Capcom Adventure DX is a fan Games and RPG,Created by THQ.That was Remastered and that is for PC,Playstation 3 and Xbox one on 2016.It is parody of " Sonic Adventure ".



  • Ryu made his debut in the first Street Fighter as the primary playable character in the game, with his best friend, rival, and sparring partner Ken Masters serving as the second player's character. Both compete in the tournament depicted in the game in order to test their strength against the tournament‍ '​s champion, Sagat.[11]

His next appearance was in 1991's Street Fighter II. Set several years after Ryu defeated Sagat in the first tournament, Ryu participates in a second tournament. In his ending in the game, Ryu wins the tournament, but does not stay for the ceremony, already seeking his next challenge.[12]

Ryu‍ '​s backstory, along with those of other Street Fighter characters, would be explored in the subsequent Street Fighter Alphaprequel series. The first game, Street Fighter Alpha: Warriors' Dreams (1995), features Ryu confronting Sagat as his last opponent in a rematch following their first fight.[13] Street Fighter Alpha 2 (1996) depicts Ryu on a quest to confront Akuma, his master‍ '​s brother and enemy. After their match, Akuma reveals that Ryu possesses the "Evil Intent" (殺意の波動 Satsui no Hadō?, lit. "Surge of Murderous Intent", sometimes translated as the "Dark Hadou") within him, the same power Akuma uses.[14] In the Street Fighter Alpha series, there is an alternative selectable version of Ryu known as "Evil Ryu". Similarly to Akuma, Ryu takes this form when succumbing to the evil intent, and becomes more violent. It was not until the international versions of the game, Street Fighter Alpha 2, that Evil Ryu was introduced as a secret character in the games.[15] Evil Ryu was originally introduced in a 1996 Street Fighter Zero manga series authored by Masahiko Nakahira and later adapted in the Street Fighter canon by Capcom. In Street Fighter Alpha 3 (1998), Ryu is sought by M. Bison, who seeks to use him as his next host body.[16]

Ryu and Ken would return in Street Fighter III (1997) and its updates. While Ryu‍ '​s motivation in the game and rivalry with Ken would remain the same, he was also shown getting acquainted with several of the new characters featured in the game.[17][18] Ryu appears in Street Fighter IV, which takes place after Street Fighter II but before Street Fighter III. A new appearance of Evil Ryu in a Street Fighter game was confirmed in Super Street Fighter IV: Arcade Edition by a teaser trailer,[19] and later confirmed as a secret boss and playable character by leaked video footage.[20]

Ryu has appeared in spin-offs related to the main Street Fighter series such as the Street Fighter EX series produced by Arika.[21] Byron Mann portrays the character in separately produced arcade and console games based on the American film of the series, both titled Street Fighter: The Movie, where he wears Ryu's characteristic white karate gi and red headband.[22]


  • Ken made his first appearance in the original Street Fighter released in 1987, and is the only other playable character in the game aside from Ryu. He is characterized as the former sparring partner, best friend and rival of the main character, Ryu, who trained under the same master (a character whose identity would later be fleshed out as Gouken). The single-player tournament can only be played with Ken after the second player defeats the first player in a two-player match. Ken was also named one of the best fighters in the game.

Ken and Ryu, along with former final boss Sagat, would be the only characters from the original Street Fighter to return in the game's true sequel, Street Fighter II, first released in 1991. In Street Fighter II, Ken is invited to participate in the World Warrior tournament by Ryu, with Ken having already moved away from Japan to live in America. In Ken's ending, he ends up marrying his girlfriend Eliza.Street Fighter II was a breakaway hit for Capcom, leading to the production of revised editions of the same game which includedChampion Edition and Hyper Fighting in 1992, Super Street Fighter II in 1993 and Super Turbo in 1994, which all follow the same plot. Numerous spinoff products were made as well during the game's popularity: when Capcom licensed Hasbro to produce a line ofaction figures, Ken was given the surname "Masters". The full name Ken Masters would be used in the animated Street Fighter IImovie and in the Street Fighter II V series before being canonized in the video games with Street Fighter Alpha 2.

An all-new Street Fighter game would not be released until 1995, when Street Fighter Alpha was released. Plotwise, the game was a prequel to the Street Fighter II games which fleshed out the established Street Fighter II characters, as well as reintroduced characters from the original Street Fighter and the beat-em-up game Final FightAlpha features a younger Ken, who is searching for Ryu, having recently won the first "World Warrior" tournament in the events of the original Street Fighter. In Ken's ending in the original Street Fighter Alpha, he defeats Ryu and heads back to America, where he meets Eliza. Street Fighter Alpha would be followed by its own line of sequels: Street Fighter Alpha 2, which follows the same plot as in the original Alpha (with a revised ending for Ken); and Street Fighter Alpha 3, which takes place after the events in the first two games. In Alpha 3, Ken is featured in the numerous characters' storylines within the game.

Ken's following appearance is in the Street Fighter III where he has a son (Mel) and his own student (Sean). In Street Fighter IV, Ken enters into the world tournament while waiting for the birth of Mel.

Ken will appear in the upcoming game Street Fighter V with an updated moveset and a design overhaul.


  • Chun-Li is presented as a woman with a strong sense of justice, and her motives for fighting crime range from avenging the death of her father (her desire to do so by revenge was the reason why she lost to a perfect victory in SFA2) to protecting innocents (she had finally learned to accept and deal with her losses). She especially cares for kids, showing repulse for the use of brainwashed young girls in Street Fighter Alpha 3 and the kidnap of a girl in Street Fighter III: Third Strike. In the latter game, she decides she will teach her fighting style and philosophy to kids.[3][4][5] Chun-Li is an expert martial arts practitioner. She started training in several styles of Chinese kempo ("Chinese martial arts") at the age of 5, especially tai chi chuan, which she would later complement with sanda(combat wushu) and fighting styles from all around the world, such as taekwondo, Full contact karate, Judo and capoeira.[6] Related to her police job, she is also a very skilled firearm user, her game profiles stating that she has at least once achieved a sixth place in an international shooting competition.[3] Chun-Li has also been noted in-universe for her fluent English, investigating skills, penetrating eyes, beauty and acting talent for deception.[7]Chun-Li was introduced in 1991 in the original Street Fighter II as the franchise's first female character, an undercover Interpol agent seeking to avenge the death of her father at the hands of M. Bison and his criminal organization. Upon Bison's defeat, she fulfills her revenge and decides to return to her life as an ordinary girl; Super Street Fighter II allows players to choose this ending or another in which she remains a police officer. The Street Fighter Alpha prequel series built upon her backstory, while Street Fighter III: 3rd Strike shows her retired and teaching martial arts to young children, only to be forced to return to law enforcement after one of her students is abducted by Urien. Chun-Li returns in Street Fighter IV, where her in-game narrative shows her at crossroads in her life, eventually returning to both street fighting and law enforcement. In Street Fighter EX, a non-canonical spinoff series produced byStreet Fighter II creator Akira Nishitani, Chun-Li is a police officer investigating Shadaloo in search of her missing father.

She has also made appearances in many other Capcom-produced fighting games, including all titles of the long-running seriesMarvel vs. Capcom (ever since X-Men vs. Street Fighter, including Shadow Lady, a dark version of Chun-Li that underwent harsh experiments on Bison's orders) and Capcom vs. SNK (as a rival to Fatal Fury character Mai Shiranui), and in Tatsunoko vs. Capcom: Ultimate All-Stars and Street Fighter X Tekken. She and Ryu are the only Street Fighter characters to appear in every Capcom crossover title, including the SNK vs. Capcom fighting game series by SNK and the tactical role-playing games Namco × Capcom,Project X Zone and Project X Zone 2 by Namco,[8] as well as Street Fighter X Mega Man where they serve as boss fights for the Blue Bomber. Often, Chun-Li is either continuing her existing story from Street Fighter II or seeking to arrest the other characters in the game that she sees as suspicious.

In addition, Chun-Li appears in the versus puzzle games Super Puzzle Fighter II TurboSuper Gem Fighter Mini Mix and Street Fighter: Puzzle Spirits,[9] as well as in the pachinko slot game Chun-Li Ni Makase China!, the first game that featured her in a starring role. She also makes cameo appearances in Final Fight 2,[10] Breath of Fire and Mega Man 9, as well as in Onimusha: Dawn of Dreams (an alternate costume for Ohatsu) and in Sony's LittleBigPlanet (a DLC for Sackgirl).[11]


  • Guile first appears in Street Fighter II (1991) as one of the eight selectable characters featured in the first release of the game. Guile leaves his country and family to enter the World Warrior tournament to avenge the death of his friend Charlie, who was killed by M. Bison, the tournament's sponsor, sometime before the events of the game. In his ending, he defeats Bison, but is dissuaded from killing him by his wife and their daughter.

Guile's war buddy Charlie would appear in the later prequel series Street Fighter Alpha, although Guile himself did not appear in this sub-series until the console versions of Street Fighter Alpha 3 (1998). They originally made Guile a hidden character in the initial PlayStation version of the game, though subsequent versions made him part of the initial roster. In his storyline in the game, Guile is an Air Force JTAC ordered to track down Charlie, who has gone missing. Guile eventually fights Charlie, as well as Bison as his final opponent. In his ending, Guile infiltrates Bison's base with Charlie and sets explosives on the Psycho Drive, only for the two to be caught in the act by Bison. Charlie holds off Bison while Guile escapes and the base explodes with Charlie still in it, resulting in his death.

Guile also appears as a playable character in Street Fighter EX (1997) and its two sequels, Street Fighter EX2 (1998) and Street Fighter EX3 (2000). The storyline of the EX series takes place at the same time as Street Fighter II. In addition to tracking down Shadaloo to avenge Charlie, Guile is also hunted by a mercenary named Doctrine Dark (another playable character in this sub-series), who is actually a former subordinate named Holger. His relationship with Ken as brothers-in-law (with their respective wives being sisters) is mentioned for the first time in the games in Ken's ending in the Japanese version of the original EX2.

Guile returns as a playable character in Street Fighter IV (2008), where he seeks authorization to conduct a rescue mission for a comrade named Charlie, whom he believes to be missing, but his request is rejected by his superiors. Guile also appears as a supporting character in the crossover fighting game Street Fighter X Tekken (2012), with Abel as his official tag partner.

Guile appears in both the arcade and home versions of Street Fighter: The Movie, which were two separately-produced 1995 fighting games that used digitized footage from the live-action Street Fighter film, in which Guile was the lead character. Actor Jean-Claude Van Damme posed for Guile's animation frames in the game.

The Alpha 3 incarnation of Guile appears as a selectable character in several fighting game crossovers which including Marvel vs. Capcom 2 (2000), Capcom vs. SNK (2000), Capcom vs. SNK 2 (2001) and Capcom Fighting Jam (2003). He also appears in the SNK-produced installments of SNK/Capcom crossovers in SNK vs. Capcom: Match of the Millennium (1999), SNK vs. Capcom: SVC Chaos (2003) and the SNK vs. Capcom: Card Fighters Clash series. A super-deformed version of the character is playable in the mobile puzzle game Street Fighter: Puzzle Spirits (2014).[2]

Guile cameos in Charlie's ending in X-Men vs. Street Fighter. A Guile-inspired costume for players to use in Sony's LittleBigPlanetwas released as downloadable content.[3]


  • Sakura first appears in Street Fighter Alpha 2, where she participates in street fighting after watching Ryu win the first World Warrior tournament. She searches for him and wishes for him to train her to be a better fighter. She eventually comes across Ryu who tells her he could not train her as he still has much to learn himself shortly after a sparring. In Street Fighter Alpha 3, Sakura decides to travel the world to find Ryu; after trying to save him from the evil M. Bison, Ryu promises her a rematch (at around the same time, she met and formed a rivalry with Karin Kanzuki). She is also playable in the spin-off Street Fighter EX3. In Street Fighter IV, years have passed since Sakura last saw Ryu, so she decides to find Ryu again for a match in the new worldwide tournament. In introduction sequences of Super Street Fighter IV, she is often seen in a group of three with Dan Hibiki andBlanka.

Sakura makes a guest appearance in the fighting game Rival Schools: United By Fate, where is involved in the adventure between her school, Tamagawa Minami High School, and various others in Aoharu City. After helping her childhood friend Hinata and the others out from within the ordeal, she realizes how much it means to her to protect something she cares about. Sakura has also appeared in various crossover fighting games, including the Marvel vs Capcom series, the Capcom vs SNK series,Namco × Capcom, and Super Gem Fighter Mini Mix. In Marvel Super Heroes vs. Street Fighter she has an alter-ego, "Dark Sakura", who performs the Hadouken horizontally instead of diagonally and uses the techniques of Akuma. Sakura also appears in DLC of Street Fighter X Tekken with Blanka as her official tag team partner. In the social game Onimusha Soul, she appears in three different forms redesigned to fit its feudal Japan theme.[2] In the mobile puzzle game Street Fighter: Puzzle Spirits, she appears as a super-deformed character.[3]


  • Cammy was introduced in the fourth Street Fighter II revision, Super Street Fighter II: The New Challengers, as one of four new characters joining the previous games's roster. In this game, Cammy is a teen-aged agent of the fictional Delta Red commando task force within Britain's Secret Intelligence Service (MI6). In the Japanese version of her ending, she is revealed to have been an agent working for the villain M. Bison in the past, but lost her memories during a past operation. The American version instead reported her as a previous lover of M. Bison's, but equally suffering from amnesia.

