These are all of the support character profiles presented in COLD❄BLOOD. Click on a character to be taken to their respective profile, and click the snowflake off to the side to return to the top.
Name Abraham "Abe" Mason
Mass 7'03" at 244 lbs
Birthday June 3rd, age 43
Alignment Lawful Evil
Home C.O.T.S. Laboratories
Weapon Regenerating Staff
Abraham "Abe" Mason's the lead surgeon of Satellite 15's Hospital Wing and is the only male member of Ms. Replicate's crew. He's significantly less stressed out than anyone else working in the Hospital Wing, capable of handling any surgery of any priority without receiving others' feedback or receiving any mental help. This is not just because of he's been doing his job for 23+ years, but also because he received surgical help from fellow worker Noise Lindemulder to remove all traces of emotion from his brain- thus, he has zero emotional range. If there's any hint of emotion left in him, it's only expressed through dark humor and sarcasm. This handy ability to be indifferent to stress has led to him having a strong deficiency in his interests, though- now everything Abe watches and does won't mean anything to him, as he won't be able to feel any compassion or any real interest. He wonders if these choices were a mistake, as they seem to have made his life feel dangerously hollow.
Mr. Mason acts somewhat lifeless when compared to the rest of Ms. Replicate's crew- he doesn't seem to see a difference between succeeding and failing, and doesn't seem to see whether or not it matters if someone makes it through a surgery or not. He actively works to make sure he does his job correctly, but isn't sure if any of that work is worth it because he's not enjoying life no matter how much he spends to make himself happy. He's been leading himself on a road to self-destruction with his money- he now has a mute child and an unhappy wife to tend to.
The player recovers from stun faster or doesn't get stunned at all, although their defense is slightly dropped just for balance's sake. Nullify makes comebacks much more efficient for heavyweight characters.
GPR: The player doesn't get stunned at all, in exchange for a 20% defense drop.
SPR: The player's stun is about one third as strong, in exchange for a 10% defense drop.
BPR: The player's stun is about two-thirds as strong, in exchange for a 5% defense drop.
Mass 5'08" at 600+ lbs
Birthday October 28th, age unknown
Alignment Lawful Neutral
Home ADX Base, Valco Vortex (Job) Old Naxaz City (Home)
Occupation Satellite supercomputer
Powers Electricity, plasma
Adexene is a satellite supercomputer that was constructed by Miss Replicate for extensive research for C.O.T.S., but was unwittingly programmed a sentience by Yama Velvetrot, which resulted in her breaking free of her constraints and forming a mass shooting in her laboratory. She was found and brought down by Valerie's bodyguard, Brook Arsen, and dragged her to Heartgold in her damaged state. Valerie was able to repair the android with the help of local mechanic Penny Wisyneat, and worked with her to set up numerous ADX cameras around the satellite, giving Adexene hundreds of places she can feasibly keep her eye on, and worked with her further to program her into the satellite itself. Her purpose is to serve as a database that can report on anything that happens in the satellite and alert the government to the worst case scenarios.
She is part of a three-way relationship with Zonas B. Trayd and Sinicini Cina Mon, and is able to freely spend time with them for as long as she keeps her supercomputer uses on. Using her advanced programming, she likes to goof off and connect to various websites for the trio, sometimes spending too much time goofing off to pay attention to her camera feed or report on major instances. If she suddenly becomes electrocuted, it is her punishment for not following her orders, which will shut her off for 12 hours.
Likes: Zonas, Sinicini, having personal time with them, searching up useful facts for them, going shopping, lighting up her home, sleeping on a bed, devouring pasta, researching the possibilities of going all the way into space
Dislikes: Her job as a supercomputer, feeling left out of stuff, having to consume tomatoes in any capacity, any bugs in her home, being forced to leave the things she hates be
ABILITY: Malicious Fingers
Every time the player is attacked directly, the enemy will take recoil damage and be forced to back off from them. The player themselves, however, takes very slow but steady damage over time.
GPR: The enemy attacks have 20% recoil, but the player loses 1% stamina every 4 seconds.
SPR: The enemy attacks have 10% recoil, but the player loses 1% stamina every 8 seconds.
BPR: The enemy attacks have 5% recoil, but the player loses 1% stamina every 12 seconds.
Name Brook Arsen
Mass 5'10" at 180 lbs
Birthday November 14th, age 37
Alignment Lawful Neutral
Home Valco Vortex (Job) Zyncho, Sector 2 (Home)
Occupation Valerie's bodyguard
Weapon Own strength
Brook Arsen is an immensely strong and resilient human being, reliant on almost nothing but this strength and his own strong will. This laid-back man works as Valerie Heartgold's personal bodyguard, doing anything in his power to block others from reaching her and overpowering them with strong suplexes and reflexes. He's more of a "less talking, more fighting" type of person, not doing much to stir up conversation and showing way more signs of wanting to do his job above anything else, knowing he gets paid well for his services. However, he does show slight annoyance when Valerie's chattering gets to his head, and sometimes will lash out at her when she takes her chatter too far. He can especially get furious if he knows Valerie's making dumb choices and notices that she's too stubborn to follow anyone else's advice. They do sometimes get along, though, with Brook liking to crack jokes or display sarcasm.
