia is not convinced, and alongside her Archnadroid, goes to see an old friend.

Fuchsia goes to meet her old friend, Enrique, a kind quiet shopkeeper, known for his secret underground life. Enrique is pleased to see Fuchsia after one year. She expresses that the Enforcers are not good and that they are kidnapped people being used by an evil company known as The Company. Enrique is surprised and scared, and believes Fuchsia completely. Fuchsia expresses that she must end the madness by destroying the Protector to finally eliminate the project. Enrique knows of a small pod she can use to travel to the Protector alone, but that it is held by an underground smuggling giant named Kasem. Enrique tells Fuchsia that she must travel through the underground tunnels to his place of operations known as "The Fortress" and exchange a large shipment of drugs in order to get the pod. She accepts the task reluctantly.

Fuchsia encounters various theives and corrupt Enforcers on her way, as well as having an unsettling feeling in light of the blood stains on the tunnel and complete silence. Fuchsia is soon greeted with two big thugs who advance on her. She attacks them, but is stopped. She soon learns that they are minions of Kasem. Kasem greets Fuchsia and talks to her about the trade. However, Kasem is abruptly shot and Fuchsia dodges a shot to see that the Enforcers and other Archnadroids have raided The Fortress and a battle begins with the gang members assisting her as she battles the Enforcers. She kills the Enforcers and finally battles their leader, a chief officer called "The Guardian" dressed up in a gigantic high-tech suit of armor with a gigantic electric sword. Fuchsia and her Archnadroid as well as the others defeat him, tired and sad after the long battle. Fuchsia takes the pod and leaves, and returns to Enrique to find that the Enforcers killed him as well. She sobs over his body which confuses the Archnadroid. She soon launches the pod, ready to end her suffering and stop the Tarantula Project once and for all.

World 4: Protector

TBA

Characters

TBA

Worlds

TBA

Enemies and Bosses

TBA

Weapons, Equipment, Upgrades

TBA

Trivia

TBA

Advertisement