A younger version of Cammy appears as an assassin working for Bison's Shadaloo organization, with the codename "Killer Bee" (and in later games described as one of the "Shadaloo Dolls"), first in Street Fighter Alpha 2 Gold, where she appears as a hidden character available exclusively in the second player and training modes (however, this would be rectified in Street Fighter Alpha Anthology where she would be fully playable in Arcade mode with a complete storyline and ending), and then in Street Fighter Alpha 3, where she is a full-fledged playable character. In Alpha 3, Cammy is revealed to be a clone created from M. Bison's DNA. The Game Boy Advance version of Super Street Fighter II Turbo: Revival and the Xbox Live and PSN remake Super Street Fighter II Turbo HD Remix take into account this revelation in their versions of Cammy's ending.

Cammy is featured in the console and PC versions of Street Fighter IV. Set after the various editions of Street Fighter II (but before Street Fighter III), it depicts Cammy as having come to terms with her past as a brainwashed super soldier from Shadaloo and is now embarking a new mission with her Delta Red comrades[4] (which include Commander Watson, Matthew McCoy, Colonel Wolfman, 1st Lieutenant Luwanda, and George Ginzu). This is the first time since the Street Fighter II era that Cammy has appeared in her Delta Red depiction as opposed to her Shadaloo depiction, and also the very first time in which she actually speaks with a British accent as per Cammy's birthplace being officially listed as Britain, however, due to her nature as a clone of Bison, this might not be her true place of origin. In her ending in this game, she destroys the BLECE data, believing the project to be what Bison had used to brainwash her in the first place. In the update Super Street Fighter IV, Cammy still remembers her time as a "doll" and affectionately refers to the "Dolls" as her sisters, vowing to rescue them from Shadaloo. Her penultimate, "rival" fight is against newcomer Juri, on whom Cammy swears revenge for her ill actions towards the "dolls", only for Juri to counter the accusation by bringing up Cammy's dark past. In her new ending, Cammy consoles a recovering former "doll" (Juni from Street Fighter Alpha 3); this new ending establishes the fact that she is recovering her memories, or at least trying to atone for the things she did in the past. In Ultra Street Fighter IV, Decapre, an early result of the Shadaloo cloning experiments that created Cammy, appears as a playable character. Cammy was confirmed to return in Street Fighter V.[5]

Cammy appears in her Alpha incarnation as a playable character in crossover fighting games X-Men vs. Street FighterMarvel vs. Capcom 2Capcom vs. SNKCapcom vs. SNK 2 and Street Fighter X Tekken. She also appears as a playable character in the shoot 'em up Cannon Spike, where she appears in her SSFII costume for her default form and in her Alpha outfit as an alternate appearance (additionally wearing roller skates in both cases), in the browser-based social game Onimusha Soul, where she is re-designed to fit the feudal Japan theme,[6] and in the mobile puzzle game Street Fighter: Puzzle Spirits, where she is a super-deformed character.[7]

In the crossover tactical role-playing game Namco × Capcom, Cammy appears as a brainwashed enemy character who later joins the player's side as a partner to Chun-Li. In the beat'em up game Final Fight: Streetwise, a redesigned Cammy appears as one of the underground pit fighters who challenges the player (she also has her own brand of lager, with advertising posters in the pool hall level). In the action role-playing game Monster Hunter Frontier Online, players can dress up their hunters in Cammy's Shadoloo outfit.[8]

Charlie Nash

  • Charlie is first mentioned by name in Street Fighter II and its subsequent revisions, in which he is the military comrade, close friend and mentor of Guile, one of the selectable characters. Guile's motive for entering the Street Fighter II tournament is to avenge the death of Charlie, who was killed by the tournament's host M. Bison sometime before the events of the game. Charlie was made into a playable character in Street Fighter Alpha: Warriors' Dreams.

In the Alpha series, Charlie is a first lieutenant in the United States Air Force (USAF),[2] assigned to track down Bison and uncover corruption within the American military. In his endings in the first two Alpha games, Charlie is killed by Bison and his men. He is first struck by Bison from behind in the first game, and in the second game he is shot in the back by his own men and thrown down a waterfall in Venezuela, however, Guile's ending in the American version of Street Fighter II adds the location of Charlie's death as Cambodia. The console version of Street Fighter Alpha 3 introduces Guile as a playable character in the Alpha series, and his mission is to "find Commander Charlie".[3] In Guile's ending, he and Charlie infiltrate Bison's base to blow up the Psycho Drive, and Guile escapes while Charlie stays behind to hold off Bison. Charlie is presumed dead after the explosion.

Capcom announced at the 2014 Capcom Cup tournament that Charlie is confirmed to return as a playable fighter in Capcom's upcoming PlayStation 4 and PC exclusive fighting game, Street Fighter V.[4] It should be noted that Charlie goes by his original name, "Nash", in the game in all regions, including the English-speaking territories. It is currently unknown if this is simply Capcom's decision to give him a single name in every region or if this change is reflective of something in-universe as well.

Charlie and other Street Fighter Alpha characters also appear in the crossover fighting game X-Men vs. Street Fighter and Marvel vs. Capcom 2. Charlie was also one of the characters scheduled to appear in Capcom's unreleased 3D fighting game Capcom Fighting All-Stars. He also has a cameo appearance in Super Gem Fighter Mini Mix, in two stages, in one of which he appears with Guile. Apart from fighting games, Charlie appears as a playable character in the shoot 'em up game Cannon Spike, with fellow Street Fighter character Cammy.


  • Blanka first appears in Street Fighter II, when he sees his mother (who tells his backstory) after he competes in the World Warrior tournament.[16][20] According to the story, Blanka was born as a boy named Jimmy who was involved in a plane crash in the Amazon rainforest.[7][20] Although in the initial games Blanka's mother says the plane crashed when he was "a little boy", the manual for Street Fighter IV says it happened when he was a baby.[16][21] After the crash he was exposed to electric eels, triggering the mutation which changed his appearance and gave him electric powers.[20] In Street Fighter Alpha 3, a prequel to Street Fighter II,[22] Blanka rides on a truck to civilization for the first time.[23] After defeating Zangief,[19] Balrog and leader of the Shadaloo criminal organization M. Bison,[24][25] Blanka joins old friend Dan Hibiki[26] and Sakura (Dan's pupil) to destroy Bison's "psycho drive" weapon.[27] Blanka then returns to the jungle.[28]

In Street Fighter IV, whose events are set after Street Fighter II,[29] Blanka, living in a town, feels out of place and decides to travel the world.[30] At the end of the game, Dan helps his mother find him in Hong Kong.[17] In Super Street Fighter IV, Blanka enters a worldwide tournament to be recognized by people so his mother will be proud of him.[18]When he returns home, the townspeople visit him and he plays with them.[31]

Blanka also appears in several spin-off titles. He is a playable character in the later Street Fighter EX series games Street Fighter EX2 and Street Fighter EX3,[32] Capcom vs. SNKCapcom vs. SNK 2 and the home version of Street Fighter: The Movie.[33] Blanka is a playable character by default in the PlayStation Vita version of Street Fighter X Tekken,[34] and via downloadable content in the Xbox 360 and PlayStation 3 versions.[35] He is a boss character in Street Fighter X Mega Man.[36]


  • Alex (アレックス Arekkusu?) is the main protagonist of the Street Fighter III series, initially designed to substitute series mainstays Ryu and Ken.[36][37]

According to his back-story in the original Street Fighter III and Street Fighter III 2nd Impact, Alex is an American from New York. (Given his accent, many[who?] assume that Alex is from Brooklyn, although his stage in 2nd Impact is Greenwich Village). Alex enters the third World Warrior tournament because its sponsor, Gill, has seriously injured his best friend and father figure Tom, even though Tom has told him that Gill had won fairly. Tom allows him to go, and Alex wins every match before facing Gill, whom he defeats but has no chance to kill. He returns home to find Tom fully recovered.[38][39][40] In Street Fighter III 3rd Strike, after experiencing numerous battles against other martial arts masters around the world, Alex wants to continue fighting. Against Tom's wishes he sets off on a journey in search of a stronger opponent.[41] In the official poll by Namco, Alex has been the second most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 17.97% of votes.[16] Alex makes other fighting appearances in Capcom Fighting All-StarsCapcom Fighting Evolution[33] and Tatsunoko vs. Capcom: Ultimate All-Stars.[42]

In December 1997 Alex ranked 44th on Gamest‍ '​s "top 50" video game characters, tying with Goro Daimon,[43] and in January 1998 was named the 22nd best character of the preceding year, tying with Ryuji Yamazaki.[44] IGN voted Alex one of their top 25 fighters.[45] He was ranked as the sixth best Street Fighter character by[46]

Alex was named by as the character they wanted to see the most in Ultra Street Fighter IV.[14] Alex was also named as 10th best character in the series by Complex.[47]


  • Sagat first appears in the original Street Fighter. After the player defeats the eight initial opponents, their character Ryu (or Ken on Player 2's side) is taken to Thailand to face the final two opponents: Adon, Sagat's apprentice, and Sagat himself. After being defeated, he tells the player that he or she is the "strongest Street Fighter in the world".

His next appearance was in Street Fighter II: The World Warrior, where he appears as one of the four Grand Masters, being the third CPU-controlled boss in the single player mode before M. Bison. He appears in this game with a scar across his chest that he received from Ryu as a result of his loss in the first game, a reminder of the grudge he harbored for Ryu after the loss in the first tournament.[1] Like the other bosses, he became a playable character in the subsequent revisions of the game beginning withStreet Fighter II': Champion Edition.

Sagat appears in the prequel series Street Fighter Alpha. In addition to fleshing out his rivalry with Ryu, a rivalry with his former apprentice Adon is introduced there as well, along with Dan Hibiki, a character whose father was killed by Sagat years before. It was also revealed that Sagat lost his eye while fighting Dan's father. The Alpha series also show him to become part of M. Bison's criminal organization Shadaloo, but leaves in Street Fighter Alpha 3 after he discovers that Bison had wanted to experiment his Psycho Power against Ryu, allowing him to realize the pettiness of his vendetta against Ryu. Sagat is an unlockable character inStreet Fighter EX3, where his story has his resentment for Ryu fading. He returns in Street Fighter IV once again as a playable character with the animosity in his feud with Ryu no longer present and even referring to him in his ending as a "friend". Sagat appears as a playable character in Street Fighter X Tekken, with his official tag partner, Dhalsim.

Sagat also appears in crossover games such as Capcom vs. SNK 2 and in other titles, including mobile puzzle game Street Fighter: Puzzle Spirits, where he is a super-deformed character.[2]


  • In his backstory in Street Fighter II, E. Honda is mentioned to have begun his training as a child, singularly focused on becoming the greatest sumo wrestler of all time. He would eventually achieve the highly revered title of "Ōzeki" (in the English localization of the early Street Fighter II ports, he is stated as having achieved the title, Yokozuna[3]). Honda became upset that the rest of the world did not view sumo wrestling with the reverence of the Japanese. He entered into the second World Warrior tournament intent on showing everyone that sumo wrestlers rank among the greatest fighters in the world.[4] Beyond this, he yearns also to improve and prove his own strength, as well as earn the title of Yokuzuna.[1] While involved in the tournament, he takes the opportunity to investigate Shadaloo, in response to sumo wrestlers having taken drugs he traced back to the organization. His face painting and culturally-ambiguous name assisted him in his covert operations. Following the tournament and the fall of Shadaloo, Honda returned to Japan where he continued wrestling professionally[5] and continuing to run his bath house and training his disciples.[6]

Honda makes a cameo appearance in Street Fighter Alpha 2, during Sodom's storyline. Sodom, obsessed with both Japanese culture and trying to revive Mad Gear, attempts to recruit sumo wrestlers, citing them as strong warriors. To achieve this he enters a sumo wrestling competition and faces "Fujinoyama", who is revealed to be Honda.[7] Agreeing to the match, Honda defeats Sodom but is impressed by his effort nevertheless according to their dialogue in Alpha 3.[8] In Street Fighter Alpha 3, his storyline in this game serves more of a prologue to his appearance in Street Fighter II, with him traveling the world looking for strong opponents and to show the strength of sumo wrestling. Here he meets Ryu and has a sparring match with him, and tells Sakura later on where she can find him. About this time he fights Sodom again in a friendly match as well.[9] His wanderings lead him to Shadaloo's base where he meets Zangief, and while the actual extent of which is unknown the two are confirmed to have worked together to help destroy the base.[10][11] In the aftermath he took in a few of Bison's Dolls to give them somewhere to stay until they could regain their memories (which ones in particular is never exactly certain due to Capcom reusing sprites in his ending for the Dolls).[12] According to this game's ending and supported by his card profile in SNK vs. Capcom: Card Fighters DS he may additionally have given them training in sumo during their stay, though none of his pupils in other games are female leaving this definitely up to question.[13]

Honda returns for Street Fighter IV, which is set shortly after the events of the second World Warrior Tournament. His goals have not changed, as his bio states that he is fighting to promote the technique of sumo. To this end, he goes on a world tour.[14] It is revealed that he is a haridashi-yokozuna (effectively meaning that he is of yokozuna level skill and achievement, but has yet to be officially promoted). His rival fight is against El Fuerte, after which the two share a meal.[15]

Honda has made several appearances outside of the main Street Fighter franchise. SNK vs. Capcom continues his Street Fighter II storyline, as he strives to prove the strength of sumo to the world. He mentions his disciples in his ending, placing this version of him closer to his SFII counterpart in terms of continuity. Marvel vs. Capcom features a stage titled A stage titled "Honda's Bath House", however, this version appears drastically different than it's Street Fighter II counterpart. Honda makes a cameo appearance in Super Gem Fighter Mini Mix, in the bar stage, sitting next to Cammy and being served by Dee Jay.