Being as laid-back as he is, Brook's a usually relaxed person that won't hesitate to help his teammates, remaining chill about the issues at hand so he can focus on resolving them as opposed to worrying about them. He likes to hang out with his friends when his shift is over, hanging out with the likes of Scotch and Oshelia during their occasional meet-ups so they can go out drinking. Brook sometimes will appear nervous or worried when he's clueless on how to solve an especially bad situation, but he tries to bottle these feelings away and try his best to help, even if this "help" doesn't actually lead them anywhere.
Brook is the frequently cited photographer and occasional guest shredder for the abrasive, groovy metal band named "Black Haze".
Likes: Hanging with friends, his girlfriend Smartie
Dislikes: Valerie's chattering (when gone for too long), feeling stress, not being able to help when needed
ABILITY: Title Defense
If the player has just changed their Stylish rank, they will receive a limited number of free hits they can take before they're forced to give up their Stylish rank. Handy for building the HyperDrive meter.
GPR: Gives the player three hits to take before they have to reset with zero stylish points.
SPR: Gives the player just two hits instead, which places them at more risk.
BPR: Gives the player only a single hit they can take, giving them room for one mistake.
Name Cabinet Man
Mass 10'06" at 649 lbs
Birthday Unknown, age unclear
Home Lucky Casino, Old Naxaz City
Weapon Shocker Circuits
Cabinet Man has some of the strangest history of any entity living aboard Satellite 15- this half human, half machine was designed specifically by Chance Roulette for the purpose of kidnapping and sacking no gooders and holding them hostage in a private cell for him to examine later. He succeeds at this by disguising as a somewhat above-average arcade cabinet within Chance's casino, slowly slinking robotic digits across the floor until he can snatch their body and stuff them inside of the unusually large "payout" space. His real form is somewhat more complicated- he has a cyborg appearance, with the individual limbs of his body being made out of arcade cabinet pieces, with his head being nothing more than a complicated monitor displaying the logo to a game entitled "FURIOUS FIGHTER TURBO VII".
One might notice that in spite of his appearance, he is slightly organic, for he does have organs and all that. Gross. Rumors have it that Chance made him out of a technician that wanted to live a new life as a machine, and entrusted surgeons to transplant his organs into the machine. We're not really sure how it works, but Cabinet Man's a pretty fine person that won't hurt you unless you cheat- he can't be beat, however, so don't bother trying.
Likes: Being a showbiz, playing arcade games, consuming humans
Dislikes: Cheaters, cocky people, his weight
ABILITY: Level Up
For every enemy the player brings down, they will receive a minor increase in offense. This can stack up over time. However, as soon as the player goes down for the count, their offense stat is reset.
GPR: The player's offense increases by 6% with each successful stock removal.
SPR: The player's offense increases by 4% with each stock removal.
BPR: The player's offense increases by 2% with each stock removal.
Name Cameron Forger
Mass 4'10" at 339 lbs
Birthday November 27th, age 50
Alignment Neutral Evil
Home Admin Sector, Satellite 15
Occupation Transportation Overseer
Cameron is Satellite 15's "transportation overseer", being in charge of watching over what gets distributed across the satellite to get mass produced, and is an example of someone working in the Admin Sector. Cameron personally finds it to be an unpleasant job, as it requires him to have his eyes on the job at all times while he's working his 12-hour shift. He also finds many of his co-workers to be passive-aggressive and annoying, and doesn't like getting blamed for whenever the wrong shit gets distributed around. On Sundays, he spends his limited freetime isolated from everyone else, building a lot of weight and feasting on countless donuts. Though he gets high pay from the government for his work regardless of however many eyes are focused on him daily, he's gotten angry enough at how piss-poor he has been treated by others that he's been practicing Mallorism just to spite the authorities.
Cameron is notorious as he's reportedly in communication with Mallory- though he claims to threaten her to stay away from him and his family, he's actually texting her whatever goods appear on the satellite and directing her to the satellite's secret stashes when nobody's looking. Having good knowledge of how the satellite's Admin Sector works and knowing the way through, he's been responsible for crashing the electricity from time to time to let Mallory do her work. When questioned, he pretends he doesn't know what's happening. Suspicions of him are rising when it's discovered a condom found in one of Mallory's old dumpster bins has some of his DNA on it...
Likes: Taking time off on Sundays, practicing Mallorism, donuts
Dislikes: His job, being pushed around, passive-aggressiveness
Whenever the player consumes food, they will restore more health than they usually would. There are no drawbacks to this ability, although any modifiers the food have besides increasing health won't be multiplied.
GPR: All consumed food restores 10% more stamina than it normally would.
SPR: All consumed food restores 6% more stamina.
BPR: All consumed food restores 3% more stamina.