  • The character is a teenage girl from a fictional village in the mountains of Japan, home to an ancient ninja clan. Trained in ninjutsusince infancy, Ibuki is otherwise an ordinary high school girl with an attraction to pop idols.[3] She is portrayed as strong, donning ninja clothes for battle, but yearns to be more carefree,[4] and prefers ordinary schoolgirl attire. She uses taijutsu, a fighting style that combines several ancient, Japanese martial arts.[5] Ibuki has a pet tanuki (raccoon dog) named Don (どん?).[6] In Street Fighter III: 3rd Strike (1999), Ibuki shares a special pre-fight introductory sequence with her rival Makoto.

The other members of Ibuki's ninja clan that appear in her stage in the first two Street Fighter III games include Sanjō (三条?),[7] Enjō(円城?),[8] Genda (玄田?)[9] and Raion (雷音?).[10] Ibuki's friend, in her endings in the original Street Fighter III and Street Fighter III: 2nd Impact, is named Sarai Kurosawa (黒澤早雷 Kurosawa Sarai?), who lives in the same village and attends the same high school.[11] The young boy who spars with Ibuki before a match in 3rd Strike is named Yūta Homura (焔悠蛇 Homura Yūta?).[12] According toGameSpot, it was rumored that original Street Fighter character Geki was her father,[13] but this was never confirmed as canon(according to Street Fighter Legends, Geki is a name of the clan that is rival to Ibuki's).

In the plots of the original Street Fighter III and 2nd Impact, Ibuki is sent by her clan to retrieve a mysterious "G file" from Gill's organization, the Illuminati. In Ibuki's game end sequence, Gill hands her the file after their battle. In 3rd Strike, Ibuki is shown preparing to graduate from high school and is studying for her college application exams, hoping to move away from home to enjoy a normal campus life and find a boyfriend. As part of her final exam, Ibuki is sent to find and defeat the elderly martial arts legend named Oro. In Ibuki's ending in 3rd Strike, she is accepted into the fictional Sarusuberi University (私立百日紅大学 Shiritsu Sausuberi Daigaku?), at first without knowledge of its cover for an elite ninja training camp.[14] A kunai resembling Ibuki's is seen in Fei Long's ending in Street Fighter IV (2008). She was later revealed to be playable in Super Street Fighter IV (2010), where her introductory sequence shows her interacting with a fellow Capcom ninja Guy for the first time.[15] Her story for the game depicts her truanting to have fun and to look for boys to date. Ibuki also meets Sakura Kasugano, as she tries to get Sakura to introduce her to a boy.[16]

A super deformed version of Ibuki is a playable character in the fighting game Super Gem Fighter Mini Mix (1997, also known as Pocket Fighter),[13] in which she sneaks off from her ninja training to eat an ice cream in Tokyo,[17] and in the mobile puzzle game Street Fighter: Puzzle Spirits (2014).[18] Ibuki returns as a playable character in another crossover fighting game, Street Fighter X Tekken (2012), with Rolento as her tag team partner.[19] In it, she is persuaded by her village leaders to accept Rolento's request for a joint mission to the South Pole, serving as his advisor on infiltration.[20] In the story mode, Rolento initially addresses the very annoyed Ibuki as private but "promotes" her tosergeant by the end of the game. According to a backstory for Steam and Xbox Live Marketplace downloadable content ninja costume swap for the Tekken series' Asuka Kazama, Asuka was sent Ibuki's village to learn the ninja arts from her.[21] Ibuki's own Tekken swap costume is in the style of Yoshimitsu, with her latest assignment having her join his Manji Clan.[22] Ibuki also appears in the browser-based social game Onimusha Soul.[23]

Ibuki also makes a cameo appearance in Capcom Fighting Evolution (2004, also known as Capcom Fighting Jam). Producer/director Ryota Niitsuma originally considered her for inclusion as a playable character in Tatsunoko vs. Capcom: Ultimate All-Stars (2008), but she was ultimately cut due to time constraints.[24] The "head student at Ibuki's ninja village" was supposed to be a new player character in the rejected concept of Street Fighter IV Flashback by Backbone Entertainment,[25] which would also have featured a cameo of a much younger version of Ibuki.


  • Guy is one of three playable characters, along with Cody and Mike Haggar, in the original arcade version of Final Fight, released for the arcades by Capcom in 1989. Guy's original face and character design were inspired by those of Guy Picciotto, the vocalist of the late eighties post-hardcore punk rock band Fugazi.[citation needed] In the backstory of the original Final Fight, Guy is established to be the 39th successor of the Bushin-style Ninpo, and as such, in his appearances he wears the kanji Bushin (武神?) embroidered into his shinobi shozoku. His speech and mannerisms are characterised by a stiff formality.[1]

Each of the three fighters have their own unique characteristics, with Guy being the fastest of the three due to his ninjutsu skills. One of his most novel techniques in the game is the "Off-the-Wall Kick" which allows Guy to bounce off the wall with a jump kick. Due to space constraint, Guy was initially omitted from the SNES port of the game, with Cody and Haggar being the only playable characters in that version. Capcom later produced a second SNES version titled Final Fight Guy, which replaced Cody's character with that of Guy (who is the only character featured in the game's cover art). Later versions of the game such as Final Fight CD forSega CD and Final Fight One for the Game Boy Advance would include all three characters. Capcom also produced an NES game titled Mighty Final Fight, a parody of the original Final Fight which features all three characters.

Capcom later released Final Fight 2 in 1993, a sequel created specifically for the SNES. In this installment, Guy's sensei, Genryusai and his daughter Rena (Guy's fiancee), are kidnapped by the new incarnation of Mad Gear. In the game's story, Guy is off on a training mission and is unable to rescue his fiancee and master. Instead, the game features Guy's sister-in-law, Maki Genryusai, who has also been trained in the same fighting style, and Carlos Miyamoto, a South American swordsman. Guy only makes an appearance in the end of the game, although the game does feature power-up icons shaped after his character. In Final Fight 3, released in 1995, Guy finally returns to Metro City and teams up with Haggar to rid Metro City of the Skull Cross gang, the latest gang to try to pick up where Mad Gear had left off. They are joined by Metro City SCU officer Lucia Morgan and former gang member who double crossed the gang, Dean (who wanted revenge when Skull Cross murdered his family). The four succeed, and are able to rid Metro City of the criminals. Metro City is left in shambles, but Guy does not seem to care, and leaves that to Haggar.

In 1998, Guy was featured in Final Fight Revenge, the American-produced fighting game for the arcades and Sega Saturn. In 2006, the second American-produced Final Fightsequel, Final Fight: Streetwise, reimagined Guy's character as a Japanese crime lord in the Japan Town district of Metro City.


  • Balrog appears in Street Fighter II as the first of four CPU-controlled opponents at the end of the single-player tournament. Balrog would become a playable character in subsequent revisions of the game, beginning with Street Fighter II: Champion Edition. Balrog is characterized as a belligerent ghetto-raised boxer seeking the "American Dream" and one of the "Four Devas" (Shitennou "Four Heavenly Kings") of Shadaloo.

His next major appearance was in Street Fighter Alpha 3. Balrog was a CPU-controlled sub-boss in the arcade version who faced only certain characters and was only playable after certain requirements were met, but also selectable as a playable character via secret code. He was made into a regular playable character in the arcade update and subsequent home versions and given his own in-game plot, home stage and endings. This incarnation of Balrog also appears in Capcom vs. SNK and Capcom vs. SNK 2. Balrog also appears in SNK vs. Capcom: SVC Chaos.

Balrog appears in Street Fighter IV and Super Street Fighter IV, once more serving Shadaloo in the hopes of making easy money. He appears in the crossover fighting game, Street Fighter X Tekken, with his official tag partner, Vega.


  • Birdie first appears in the original Street Fighter as the first of two opponents the player faces in England. In this game, Birdie is depicted as a tall, white punk rocker with a beak-shaped mohawk hairstyle. He and Eagle are named after the golfing terms Birdieand Eagle.

The character reappeared in Street Fighter Alpha: Warriors' Dreams in 1995, Alpha 2 in 1996, and Alpha 3 in 1998. In these three games, Birdie is depicted as a hulking Black British punk rocker with a blonde, blade-shaped mohawk. The character jokes about this inconsistency in Alpha 3, saying he "looked pale because [he] was sick". Birdie fights in the Alpha series with a grappling style similar to Zangief's, using his chains to slam opponents and a dashing headbutt similar to Balrog's punch rush. In the first two Alpha games, Birdie is characterized as a former pub bouncer who seeks to gain fame for himself by joining M. Bison's organization, Shadaloo. In the endings of both games, he defeats Bison in combat and is allowed to join his organization. In Alpha 3, Birdie is already a member of Shadaloo, but seeks to take over the organization by rebelling against Bison.

After a long absence from the series, Birdie returns as a playable character for Street Fighter V. He is now obese and has new special moves that involve eating and throwing food at his opponents. [1]


  • Introduced in the 2008 video game Street Fighter IV, Rufus is angered that martial artist Ken Masters is declared the best fighter in America. Per Candy's suggestion that he find and defeat Ken to prove himself as the best, he declares Ken as his rival and sets out to find him. However, along the way he repeatedly mistakes other fighters for Ken,[21]attacking similarly dressed or blonde people regardless of gender,[26] and blames the mistaken identities on his belief Ken is using decoys to delay him, notably, the character Abel.[27] He eventually confronts Ken, who states he does not know who Rufus is, which angers him further before they fight.[28] In the game's conclusion, Rufus is shown pushing his broken down motorcycle uphill with Candy on board, using it as training and blaming Ken for the predicament.[29] At the conclusion of Super Street Fighter IV, Rufus repairs his motorcycle and at Candy's request for a colder climate, heads due north to the North Pole. Rufus appears with his official tag partner, Zangief in Street Fighter X Tekken.

Outside of the video game, Rufus has also appeared in UDON's Street Fighter comic series. First appearing in their Street Fighter II Turbo comic in February 2009, Rufus is shown to hate Ken for being named the best fighter in America as well as for the media attention he receives, feeling Ken put no effort into the achievement. Taking Candy along with him, Rufus sets out to find and defeat Ken at the story's conclusion.[30] Later appearing in the second issue of UDON's Street Fighter IV comic book, Rufus attempts to find him through his friend Sakura Kasugano, defeating Dan Hibiki in the process but is himself defeated afterwards.[31]


  • Twelve (トゥエルヴ To~ueruvu?) is a humanoid creature introduced as a playable character in Street Fighter III: 3rd Strike. His stage background, shared with Necro, is Saint Basil's Cathedral. Twelve is the ultimate humanoid weapon developed by Gill's organization. He has a shapeshifting body that is an improved and strengthened version of the prototype body given to Necro. Via the X.C.O.P.Y. super art, Twelve has the ability to briefly copy his opponent's form and moves. His targets are filled with despair when he corners them.[41] His objective is to track down Necro and Effie, who are fleeing from the organization.[57]

In the official poll by Namco, Twelve has been the 49th most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 2.24% of votes.[16]

Fei Long

  • Fei Long was designed as a pastiche of a real-life martial artist and movie star in Hong Kong Bruce Lee. The English localization of the original arcade game pays tribute to Bruce Lee by having Fei Long state "there could never be another legend like the great one and his son", a reference to Bruce Lee and his son Brandon, who died shortly before the release of the game, although these references were removed in the revised localization of the Game Boy Advance version of the game. His alternate costume in Street Fighter IV resembles Bruce Lee's outfit in Enter the Dragon. His Ultra combo in Street Fighter IV is a series of flurry punches into an uppercut followed by a flying kick which resembles a signature technique of Bruce Lee. Fei Long has been given a new Ultra combo in Super Street Fighter IV which furthers the homage to Bruce Lee by performing a flurry of punches ending with the "one inch punch."


  • Cody first appears as the lead character of the 1989 beat-em-up Final Fight, where he is one of the three playable characters in the game, with Cody being the well-balanced character of the trio. In the game, he is a martial artist whose girlfriend Jessica has been kidnapped by the Mad Gear Gang. He teams up with his friend and rival Guy, and Jessica's father Haggar, to defeat the gang. In the game, he wears hand wraps, a white t-shirt, blue jeans, and tennis shoes.

After the events of Final Fight, Cody is mentioned in the SNES sequel, Final Fight 2, where he is shown in the opening flashback to be the one delivering the finishing blow to the Mad Gear gang's leader, Belger, from within the first game, but Cody himself does not appear from within the second game at all. His absence from the second game was explained in that he was taking a vacation with Jessica during the time of Final Fight 2.

Cody makes a cameo appearance in Guy's Final Fight-themed home stage in Street Fighter Alpha 2, where he is being cuddled by his girlfriend Jessica at the left corner of the stage; if a female character is in front of Cody, he will draw his attention away from Jessica and towards the female fighter for a moment until an envious Jessica slaps Cody in the face and regains his attention. The couple makes a similar cameo appearance in Marvel Super Heroes vs. Street Fighter, in which they're among the spectators watching the fight at the background of the "Mall Madness" stage.

His next major appearance was in 1998's Street Fighter Alpha 3, being the fourth Final Fight character to appear in the Alpha sub-series. In this game, Cody had ended his relationship with Jessica (who has since left Metro City to study abroad in Europe) and became a convicted felon, having been thrown into jail after becoming a vigilante. Bored with his peaceful life, Cody had wandered the streets looking for any riffraff he could find, and subsequently beat them into submission until he was finally caught and jailed. Instead of his jeans and white t-shirt from Final Fight, Cody's wardrobe now consists of a blue-and-white striped prison uniform with handcuffs on his wrists (which he is actually able to remove when he taunts his opponent, but fights wearing them anyway) and stubble on his face. His fighting style in the game is modeled after his abilities from Final Fight. During his single-player storyline, Cody is challenged by Birdie and ends up joining forces with his friend and former ally Guy in his fight against M. Bison.

Cody would appear in two subsequent Final Fight games following his appearance in Alpha 3Final Fight Revenge, an American-developed 3D fighting game based on Final Fight also released in 1998, features Cody from within his depiction in the original Final Fight. In his character's ending, he gets arrested by police officer Edi E. after being framed by the surviving members of Mad Gear and he is shown in Poison's ending wearing the same jailbird outfit he wears in Street Fighter Alpha 3. A second American-produced Final Fight spinoff, 2006's Final Fight: Streetwise, features Cody Travers[1] as the elder brother and mentor of the new main character, Kyle Travers. Cody wears his classic original outfit, but with an orange prison shirt over the t-shirt. Prior to the events of the game, Cody was willingly incarcerated for an unspecified crime committed by Guy, causing a fallout between the two former friends. Upon getting out of prison, Cody's constant fighting had taken its toll upon his own knees, in which he had developed arthritisfrom within them and that Cody himself was forced to retire from mainstream fighting, becoming a cornerman for Kyle during his run from within Metro City's underground pit fighting circuit. During the events of Final Fight Streetwise, Kyle learns that Cody had been taking a new street drug known as "GLOW", which is said to give the user immense strength and power, but turns them violent and dangerous at the same time. Eventually, Cody is kidnapped by Father Bella (who is later revealed to be the younger brother of Belger) and is used as a brainwashed guinea pig by Bella, who seeks revenge against him for the death of his brother. In the end, Cody regains his senses and helps Kyle defeat Bella.

Cody returns as one of the new characters in Super Street Fighter IV, breaking out of prison to try to cure his boredom. His rival is Guy, who tries to convince him to team with him to fight Seth. In his ending after he defeats Seth, Cody runs into Guy once again and after deflecting Guy's praise, leaves to return to his cell where he claims he belongs. Cody is also featured as a playable character via DLC in Street Fighter X Tekken, with Guy as his official tag partner.[2]


  • Abel (アベル Aberu?) is a heavily scarred French martial artist described as an amnesiac. Obsessively following every lead on the whereabouts of Shadaloo's remnants, he was found in the burning remains of a Shadaloo base and nursed back to health by a group of mercenaries, working alongside them to rediscover his past and to defeat Shadaloo once and for all. He recognizes Guile's "Sonic Boom" technique, but refuses to comment when Guile presses him for information about Charlie, its originator. It is hinted in his original ending that Abel may have been abducted in his youth to serve as a "replacement body" for M.Bison, or created by Shadaloo as a prototype of Seth, a later replacement body. This is reinforced by dialogue from both Bison and Seth, who refer to him as "the one that got away". The appearance of his eyes change to resemble Seth's during the initiation of his ultra combo. It is also hinted that Charlie was the person that helped him as Abel recognizes Guile's fighting style and Abel even comments to Chun-Li about the soldier that rescued him from Shadaloo.[clarification needed] In Abel's rival encounter, Abel mentions that he recognizes Guile's Sonic Boom, leading to speculation that he may have spent time with Charlie. Abels fighting style has elements from Judo, Kyokushin style of karate, Wrestling, Sambo and Mixed martial arts. He obsesses big judo or wrestling type of throws and slams as well his signature move Flying wheel kick (Jap. Mawashi kaiten geri) which is originally a full contact karate technique. He usually wears sambo like composition; blue judogi or sambo kurtka with white shorts and belt and also pair of shin pads and MMA gloves. In Street fighter 4 his alternate outfit is like the original, only with blue wrestling singlets with embroided French flag on his chest.

Abel appears as a playable character in the crossover fighting game Street Fighter X Tekken, with his official tag partner, Guile. Abel is voiced by Kenji Takahashi in Japanese and by Jason Liebrecht in English. In the original design, he was a young judo fighter who wore pigtails and "could be mistaken for a girl".[59]

Yun and Yang

  • In their backstory, Yun and Yang were separated from their birth parents when they were young. They were raised by an adoptive grandfather who runs a restaurant in Shanghai and have eight underground bosses as godfathers. By the time of Street Fighter III, the two brothers are the leader of their local town. Yun, the elder of the two, is described as being more responsible, while his younger brother Yang is calmer and more analytical.[2]

In Street Fighter III: 3rd Strike, Yun and Yang set off to fight a mysterious organization (Gill‍ '​s group, the Illuminati) threatening to take over their village.[3] In their respective endings, Yun and Yang end up driving away Gill from their home town and the two return home to be greeted by their female friend Houmei and her younger sister Shaomei, who both harbor a respective crush on Yun and Yang.

After the Street Fighter III series, Yun appeared as a playable character Capcom vs. SNK 2, in the portable versions of Street Fighter Alpha 3 for the Game Boy Advance and PlayStation Portable and in Capcom Fighting Jam. They later appeared as playable characters in Super Street Fighter IV: Arcade Edition.

The twins later made a cameo in Chun-Li's introductory cutscene in the console versions of Street Fighter IV and in again in her ending in Super Street Fighter IV. They also made a cameo in the Half Pipe stage in Street Fighter X Tekken.

Crimson Viper

  • Crimson Viper made her debut appearance in the 2008 Street Fighter IV as an American double agent posing as a S.I.N. worker but actually a CIA agent undercover. She wears a S.I.N form-fitting suit which enables her to perform electrical, seismic, and pyrotechnic moves. Her fighting style greatly revolves around baiting, fakes, high jump cancels, and rushdown. Because of this, she has one of the steepest learning curves in the game. It is said she is motivated by her daughter Lauren, as well as money. Crimson Viper also appears as a playable character in the crossover fighting games Marvel vs. Capcom 3: Fate of Two Worlds and Ultimate Marvel vs. Capcom 3.[1] She is also a boss character in Street Fighter X Mega Man. In Street Fighter: The Legend of Chun-Li, Maya is played by Moon Bloodgood.


  • Q, who first appears in Street Fighter III: 3rd Strike, is a mysterious individual in a trenchcoat and hat, whose face is concealed by an expressionless metal mask. Q is being tracked by the CIA because of his presence in numerous strange disasters.[41][54] Nothing of his background has yet been revealed. All of Q's techniques are named in "descriptive" form rather than with traditionally-styled move names, as if they are given by people who have watched him fight.

Q was nominated No.3 for by as on Top 10 Characters We Really Wanted in the Game they wanted to see in Ultra Street Fighter 4.[14]

Mike Haggar

  • Haggar is depicted in the original Final Fight wearing olive-colored trousers with brown shoes and a brown strap over his right shoulder, which is the usual depiction of the character. Some games deviate slightly from this design. For example, in the Slam Masters series, he wears green tights with a red trim and brown wrestling boots. By the events of Final Fight 3, he is given a pony-tail hairstyle and wears green bicycle shorts as part of his outfit. Haggar is of Scottish descent, and even keeps a Scottish flaghanging in his gym.

Biff Slamkovich

  • The main protagonist of the series. In the Japanese version of the game, Zalazof is a Russian wrestler who trained under Haggar alongside his rival, Gunloc. No such character connection is established in the English version, although Biff makes a reference to "Comrade Zangief" in his losing quote. Alex from Street Fighter III bears a strong resemblance to Biff.


  • Necro (ネクロ Nekuro?), whose real name is Illia (イリヤ Iriya?), was born in a poor Russian village near a lake. He is the third of four children, with two older brothers and a younger sister. After the collapse of the Soviet Union, he wanders off from his home village and into the vicinity of Moscow, where he comes into contact with Gill's organization, which remodels his DNA to turn him into a living weapon, granting him superhuman flexibility. His fighting style is simulated by computer, then programmed into his brain with cyber implants.[38][52] Necro has a long reach and can use throws and electrocution. In his ending, he is tricked by Gill and left for dead in a facility, until he is rescued by a young girl named Effie (エフィー Efī?), and the pair go on a journey together. Necro's story is the same in 2nd Impact, in which he gains the nickname "super electromagnetic alien". In this game, however, he also has a role as one of Hugo's potential final bosses and tag partners, forming the tag team "Thunderbolt". In 3rd Strike, Necro and Effie are pursued by agents of the organization, but still live in hope of "truth and liberty". In his ending, Necro saves Effie from falling and thwarts agents of the Illuminati at the Siberian railroad.[41][53]

Morrigan Aensland

  • In the Darkstalkers series, Morrigan is a succubus and the adopted daughter of the demon king Belial of the Aensland House, one of the three major houses of the Makai monster world, who discovered her in Scotland in the year 1678. Upon her birth, her power was such that that Belial sealed parts of it away, one third in himself to be returned upon his death, and one third in a pocket dimension, which eventually became a being of its own: a child succubus named Lilith. Unaware of Belial's action, Morrigan grew up and found her life as a sheltered princess in the Aensland castle dull, so she would frequently visit the human world to look for entertainment, tempting humans and fighting for her own pleasure.[7] On one occasion, Morrigan was drawn to a strange power (which would turn out to be the alien fire demon Pyron) and ventured into the human world once again. Upon her return, she was informed of Belial's death and that she was the next successor to the Aensland throne. Although she is now rightfully the ruler of the Makai, she shirks her responsibilities and seeks to continue her hedonistic and thrill-seeking life as before. Morrigan eventually meets Lilith, and the two beings merge into one, fully restoring Morrigan's power.

Nemesis T-type

  • Introduced in Resident Evil 3, the Nemesis was designed under the concept of a "huge, overpowering monster that could use weapons and intelligently track you anywhere". During development, many different designs were considered. Although some elements remained constant among them, the early designs featured several different degrees of surface damage, as well as different options for clothing such as a protective vest instead of a coat or a nude design similar to the original Tyrant from Resident Evil.[5]

In the series' story, the Nemesis is the result of infecting a Tyrant — a humanoid bio-weapon created to be the ultimate lifeform[6]—with a parasitic organism designed to increase its intelligence. Upon infection, the parasite takes control of the Tyrant's nervous system, forming its own brain and enabling it to follow precise instructions and make decisions without a need for constant direction. Clothed in black trousers, an overcoat, boots, and gloves, the Nemesis is armed with a rocket launcher mounted on its left arm.[7] To emphasize its design as a prototype, the game developers left exposed muscles on its body and added stitches to cover the right eye.[8] Upon spotting its target, it says the target's name out loud and attacks.[7]

The secretions from the parasite give the Nemesis massively heightened regenerative abilities, which result in the creature being almost impervious to damage; although it can be put down with enough fire from small arms, eventually it will repair itself and resume the pursuit of its targets. However, this resulted in unexpected side effects, including damage to the skin and the emergence of additional tentacles, as well as unpredictable mutations caused by further attacks.[9] In Resident Evil 3, the creature's survival instincts eventually override Nemesis' programming, causing the host's body to reject the parasite and transform into a giant digestive organ. Featuring large central bone protrusions and elongated tentacles, it crawls looking for prey, yet continues trying to complete its mission despite its now diminished intelligence.[7] This design proved to be the most difficult for the game's development team, as they worked to try to make it appear as unique as possible.[8]


  • According to her Night Warriors: Darkstalkers' Revenge backstory, Hsien-Ko and her twin sister, Mei-Ling, were born in 1730s China (Qing dynasty), at a time when undead spirits arose and attacked a rural village. When their mother was killed in her attempt to save the village, the twins, both teenagers, fought to release her soul from the dark by using a forbidden spell called "Igyo Tenshin no Jutsu."[2] This in turn converted them into a jiāngshī ("hopping corpse"), a type of Chinese zombie.[note 1] Mei-Ling is actually the ("ward-paper"), a parchment-like talisman that is attached to the front of Hsien-Ko's hat. While the conversion infused Hsien-Ko with magical powers, they are formidable enough that Mei-Ling's presence as the ward-paper is required to keep them in check. The twins' transformation results in them fighting as a Darkhunter as a combined single unit of mind and body. In Hsien-Ko'sDarkstalkers' Revenge ending, the girls free their mother's soul, albeit at the cost of their own lives, but their mother, as a reward, enables them to be reborn as infants in a new life.

In Hsien-Ko's Darkstalkers 3 storyline, which makes no mention of the twins' mother, they discover that they are connected psychically after experiencing the same dream on the night of their sixteenth birthday, but the very next night they both suffer a nightmare and fall into a coma, which in turn sees their collective consciousness transported into Majigen. After awakening in this foreign territory, they find they have gained new powers simply from unleashing the power of an unspecified forbidden spell and team up to fight their way out of the realm.[3]

Hsien-Ko has made several other appearances in crossover titles. She appears as a playable character in Namco × Capcom,[4] and is paired with Fong Ling from Resident Evil: Dead Aim as a single unit, while in Project X Zone she is paired up with Frank West from Dead Rising.[5] Hsien-Ko is also playable in Super Puzzle Fighter II Turbo,[6] Super Gem Fighter Mini Mix,[7] SNK vs. Capcom: Card Fighters ClashSNK vs. Capcom: Card Fighters 2 Expand EditionSNK vs. Capcom: Card Fighters DSMarvel vs. Capcom 3: Fate of Two Worlds (where Hsien-Ko and Mei-Ling arrive to ask Doctor Strange to help them save their mother's soul[8]),[9] Ultimate Marvel vs. Capcom 3,[10] and Onimusha Soul(redesigned into a feudal Japan setting[11]).[12]

Hsien-Ko featured under her Japanese name in her own mobile game, Lei-Lei's Magical Hammer, which was released in the West as just Magical Hammer.[13] She was originally planned to be playable in Tatsunoko vs. Capcom, but was dropped due to time constraints.[14] She also makes cameo appearances: in some versions of Marvel Super Heroeswhere she can be summoned by Anita;[15] in Capcom vs. SNK 2 as a restaurant patron in the Shanghai stage; and in Street Fighter Alpha 2 as one of the party guests, along with her sister, in Ken's stage.


  • Dudley is an upper class heavyweight boxer from Britain with powerful techniques and speed. He seeks perfection both in and out of the ring, always behaving as an impeccable gentleman. He is also the son of an athlete who later became a successful businessman. When his father's business began to fail when he was in college, Dudley was able to recover his losses thanks to his boxing career.[1][2] In Street Fighter III: 2nd Impact, he fights outside a London pub called the Sherlock Holmes, while Knightsbridge tube station and the Harrods department store can be seen in his 3rd Strike background. When his father's prized Jaguar is purchased from a debtor's auction, Dudley goes after the buyer, a man named Gill. In Street Fighter III: 3rd Strike, Dudley has received the honorary title of "Sir" after making a comeback and winning the championship title, and is invited into a contest that will be held in the presence of the royal family. Now known as Sir Dudlington, he decides to travel the world and improve himself before the day of the match.[3] He is also shown to have a great interest in the gardens of his illustrious country estate, occasionally losing track of time, or getting lost, as shown in his Third Strike ending.

In Super Street Fighter IV, Dudley returns as a playable character and joins the tournament in search of new roses for his garden. He also claims he needs something to get his mind off of his missing car and encounters Balrog who challenges him to a fight. In his ending, he is shown lamenting the fact that he was unable to procure the new roses for his garden. As he does so, Dudley notices a flower bloom and comments on its beauty. He also appears via DLC in Street Fighter X Tekken with his official tag partner, Elena.[4] In a small cameo, Dudley can be seen in the background of the England stage in Capcom vs. SNK 2, reading a newspaper while wearing boxing gloves.


  • Vega's backstory supplies that he is born to a noble family in Spain. As he matures, Vega studies bullfighting, a cultural tradition among the nobles. Afterward, he goes to Japan and learns ninjutsu, a style he believes meshes well with his natural grace and agility. Returning home, Vega combines bullfighting with ninjutsu and goes into an underground cage fighting circuit, where he quickly becomes one of the best. Tragedy strikes one day when Vega witnesses the murder of his beautiful mother at the hands of his stepfather and Vega kills him in return. His mind is warped by the tragedy and, from then on, he lives a double life: a suave nobleman by day, and a sadistic masked murderer by night. He enjoys mutilating ugly people to death using a three-pronged forearm-mounted razor-sharp claw. His stepfather is his first victim. Vega's bloodlust and brutal fighting skills impress the criminal leader M. Bison so much that he comes to him personally with an offer to join Shadaloo. Vega accepts Bison's offer purely to improve his own aesthetic senses. Bison instates Vega as one of his three personal Grand Masters bodyguards. Vega oversees assassination operations for Shadaloo as well. His official tag partner in the crossover fighting game Street Fighter X Tekken is Balrog.


  • Felicia is a catwoman who was taken in and raised by a Catholic nun named Rose. When Rose died, Felicia left her town hoping to become a music star. She knew that the outside world was not pretty as it was filled with much prejudice towards darkstalkers for being different. Despite this, Felicia never lost hope, as she remembered what she was told before that one has to obtain happiness on their own. She wishes there to be a way for peaceful coexistence between darkstalkers and humans alike. For that, she pursues her dream of becoming a star to serve as a bridge between them. During her travels, she met many other catgirls of her kind. With her new found catgirl friends (Alto, Grace, Lucy, Nana & Mimi, Nonno, and Piko), she set out for her dream of being on stage.

Besides the Darkstalkers series, Felicia appears as a playable character in several other video games, including Capcom Fighting EvolutionCross EdgeMarvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 3: Fate of Two WorldsPocket FighterPuzzle FighterSNK vs. Capcom: The Match of the MillenniumSNK vs. Capcom: Card Fighters ClashUltimate Marvel vs Capcom 3 and Onimusha Soul (redesign to fit it feudal Japantheme[3]). In the crossover tactical role-playing game Namco × Capcom, Felicia teams up with King II from Tekken to make the only two-character team in the game to include both a Namco character and a Capcom character. She is set to appear in Project x Zone 2 as an ally support unit. [4]

Jon Talbain

  • Jon Talbain is an English werewolf born to a lycanthropic father and a human mother who had died in childbirth. In his storyline, his father is Baraba Kreutz, the patriarch of the Kreutz family (one of the seven noble families of Makai) known as "the Wolf Lord," who himself was a Darkstalker and onetime rival of Demitri, but had mysteriously disappeared before his son's birth. A loner by nature, Jon Talbain maintains his humanity upon finding out he is a Darkstalker by cursing his fate while developing his fighting skills. While he lifts his curse and regains his human form after his victory over Pyron, his blood remains tainted. During the battles in Majigen in Darkstalkers 3, he comes face to face with Dark Talbain, his evil alter ego. Jon Talbain's fate is unknown after defeating his counterpart, but his ending shows that he is the guardian of two children who await his return from Majigen.

Jon Talbain is called Gallon (ガロン Garon?)[note 1] in Japan, which translates to "hungry wolf," and his name is a play on Sir John Talbot, the werewolf father of Lon Chaney, Jr.'s character in the 1941 film The Wolf Man.[8] He has not featured as a player character in any Capcom crossover games, and has a minimal presence in the 1995 animated series. In the 1997 anime, he plays his largest part in the third episode when he rescues Felicia from an army of Pyron's Huitzil units and then later aids her in destroying them by way of detonating a train packed with explosives. He was featured with Baby Bonnie Hood in a two-figure set released by Toy Biz in 1999.[11]

GamesRadar ranked him fourth in their 2013 list of the ten best video-game werewolves. "Take legendary martial artist Bruce Lee into the woods at midnight, then force him to get bitten by a werewolf."[12]


  • Rose first appears in Street Fighter Alpha, characterized as a mystic fortune teller from Genoa, Italy, who searches the world for M. Bison to eradicate his evil power with her unique ability, known as Soul Power. At the end of the game, Rose engages Bison in combat and seems to kill him. In the ending of Street Fighter Alpha 2, however, she consults her tarot cards and learns that Bison survived.[2]

At the climax of Street Fighter Alpha 3, Rose faces Bison once more and rams her fist through his chest, channeling her energy into his body. As Bison grapples with Rose, he reveals that they both share half of "the same soul". In the end, Bison's physical form evaporates and Rose collapses from exhaustion. Soon after, Guy recovers her and takes her to safety.[3] Although it appears as if Bison has been killed, he has transferred his consciousness into Rose, effectively claiming her body. In the period between theAlpha series and Street Fighter II: The World Warrior, Bison remains inside Rose's body until his scientists can form a new (albeit weaker) one for him. Bison appears as the final boss of Street Fighter II. The Street Fighter IV Training Guide reveals that Rose survived the possession but has no memory of it.[4]

Rose returns in the home versions of Street Fighter IV as an additional character, voiced by Gina Grad. Her purpose is to track down Bison and stop him for good after learning that he has survived Akuma's attack at the end of the second World Warrior tournament.[4] While competing in the tournament, she runs into Ryu. She is determined to halt his advancement for his own protection, saying that he is "the last hope", and they reluctantly fight. In her ending, she is confronted by Bison, who takes his remaining power back from her, causing her to fall to the ground unconscious. As Bison stands over her, he declares his intention to keep her alive to satisfy his soul. The situation is resolved in Guy's ending of Super Street Fighter IV, when Guy rescues Rose from Bison as he attempts to flee with her.


  • T. Hawk is one of the four new characters introduced in Super Street Fighter II. He is a member of the fictional Thunderfootindigenous American clan, whose homeland was taken over 30 years before the events of the game by M. Bison, who also murdered his father, Arroyo Hawk. Thunder Hawk enters the tournament to reclaim his homeland from Bison. T. Hawk has always been billed as coming from Mexico. His backstory states that he was born in the Sonoran desert and resides in the Monte Albánplains.[1][2] His second appearance as a playable character was in the home versions of Street Fighter Alpha 3, in which he leaves his home village after the disappearances of some of the locals. His last opponent before fighting Bison is Juli, one of Bison's bodyguards. The girl T. Hawk is searching for is revealed to be Julia, who was captured and brainwashed into becoming one of Bison's assassins named Juli. T. Hawk again returns in Super Street Fighter IV. He has regained his homeland following the events of the Street Fighter II series, but must fight Shadaloo once more, this time to rescue Julia, who has disappeared again. His rival is El Fuerte, who challenges him after a previous, as yet undisclosed defeat at T. Hawk's hands.

During the development of Super Street Fighter II, T. Hawk was named "Geronimo", but it was changed after an American staff member suggested that the name "Geronimo" might be seen as racially offensive.[3] Despite his massive frame, he is much quicker and more maneuverable than the series other "grappler" type characters such as Zangief and Sagat.[4][5]


  • Sean Matsuda (ショーン・マツダ Shōn Matsuda?) is a young boy from an average home in Brazil. Impressed by Ken's performance at a martial arts rally, Sean seeks to become his disciple, calling him "Master Ken". An intense but courteous young man, Sean is determined to win no matter what. He was once trained by his grandfather, who was of Japanese descent. Sean's greatest weakness is receiving attacks while attacking. He dreams of creating his original special moves.[38][56] It is Sean who leads the basketball parry bonus round in 3rd Strike. In his ending, he becomes Ken's disciple, only to be told that he needs to defeat Ryu to become worthy. In 3rd Strike, Sean is allowed to participate in a martial arts tournament, but Ken tells him that his current skills will not even get him through the preliminaries and that he needs to develop his own style. In his3rd Strike ending, Sean dreams that he has won the championship title, but in fact he loses in the qualifying rounds as a result of his lack of training.[18][41]

Sean makes a cameo appearance in Ryu's ending in Marvel vs. Capcom, in which Ryu is training him.


  • Rolento made his debut appearance as fourth stage's boss in the original Final Fight. He is a former member of the fictional Red Beret special forces unit and serves as the supervisor of the Mad Gear gang's weapons plant. When defeated, instead of just fading away while lying on the ground like most enemies in the game, he stands up and blows himself up with his own grenades, fading away completely scorched. Rolento and his "Industrial Area" stage were not included in the Super Nintendo Entertainment Systemport of Final Fight, nor in its re-release Final Fight Guy, but were included in other ports of the game, such as the Sega CD andGame Boy Advance versions (if the player confronts Rolento as "Alpha Cody" in the GBA version, Cody will joke about Rolento's omission in the SNES version). In the SNES-exclusive sequel Final Fight 2, Rolento serves as the boss of the fifth stage, Italy (his name is transliterated as "Rolent" both in the game and in the instruction booklet).

His debut as a playable fighter was in the fighting game Street Fighter Alpha 2 in 1996, in which he seeks to build a military utopia following the downfall of the Mad Gear gang and wants to recruit his former ally and nemesis, Sodom and Guy respectively, to his cause. Rolento's ending in Alpha 2 depicts him invading the streets of Metro City after forming his own army. In Street Fighter Alpha 3, Rolento tries to persuade Cody, another former nemesis, to join his army. In his ending, Rolento attempts to infiltrate Shadaloo's underground base to gain M. Bison's secret weapon, the Psycho Drive, only to destroy it with Sodom's help.[2] His Alpha series' incarnation also appears as a playable character in the 2002 crossover fighting game Capcom vs. SNK 2, as well as in the 1999 fighting game Final Fight Revenge which follows his backstory from the Alpha series.

Rolento returns as a playable character in the 2012 crossover fighting game Street Fighter X Tekken, where his official tag partner is the ninja girl Ibuki. In 2013, he was announced to appear as a playable character in the upcoming Ultra Street Fighter IV.[3]


  • n his ending, Dhalsim wins the tournament and returns home on his elephant Kodal. Three years later, Dhalsim's son, Datta, discovers a photograph of his father from the tournament. From the original Street Fighter II and up until Super Street Fighter II, this ending graphic was drawn in a comical style. In Super Street Fighter II Turbo, it was changed to a more realistic style, with Dhalsim's wife and son - Sari and Datta, respectively - added to it.

Dhalsim would later appear in the Street Fighter Alpha sub-series in Street Fighter Alpha 2 and Street Fighter Alpha 3. In his storyline in the Alpha games (which are set prior to the events of Street Fighter II), Dhalsim attempts to hunt down an "evil spirit" (M. Bison) that is threatening the world. Dhalsim also appears in the Street Fighter EX sub-series, beginning with the console-exclusive version, Street Fighter EX Plus Alpha, followed by Street Fighter EX2 and Street Fighter EX3. His characterization and motivation are the same as they are in the previous Street Fighter game. Dhalsim later appears in Street Fighter IV,[1] and has also appeared as a playable character in several crossover fighting games, which include: X-Men vs. Street FighterMarvel Super Heroes vs. Street FighterMarvel vs. Capcom 2Capcom vs. SNKCapcom vs. SNK 2SNK vs. Capcom: SVC Chaos and Street Fighter X Tekken.

Dan Hibiki

  • Dan is introduced in Street Fighter Alpha and Street Fighter Alpha 2 as a martial artist who developed his own fighting style calledSaikyō-ryū, "The Strongest Style", despite the considerable lack of power in his techniques. During these two games, Dan seeks to defeat Sagat to avenge his father's death.[1][2] While Dan is an unlockable character in Street Fighter Alpha, in following games he is already available.[3] By Street Fighter Alpha 3, Dan has succeeded in his quest, and seeks to perfect and promote his fighting style.[4]In this game, he also declares himself the mentor from the fighter Sakura Kasugano and is revealed to be one of Blanka's friends.[5][6]

Dan also appears in the console versions of Street Fighter IV, entering the tournament in an effort to make his Saikyo-style more popular.[7][8] He also appears as Sakura's mentor and fights her as a rival in the penultimate fight of his Arcade mode. In Super Street Fighter IV, he continues fighting to promote and gain membership into his Saikyo Dojo which has no members at all.[9]However, his plan fails due to lack of publicity used for his dojo.[10] Dan is used as the dummy opponent for the Challenge Mode in the home versions.

His stance as a "weak" character is emphasized in the puzzle game Super Puzzle Fighter II Turbo, in which Dan is a hidden character who drops only red counter gems, making him extremely easy to beat. In Super Gem Fighter Mini Mix, Dan's story begins with himself looking to expand his Saikyo-ryu school, and subsequently chooses Sakura as his student. Upon meeting Sakura, he offers to teach her his style, and she accepts after Dan defeats her in a fight. Sakura masters the entire Saikyo-ryu style, and chooses to forget the entire style three days after mastering it, humiliating Dan.

Dan appears as a playable character in some Capcom crossover projects including two crossovers with Marvel: Marvel Super Heroes vs. Street Fighter and Marvel vs. Capcom 2as well as the crossovers with SNK starting with Capcom vs. SNK Pro.[11] During the debut trailer for the crossover fighting game Street Fighter X Tekken, Dan is beaten through a door following an encounter with Tekken fighter Kazuya Mishima. Despite his defeat mentioned by Capcom, Dan makes a non-playable appearance as the instructor in the game's training mode.[12] He is also seen in Sakura and Blanka's ending, trapped inside of Pandora.

Additionally, Dan has had a small appearance in the original video animation Street Fighter Alpha: The Animation. In the manga Street Fighter: Sakura Ganbaru!, Dan is featured as a supporting character.[13] Dan is also featured in UDONs Street Fighter series, where he views Sakura as a rival, though he is usually defeated without much effort on her part.[14] By the time of Super Street Fighter: New Generation (which adapts the events of Street Fighter III), Dan is shown to have lost his dojo, and now works as a chef for E. Honda.[15] Dan' s name is mentioned, possibly as fanservice, in Street Fighter: Assassin's Fist as a former student taught before Ryu and Ken. The reference ends with Ken saying "Yeah, like, who the hell is Dan?"

Strider Hiryu

  • In most versions of the Strider story, Hiryu is an elite-class member of a group of futuristic, high-tech ninja-derived agents known as the Striders who specialize in various kinds of wetworks such as espionage, sabotage, and assassinations. His signature weapon is his "cypher" (a plasma-generating blade with a tonfa-like handle) named Falchion.[5] He also has three Option support robots that he can call in for assistance (Option A is a satellite drone, Option B is a robotic panther, and Option C is a robotic hawk), as well as tools such as the all-terrain climbing instrument "climb sickle".[5] In fighting games, several of Hiryu's moves are named after various legendary weapons of various lore, including Ame-no-murakumo, Excalibur, Gram, and Vajra.

According to Kouichi Yotsui, the planner of the original Strider coin-op game, the Strider Hiryu franchise was conceived as amultimedia collaboration between video game company Capcom and manga collective Moto Kikaku, the two companies previously collaborated with each other to work on the video game versions of the manga Tenchi wo Kurau. Moto Kikaku produced the manga version, while Capcom developed two separate video game versions, a coin-operated video game and a console version for theNES. All three works share common plot elements, while featuring their differences as well.[6] Because of Moto Kikaku's involvement in the character's creation, his name appears alongside Capcom's in the copyrights byline of the character.

Kouichi Yotsui said it was he who "pushed for a ninja concept" as they were leaning towards an action game, a ninja setting would've been convenient. "The hero would be derived from a ninja. We loosely decided on that."[1] Regarding Hiryu's three robot helpers, he said that he was inspired by the 1960s ninja comics (the one that most influenced him was Shirato Sanpei's Kamui Gaiden), in which the ninja often had various animals to support them or attack their enemies.[1] Speaking with Retro Gamer, Yotsui said that Strider Hiryu's climbing abilities were inspired by his personal experience when he got himself stranded on the roof of Capcom’s building; fearing freezing to death and with no way to call for help, he climbed down the side of the building to reach a nearby fire escapestairway.[7]

Capcom artist known as Harumaru redesigned character for Strider 2, inspired by American comics he has found at bookshelf of Design Office (DC Comics, Mike Mignola, Simon Bisley, and Spawn by Todd McFarlane).[2] In 2014's Strider Hiryu's scarf serves as a visual cue for the Cypher upgrade the player is using (Reflect, Explosive, Cold, Magnetic), changing colors accordingly.[8]


  • Poison's first appearance in Final Fight featured her and a palette swap character named Roxy as recurring minor enemies for the player to fight. Named after the band by an unnamed female employee at Capcom,[6] she was designed by Akira Yasuda to contrast against the bigger characters in the game and move about randomly.[7] According to the book All About Capcom Head to Head Fighting Games and Final Fight director Akira Nishitani, the characters were originally planned to be female, but were changed to "newhalfs" (a Japanese term for trans individuals) after the game's release,[8][9] due to the suggestion that "hitting women was considered rude" in America and the concern that feminist groups would sue.[6][10]

A later appearance by Poison as playable character in Final Fight Revenge, an American-produced 3D fighting game spinoff of Final Fight, portrayed the character in a highly feminine manner and had her romantically interested in Final Fight hero Cody. Commentary about her ending in the game in All About Capcom suggested that the character may have received sex reassignment surgery.[10] The Final Fight-related character profiles featured in the 2005 compilation Capcom Classics Collection instead allude to her being across-dresser, while addressing Roxy as a "she" who dislikes Poison's cross-dressing.[11]

The discrepancies regarding Poison have been addressed more than once in interviews with former and current Capcom employees. Nishitani stated he supposed the character "could be male", but added it was up to the viewer to decide.[6] He later clarified in a discussion on Twitter that in his personal view Poison was a woman.[12] Street Fighter IV‍ '​s producer Yoshinori Ono, when asked in an interview about the matter, stated "Let's set the record straight: In North America, Poison is officially a post-op trans woman. But in Japan, she simply tucks her business away to look female."[13] He later emphasized it again when asked about what female characters could be included in the game Street Fighter IV, stating that it would be too confusing to include her due to the region-specific gender.[14] However in 2011 in an interview with Electronic Gaming Monthly at the Tokyo Game Show, he stated that Capcom "doesn't have a stance technically", and while they wouldn't give an official answer felt it was up to the viewer to decide. He added that his intent was to please all fans, and further that the mystery behind her gender was the core of the character.[15]


  • Hugo (ヒューゴー Hyūgō?) is a massive professional wrestler from Germany who first appears in Final Fight under the name Andore (アンドレ?). He makes his first Street Fighter appearance in Street Fighter III: 2nd Impact, in which he wears a similar pink leopard-print shirt and pants with chains around his waist. Because of his physical appearance and strength, Hugo is often compared to André the Giant, a real-life wrestler who worked for the WWF in the mid-80's and inspired the Andore character. Hugo is the son of a farmer from the German countryside and was raised alongside his two younger sisters. After leaving his hometown at the age of 20, he becomes a popular wrestler in the USA, with former street warrior Poison, another enemy character from Final Fight, as his manager.[38][50] In 2nd Impact, Hugo seeks a partner for an upcoming tag team wrestling tournament due to take place in a few months. Hugo's final opponent in the single-player mode varies, the four possibilities being Gill, Ryu, Elena and Necro. Afterwards, Hugo and his rival go on to form a tag team to compete in the CWA tag tournament. In 3rd Strike, Hugo achieves such an overwhelming victory in the tag tournament that no other wrestler dares to challenge him anymore. Worried about the lack of matches for Hugo, Poison forms a new wrestling organization with him, recruiting only the best fighters. In Hugo's ending, he and Poison form the Huge Wrestling Army (H.W.A.), which includes other 3rd Strike characters.[41][51] Outside the Street Fighter III series, Hugo appears as a playable character in SNK vs. Capcom: SVC Chaos. He also appears as a playable character in Street Fighter X Tekken with his official tag partner, Poison. He is an optional pit-fight opponent in Final Fight Streetwise. He also makes a cameo appearance in the Metro City stage of Super Street Fighter IV, and joins the cast as a playable character in Ultra Street Fighter IV.

El Fuerte

  • El Fuerte (エル・フォルテ Eru Forute?), meaning "The Strong One" in Spanish, is a masked Mexican luchador. He is an aspiring chef who seeks out the greatest fighters to learn what they eat and incorporate their recipes into his cooking. Despite his love of cooking, he seems to be an incompetent chef. Many of his moves have names referring to Mexican food. The UDON comic series of Street Fighter shows El Fuerte as a big fan of R. Mika. He immediately recognizes fellow wrestler Zangief as "Tornado Rojo" (Red Cyclone), and then announces his own title as "The Hurricane of the Gulf of Mexico". He has a friendly rivalry with T. Hawk, who bested him before the events of Super Street Fighter IV and told him to challenge him again when he got stronger. The character of El Fuerte is inspired by real wrestlers from Mexico, in particular El Santo, a prominent Mexican wrestler who also wore a silver mask. El Fuerte is voiced by Daisuke Ono in Japanese, and J.B. Blanc in English. He makes a cameo appearance in stage backgrounds for Street Fighter X Tekken.


  • Remy (レミー Remī?), who first appears in Street Fighter III: 3rd Strike, is a young turquoise-haired savateur from Paris who seeks revenge against his father, a martial artist who abandoned him and his sister. After Remy's sister died, he encased her body in an iced casket, which he keeps in an underwater cove in the Bay of Biscay. Remy takes his aggression out on other martial artists by challenging them to battle. Remy's rival match illustrates this, as his sudden appearance and challenge surprise Alex, who thinks him nothing but a troubled man. In his ending, Remy realizes that he has been inadvertently following in his father's footsteps. He makes peace with his sister and follows a new path. His attacks are similar to that of Guile and Charlie, but no notable connection to them has been established.[23] Remy was voted 8th in Capcom's popularity poll of 85 characters for the 15th anniversary of Street Fighter.[55]


  • Rainbow Mika (レインボー・ミカ Reinbō Mika?, R. Mika) was introduced in Street Fighter Alpha 3, which currently remains her sole playable appearance. Her real name is Mika Nanakawa (七川 美華 Nanakawa Mika?). She is a Japanese girl planning to make her debut as a professional wrestler and working very hard to achieve her dream to become "Star of the Ring". To this end, she travels the world, fighting various street fighters to promote herself and meeting her idol Zangief along the way.[34] She receives rigorous training from her manager, Yoko Harmagedon, a large muscular woman who is seen in a few of her victory poses riding a golf cart and wielding a shinai. Mika also has a cameo in the Capcom game Startling Adventures.

Mika was created to introduce a "tricky and technical character" into the series, though she was not a female wrestler in the beginning. After her development, the team introduced Karin to provide a contrast to her.[35] In the official poll by Namco, Mika has been the fifth most requested Street Fighter side character to be added to the roster ofTekken X Street Fighter, as of August 2012 raking up 14.41% of votes.[16]


  • Hakan (ハカン Hakan?) is an oil wrestler from Turkey and is the second new addition to Super Street Fighter IV. His fighting style is based on Yağlı güreş and involves him coating himself in oil to make his body slippery. This enables him to slide across the ground and launch his opponents by squeezing them through his bulging muscles. Hakan is the father of seven young children and the president of a company that seeks to create the perfect olive oil. He is apparently old friends with E. Honda, his fighting rival in Super Street Fighter IV. There were frequent rumors of Hakan before he was revealed, due to a forum post containing a photograph that was believed to be concept art for new characters. Director Ono stated that Hakan was deliberately written as a "loving husband and father" to alleviate any homoerotic associations that oil wrestling has for American audiences. He is voiced by Shintaro Ohata in Japanese and Lance J. Holt in English.

Batsu Ichimonji

  • Batsu Ichimonji (一文字 伐 Ichimonji Batsu?) is the main protagonist in both Rival Schools games. In Rival Schools: United by Fate, he is introduced as recently transferred student to Taiyo High searching for his mother. Joined by Hinata and Kyosuke, Batsu finds the person responsible for it is his long-lost father, Raizo. His individual ending in the game reveals he saves his mother and makes peace with his father.

In the sequel, Project Justice, Batsu is again the main character, but is dogged by accusations that he is responsible for a new wave of attacks on local schools. The Taiyo High story in the game illustrates two different fates for him; either he fights off the allegation with the help of students from Pacific High School, or disappears for a period of time before returning with increased fighting power. The powered-up Batsu is playable in the game as Burning Batsu.

Batsu was one of two Rival Schools characters (along with Akira) planned to appear in the canceled game Capcom Fighting All-Stars. He is a playable character in Tatsunoko vs. Capcom: Ultimate All-Stars, as well as Street Fighter Online: Mouse Generation, and an assist character in Project X Zone. Batsu makes a cameo appearance with Hinata inCapcom vs. SNK 2: Millionaire Fighting 2001, assisting Kyosuke during one of his super combos, and in Iron Fist's ending for Ultimate Marvel vs Capcom 3 as a member of the new Heroes for Hire line-up. He is voiced by Nobuyuki Hiyama.

Dee Jay

  • Dee Jay made his debut in Super Street Fighter II (1993) as one of the four new characters introduced in the game in addition to the original twelve character roster from previous Street Fighter II games. He enters the World Warrior tournament, seeking inspiration to develop a new musical sound. Dee Jay reappears as a playable character in the console versions of Street Fighter Alpha 3 (1998) and in the console version of Street Fighter: The Movie. The game is set before the World Warrior tournament and depicts Dee Jay before he began his professional music career. While he was not included in Street Fighter IV, development of his character for its sequel, Super Street Fighter IV, had commenced during the former game's development.[1] Audio files of the announcer from Street Fighter IV announcing Dee Jay were found amongst the game's audio files.[2] He was revealed along with T. Hawk, who also originated from Super Street Fighter II, and Juri, a character created for Street Fighter IV. In Super Street Fighter II, Dee Jay has a manager named Rick, while in Street Fighter Alpha 3 he has an agent named Bob.[3]

One of the trailers of Street Fighter X Tekken showed parts of Dee Jay that resembles him. However he did not make it to the final roster. Instead, his appearance served as a swap costume for Hwoarang.


  • Juri's character concept was created from a suggestion by Yoshinori Ono to introduce a female Korean character into the Street Fighter series, with the initial design selected from 400-500 ideas, amongst which included an old woman and an ice skater. The final concept was intended to be someone "bad and somewhat erotic,"[1] with taekwondo selected as her martial art over suggestions such as a sports-themed style, due to its lack of representation in the series and feeling that a character that used primarily kicks could be interesting.[2] A mixed martial arts style was also considered, but the team chose to focus on a more iconic fighting style.[3]Ono stated that they were planning on adding a Korean character since soon after Street Fighter II became popular in Korea. However, the Korean government had a strict limitation against the Japanese language and culture, preventing them from including such a character. Tekken has had Korean characters since 1995, Fatal Fury has had Korea characters since 1992, so this excuse of the Korean government limitations might not be accurate. After the release of Street Fighter IV, Capcom Korea demanded to Ono that should another Street Fighter game be released, that it include a Korean character. While other fighting games had Korean characters already, Capcom Korea and Korean fighting game fans held the sentiment that it didn't matter "unless there was one in the series that started it all."[4] Ono commented that when a new character is introduced, "you want to make them a good guy, you know a 'fighter for justice' or a 'friend of good' so to speak, but this time we decided to go kind of a different route with this character." He went on to describe her as "kind of nasty, she's kind of mean – somewhat twisted in fact."[5] The developers debated which of the game's villains to align her with, M. Bison or Seth, before settling on the latter due to her being a new addition to the series.[1]

Juri's shirt was modeled after a spider, and left the sides of her breasts exposed at Ono's suggestion. Her pants were designed to give a "silhouette that looks like a taekwondo uniform." The black trim on her pants was added to set her apart from other Street Fighter characters who wear similar uniforms.[1] Her colour scheme was originally plain. However, when lined up with other characters, she didn't stand out; as a result, they employed hot pink, a colour not used in any other female character in the game. They added black details to her outfit to make it less "frivolous."[1] A pink crystal, known as the Feng Shui Engine, was added as a replacement inside her left eye after deciding to align her with Seth, in order to more closely tie her character to the organization. The crystal was originally in her stomach, similar to Seth. Other ideas were considered, including having it in one of her palms, one of her legs, or one of her ankles. They eventually settled on putting it in her eye, with design director Kamei commenting that a "big globe in the stomach of a female character wasn't going to look very attractive." He also commented that an eye is a logical place to have an artificial replacement, as well as already being spherical.[1]Initially, Juri was designed to be chubbier and cuter. Gradually the design was made slimmer, though the team noted at some point they had realized they had overdone it and reversed the changes slightly. She was given full legs, and a slender upper body in order to show the contrast. Kamei wanted to make her even more slender, but decided that if she was too small, her kicks would lack impact.[1] Several designs were considered for her face, going through about seven versions before settling on her current appearance, though time constraints played a part in the decision.[1]

Attention was paid to taekwondo users in other fighting games in an attempt to keep the character fresh and original, implementing several actual techniques as a result but altering their appearance to make them different but recognizable, describing it as "her style." Her projectile attacks were modeled after the concept of using ki from one's surroundings, which the developers joking compared to Dragon Ball‍ '​s Goku's "spirit bomb" attack.[2] However, it was noted that her use of ki was different from that by the developers due to coming from a man-made device. Developer Tamamura suggested that in order to make it look unique, they should make it "cotton candy-like." He explained that as opposed to using energy from nature, Juri would "forcibly taking nature’s power, twining it around, and throwing it out."[3]

During the development of the game, several developers became fans of hers', with writer Kawasaki describing their fandom as being "I'm gonna use this character! She's so cool!" rather than them liking her just because they made the game.[1] In response to fan complaints that Juri seemed too similar to previous character Chun-Li, Capcom responded by stating the two were nothing alike, and added that it would be like comparing two other male characters to one another simply because they utilized punches.[6]

  • Makoto is a young female karate master from the rural Tosa Province of Japan introduced in Street Fighter III: 3rd Strike. She returns as a playable character in Super Street Fighter IV in which her father Masaru (マサル?) was the previous master of the once prosperous Rindōkan (竜胆館?) karate dojo, which has greatly dwindled in attendance ever since the death of Makoto's father. With her brother having chosen not to follow the path of a martial artist by focusing more on the career of a business man, Makoto is left with the sole task of reviving her school's popularity. In her ending, Makoto becomes a young martial arts prodigy after defeating Ryu and numerous other fighters, attracting countless numbers of students interested in learning the art of the Rindōkan school. In Super Street Fighter IV, Fei-Long acts as Makoto's rival.[1]


  • Zangief appeared in Masaomi Kanzaki's Street Fighter manga, which was released in the early 1990s. In his depiction in the comic, he was depicted very much like his video game self. One of his main motivations was to defeat Guile, who as an American, represented the rival country of Zangief's homeland, but found himself coming up short in their battles. In more recent adaptations, Zangief is shown to have a rivalry with Ryu, and his win quotes in Street Fighter IV imply that it was Ryu who knocked him out of the second tournament. Zangief appears in Masahiko Nakahira's Sakura Ganbaru! manga, in which he is introduced fighting in his exact same stage from Street Fighter Alpha 2. He first defeats Blanka, and then is engaged by Sakura and Cammy, whom he easily overpowered. He was later defeated by the duo and his friendly and good natured personality soon surfaced. He appears as a playable character in the crossover fighting Street Fighter X Tekken, with his official tag partner, Rufus.


  • Bison first appears in the original Street Fighter II as the final computer-controlled opponent in the single-player mode, following the player's defeat of the other three Grand Masters. The battle takes place in the streets of Bangkok, Thailand in front of a crowd, where he poses with his cape, which he throws off prior to battle. He was originally a non-playable character in the first edition ofStreet Fighter II, but became selectable from Champion Edition and onward, while maintaining his position as the final boss untilSuper Street Fighter II Turbo, in which a hidden character named Akuma defeats Bison and challenges the player as an alternate final boss.

The storyline through the numerous versions of Street Fighter II characterizes Bison as the leader of a criminal organization called "Shadaloo" who sponsors the World Warrior tournament. A few characters who participate in the tournament have a personal vendetta against Bison. Chun-Li and Guile are both seeking to avenge the deaths of their loved ones (Chun-Li's father and Guile's best friend respectively), while T. Hawk wants to avenge both his homeland and his father, that were destroyed and devastated by the villain; the amnesiac Cammy, on the other hand, believes that Bison is connected to her past and learns in her ending that she was once one of his agents (changed to being lovers in the original English localization of the arcade, and then changed into being a DNA copy made for the purpose of impersonating him in the Game Boy Advance version).

Capcom later released Street Fighter Alpha: Warriors' Dreams, a prequel to the Street Fighter II games inspired by the animated movie that further fleshed out and developed the fictional universe of the series. Bison appears in the first Alpha as the final boss for certain characters and a hidden playable character available via a code. Two characters with ties to Bison were introduced: Rose, a fortune teller with spiritual ties to Bison, whose Soul Power is the opposite of Bison's Psycho Power; and Charlie (Nash in Japan), Guile's dead war buddy from Street Fighter II, who seeks to track him down. Bison, as he appears in the Alpha games, fights wearing a cape. and gains a teleport and a projectile move.

Street Fighter Alpha 2, released the following year in 1996, follows the same plot as the original Alpha, but features completely revamped endings. Bison is featured in this game as a regular playable character.

In Street Fighter Alpha 3, released in 1998, a non-playable version of Bison called Final Bison serves as the final boss of all the characters (with the exception of Bison himself, who fights Ryu). Several revelations are made in this game, including the fact that Rose is the good half of Bison's soul and the fact that Cammy is a female clone of Bison. In the end of the game (regardless which ending the player gets), Bison's body is destroyed and a new one is built for him by his scientists after the game.

In Street Fighter EX, Bison retains a projectile attack and teleport, and gains a new throw, which was later used in Street Fighter IV. In his ending in Street Fighter EX2 Plus, Bison develops an experimental drug called "SH-11". In Street Fighter EX3, he gains a tag-team super move when paired with Vega.

Bison returns in Street Fighter IV, a continuation of Street Fighter II set prior to the events of Street Fighter III. The Street Fighter IV Training Guide reveals that Bison was destroyed by Akuma's Shun Goku Satsu and now inhabits a new body created for him by his scientists. Unlike his previous bodies, this one is capable of withstanding the full strength of his Psycho Power.[11]

A gameplay video for the upcoming Street Fighter V teased a laughing silhouette of Bison, hinting that he may be in the game in some form.[12] He was officially revealed May 19th. [13]

Bison appears in Street Fighter: The Movie, a 1995 video game adaptation of the 1994 film. The game looks similar to early Mortal Kombat games, due to each character being represented by digitized sprites of the film's actors. Bison's portrayer, Raúl Juliá, had intended to participate in the project, but bowed out due to health problems.[14]Consequently, Bison's fight animations were performed by stuntman Darko Tuscan. Film clips of Juliá as Bison are included within the game's cutscenes.

  • Juri's character concept was created from a suggestion by Yoshinori Ono to introduce a female Korean character into the Street Fighter series, with the initial design selected from 400-500 ideas, amongst which included an old woman and an ice skater. The final concept was intended to be someone "bad and somewhat erotic,"[1] with taekwondo selected as her martial art over suggestions such as a sports-themed style, due to its lack of representation in the series and feeling that a character that used primarily kicks could be interesting.[2] A mixed martial arts style was also considered, but the team chose to focus on a more iconic fighting style.[3]Ono stated that they were planning on adding a Korean character since soon after Street Fighter II became popular in Korea. However, the Korean government had a strict limitation against the Japanese language and culture, preventing them from including such a character. Tekken has had Korean characters since 1995, Fatal Fury has had Korea characters since 1992, so this excuse of the Korean government limitations might not be accurate. After the release of Street Fighter IV, Capcom Korea demanded to Ono that should another Street Fighter game be released, that it include a Korean character. While other fighting games had Korean characters already, Capcom Korea and Korean fighting game fans held the sentiment that it didn't matter "unless there was one in the series that started it all."[4] Ono commented that when a new character is introduced, "you want to make them a good guy, you know a 'fighter for justice' or a 'friend of good' so to speak, but this time we decided to go kind of a different route with this character." He went on to describe her as "kind of nasty, she's kind of mean – somewhat twisted in fact."[5] The developers debated which of the game's villains to align her with, M. Bison or Seth, before settling on the latter due to her being a new addition to the series.[1]

Juri's shirt was modeled after a spider, and left the sides of her breasts exposed at Ono's suggestion. Her pants were designed to give a "silhouette that looks like a taekwondo uniform." The black trim on her pants was added to set her apart from other Street Fighter characters who wear similar uniforms.[1] Her colour scheme was originally plain. However, when lined up with other characters, she didn't stand out; as a result, they employed hot pink, a colour not used in any other female character in the game. They added black details to her outfit to make it less "frivolous."[1] A pink crystal, known as the Feng Shui Engine, was added as a replacement inside her left eye after deciding to align her with Seth, in order to more closely tie her character to the organization. The crystal was originally in her stomach, similar to Seth. Other ideas were considered, including having it in one of her palms, one of her legs, or one of her ankles. They eventually settled on putting it in her eye, with design director Kamei commenting that a "big globe in the stomach of a female character wasn't going to look very attractive." He also commented that an eye is a logical place to have an artificial replacement, as well as already being spherical.[1]Initially, Juri was designed to be chubbier and cuter. Gradually the design was made slimmer, though the team noted at some point they had realized they had overdone it and reversed the changes slightly. She was given full legs, and a slender upper body in order to show the contrast. Kamei wanted to make her even more slender, but decided that if she was too small, her kicks would lack impact.[1] Several designs were considered for her face, going through about seven versions before settling on her current appearance, though time constraints played a part in the decision.[1]

Attention was paid to taekwondo users in other fighting games in an attempt to keep the character fresh and original, implementing several actual techniques as a result but altering their appearance to make them different but recognizable, describing it as "her style." Her projectile attacks were modeled after the concept of using ki from one's surroundings, which the developers joking compared to Dragon Ball‍ '​s Goku's "spirit bomb" attack.[2] However, it was noted that her use of ki was different from that by the developers due to coming from a man-made device. Developer Tamamura suggested that in order to make it look unique, they should make it "cotton candy-like." He explained that as opposed to using energy from nature, Juri would "forcibly taking nature’s power, twining it around, and throwing it out."[3]

During the development of the game, several developers became fans of hers', with writer Kawasaki describing their fandom as being "I'm gonna use this character! She's so cool!" rather than them liking her just because they made the game.[1] In response to fan complaints that Juri seemed too similar to previous character Chun-Li, Capcom responded by stating the two were nothing alike, and added that it would be like comparing two other male characters to one another simply because they utilized punches.[6]


  • Gen was known as one of the legends of martial arts, supposedly being the "man who killed hundreds". He was not only a great martial artist, but a legendary assassin, said to be invincible. Gen was also a friend of Chun-Li's father, and he briefly trained her in her youth. Gen also owned a restaurant called Genhanten in Sendai, Japan - where he met Ryu for the first time. Gen first appears in the original Street Fighter as the second opponent the player faces from China in the single-player tournament (the first one being Lee). Gen entered the first World Warrior tournament to find worthy opponents. When he did not, he went back to the streets of China. Gen resurfaces as a playable character in Street Fighter Alpha 2 and its sequel, Street Fighter Alpha 3. In the storyline of the Alpha series, he was diagnosed with leukemia, and did not have much time to live. Gen did not blame his loss in the first tournament on his illness. At first, he decided he would be careful and just manage his restaurant, but old foes sent assassins who made repeated attempts on him and his family's lives. Due to this, he decided he would stop hiding and go out fighting, in a blaze of glory, as he felt it was a more honorable way to die. He went on a search for a worthy opponent, taking on members of Shadaloo and other crime syndicates, to provoke a fight to the death in which he would meet his demise. Word got around about Akuma, a fighter who fully embraced the Satsui no Hado. After seeking him out, Gen challenged him to a fight that he hoped would be decisive. The two fought fiercely until the end, each surviving the other's finishing blow. However, Akuma sensed that Gen was terminally ill, making it an unfair fight. Thus, Akuma decided to end the match, leaving him to his fate. Eventually, Gen challenged Akuma once again, but although the results of the battle are unknown, Gen did survive. When Gen and Akuma fight during the game's story mode, they perform their signature moves on each other before the fight begins, re-enacting the fight described above. Gen appears as an additional character in the home versions of Street Fighter IV and its updates. In the storyline of Street Fighter IV, Gen is haunted by nightmares where he is surrounded on all sides by the ghosts of those he has killed in the past when he was still an assassin. Scorning the ghosts, he proclaims that while he is still alive, he will not succumb to the likes of them. Reflecting on how Chun-Li has grown into a strong and admirable woman, he knows he cannot protect her for much longer, as his time is running short. He remembers the day when his illness allowed Shadaloo to capture her father; cursing his body and its "infernal frailties", he vows not to let them get away. He joins the S.I.N. organized tournament, and at some point Chun-Li finds him and demands that he tell her all that he knows about what happened to her father. Gen refuses and fades away, leaving her alone. When the S.I.N. base is destroyed, Gen protects Chun-Li from the ensuing collapse, though it's not shown how. While partially trapped under the rubble, Gen witnesses Akuma and Gouken fight over an unconscious Ryu, internally referring to the two fighters as "Life and Death". He muses that "Death is indeed strong." Impressed by what he called their "ultimate battle", in which both men were "prepared to give up the ghost", Gen resolves not to die until "the final battle between Life and Death", so he returns to what he calls "my own fight to the death". Gen also makes a cameo appearance in one of the stages in Super Gem Fighter: Mini Mix.


  • Akuma has dark red hair, dark skin tone, glowing red eyes with black sclera, wears prayer beads around his neck, a black karate giand a piece of twine around his waist in lieu of an obi. The kanji "ten" (天) — meaning "Heaven" — can be seen on his back when it appears during certain win animations. Shin Akuma's appearance is very similar to Akuma's; for example, in the Street Fighter Alphaseries, Shin Akuma had a purple karate gi instead of a black one and marginally darker skin tone. Akuma's introduction in Super Street Fighter II Turbo stemmed from the development team's desire to introduce a "mysterious and really powerful" character, with his status as a hidden character within the game resulting from later discussions.[2] When asked regarding the presence of Akuma as a secret character in several of Capcom's fighting games, Capcom's Noritaka Funamizu stated that, while he did not personally support the concept, he supposed that "Akuma is a character that can fit in any game design nicely".[3]


  • While the backstory for the early installments of the Street Fighter series established that Ryu and Ken trained under the same martial arts master and that the master was killed by his brother, the identity of this character was originally unnamed. The character Gouken was conceived to serve this role in the Masaomi Kanzaki manga Street Fighter II: Ryu, an adaptation of the original Street Fighter II show cased in Japan's Family Computer Magazine (and later adapted into English under the simplified title Street Fighter II). In the storyline of the book, Gouken trained Ryu and Ken in his temple somewhere in the Japanese wilderness. One day, Akuma stormed Gouken‍ '​s dojo and killed him, leaving Ryu and Ken with the duty to avenge their master‍ '​s death. While the novel took liberties with the established canon of the games, Gouken‍ '​s character would be adapted in the storyline of the later games in the series following Akuma's introduction in Super Street Fighter II Turbo.

Other characters were also conceived to fill the role of Ryu and Ken‍ '​s mentor in licensed adaptations. Goutetsu (轟鉄 Gōtetsu?) inStreet Fighter II: The Anime Movie, which was released shortly after Super Street Fighter II Turbo in Japan, is mentioned to be Ryu and Ken's master when their vital statistics are compared in a scene. Although Goutetsu was also introduced in Akuma's background story in Super Turbo as well, in the video game canon he serves the role of Gouken and Akuma's sensei. Also filling a similar role is Gou-un (豪雲 Gōun?) in the 1995 manga Street Fighter II V Retsuden by Yasushi Baba (a loose adaptation of the TV anime seriesStreet Fighter II V serialzed at Comic Bon Bon). In Retsuden, Gou-un was the assistant instructor who taught Ryu how to perform aHadouken.

The instruction manual for the American and European versions of Street Fighter II for the SNES identified Ryu and Ken's master under the name of Sheng Long, a name derived from a mistranslation of Ryu's victory phrase in the arcade version of the game ("You must defeat Sheng Long to stand a chance"), which was also basis of the hoax character of the same name. In fact, Sheng Long is the Mandarin pronunciation of the first two kanji characters in Shōryūken (昇龍拳?), the Japanese name of the Dragon Punch, one of Ryu and Ken's special techniques. Shōryūken, or shēng lóng quán in Mandarin, means "Rising Dragon Fist".

Gouken makes his first full-fledged appearance as a fighter in the arcade version of Street Fighter IV, where he appears as a secret computer-controlled challenger.[3] His presence in the game was hinted months before his official appearance in the game, withStreet Fighter IV project manager Natsuki Shiozawa showing a silhouetted illustration in her blog, claiming that the character was "Sheng Long", as well as the character being featured in an animated teaser for the console versions of Street Fighter IV and in Akuma‍ '​s ending in the game.[4] In the home versions of Street Fighter IV he becomes a selectable character.


  • Seth (セス Sesu?) is the main antagonist and final boss of the Street Fighter IV series. Nicknamed the "Puppet Master", he is the Chief Executive Officer of S.I.N., the weapons division of Shadaloo. His body has been heavily modified using advanced technology, with a device installed in his abdomen called the "Tanden Engine". Seth is intent on completing BLECE (Boiling Liquid Expanding Cell Explosion), which spurs the creation of a new fighting tournament.[62] He is named after Seth Killian, Capcom's former[63] senior manager.[64] Seth is a non-playable final boss in the arcade version of Street Fighter IV, but is selectable in the home version.[65] In Seth's ending in Street Fighter IV, he is revealed to be "Number 15", one of many similar androids created by Bison. Originally created to become one of Bison's "replacement bodies", Number 15 rebelled against his programming, trying to overthrow Bison and pursue his own agendas. His special moves are mainly techniques used by other characters, such as Guile's Sonic Boom and Zangief's Spinning Piledriver. He also uses the Tanden Engine for a special move, his super combo, and both of his ultra combos. He is voiced by Akio Ōtsuka in Japanese, andMichael McConnohie in English.

Outside of the Street Fighter series, Seth appears as a rival unit in Project X Zone. In the game, Seth hack's Alisa Bosconovitch's systems to make her a weapon; he also took a V-Dural and mass produced it, creating 4 Dural stones. Seth also intended to destroy KOS-MOS to get her Vector technology. With the bioweapons of Resident Evil, he created clone capsules, which were Nemesis T-Type to guard it. Seth planned to take down Juri, retrieve the Feng Shui Engine and use her body as a core for Dural; he also sought not only to copy other characters' moves in order to "become an ultimate weapon", but also to capture Ryu and Jin Kazama to use their hidden powers (the Satsui no Hado and Devil Gene) in the BLECE. However, he was defeated for good. In the last chapter, he is revived by the Portalstone, only to be beaten once more. severely criticized Seth, describing him as "not only cheap to fight against but a lazy effort on Capcom's part. He looks like a rip-off of Dr. Manhattan fromWatchmen comic book." They added that the combination of his "silly name" and moves taken from existing characters made him a "disappointment".[66] Eurogamer expressed similar sentiments, particularly criticising the character's "near-unblockable (but weak) Ultra move".[67] IGN AU, while calling him one of several "great" additions to the game's roster, considered the character "gimmicky".[68] Official Xbox Magazine described him as the game's only major disappointment, finding his role as the game's final boss to be an anticlimax.[69]

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