Mass 4'09" at 110 lbs
Birthday August 12th, age 14
Alignment Chaotic Good
Home Storage Chamber, Satellite 15
Occupation Experimental combat machine
Weapon Cheddar Claws
Chezen is an oddity alright, being an experimental combat machine that's a mix between man and cheese, developed as one of several hundred emergency troops designed to be used for anti-combat in space. The "Chezen" models all possess the ability to create or store cheese within their bodies, then convert it into this uber-sticky substance that traps enemies down to the floor and allows the other troops to escape freely from harm. They carry additional spray weapons that induce allergic reactions to dairy products to those they hit, and make distracting enemies even easier. The original model was designed by Penny Wisyneat with assistance from Azrail Neos and was approved by Zodiez for usage in the army. Their main weakness is that if the machines don't get their substances used on time, their cheese will grow moldy and begin infecting the insides of their bodies, so it's required they get weekly replacements.
This particular "Chezen" model is the 271st model and has been secretly programmed with a sentience, allowing it to function and cooperate with society. He is witty and sarcastic and likes to throw snappy quips out there just to piss his rivals off, and taps his foot impatiently when others don't respond to him quickly enough. He works as the assistant of numerous chefs in varying kitchens, supplying them with the cheese he supplies in his body. With his numerous upgrades from Azrail, he's also capable of carrying around other ingredients safely.
Likes: Fellow teens, Penny, Azrail, working efficiently
Dislikes: Adults, head chefs, cheese (allergic), cockroaches, having to wait
ABILITY: Mold Touch
At every 15-second interval, the player will become infected with the Mold Touch, which poisons all food they attempt to eat. This can be spread to the enemy just by touching them, healing the player in the process.
GPR: The food severely poisons the infected player, eliminating any chance of healing.
SPR: The food poisons the infected player, halving the healing of the eaten food.
BPR: The food is weakened considreably, with three-fourths of it being good when eaten.
Name Epica Collin
Mass 5'09" at 115 lbs
Birthday March 21st, age 17
Alignment Lawful Neutral
Home Collin Shop, New Naxaz City (Job) Alafino, Sector 6 (Home)
Occupation Store manager
Epica Collin is a lionhearted, somewhat foolish young lady that operates the Collin Shop in uptown New Naxaz City, being a somewhat naive person that jumps headlong into action without thinking about it first. She doesn't bear any ill will about anyone and likes to laugh off her troubles and issues, waving her worries aside because she personally isn't bothered by most things. She works as the manager in her store, with her sister Sarona stocking items on the shelves and also working as a cashier, both ensuring they can sell as many every-day items as possible. Think of the American company "Staples Inc.", but it takes the form of a modern warehouse within an enormous postmodern space satellite. Though they excel at selling off technology, they also have a general convenience store section that's managed by their friend Sinicini Cina Mon.
Ms. Collin also frequently chatters to everyone that comes across her at the store, especially while she's checking out items for her shoppers. She likes to occasionally gossip about what's going on in the local area and interviews any individuals she happens to find interesting, and expresses shock when horrifying, disturbing things have been told to her. She frequently faints when the customer goes into detail, requiring her sister Sarona to manage the shop for the rest of the day until her sibling's able to recover.
Likes: Sarona, being social, making sales, marshmallows
ABILITY: Plastic Wrap
Whenever the player tries to grab, they'll swing a plastic bag that'll keep the enemy grabbed for several seconds, letting them get several pummels in. However, the thicker the bag, the slower the swing.
GPR: The grab lasts eight seconds before it can be broken, but the grab is 50% slower.
SPR: The grab lasts five seconds before it can be broken, but the grab is 32% slower.
BPR: The grab lasts two seconds before it can be broken, but the grab is 16% slower.
Name Ginger Nail
Mass 6'02" at 213 lbs
Birthday January 9th, age 68
Sexuality Not interested
Alignment Chaotic Neutral
Home Old Naxaz City streets
Occupation Arms dealer
Powers Limited magic
Ginger Nail is a secretive arms dealer located aboard Satellite 15, being a fugitive that's escaped prison and is wanted alive by the police. She secretly cloaks herself up in a suspiciously big trenchcoat, selling explosives and illegal weapons to interested locals for absurdly high prices, keeping her face and identity concealed so she can freely shop out in the open without getting caught. Ginger likes to hide within shady alleyways, luring others to her by offering them cigarettes or a glass of beer/wine, and then talking their drunken minds into giving her money for her improvised weapons. She would be using her magical potions and explosives to take over the satellite, but because of her incompetence in battle because of her weak hearing and half-blindness, she decided she was better off selling them so she can use the money to fund the political party aboard the satellite she finds to be the best.
Ginger is a self-absorbed narcissist that gloats about her appearance and her array of illegal weapons. She's very stubborn about her beliefs and refuses to listen to others unless they're willing to cooperate in business with her, and underestimates the powers of anyone around her unless they actually bother tackling down this frail egotistical hag. She's not the world's friendliest person, usually giving friends and foes alike demeaning nicknames and making things awkward by attempting to say corny catch-phrases before battles to try and sound cool. All efforts land flat on their faces.
Likes: Herself, her weapons, making successful deals
Dislikes: People making fun of her, people attempting to arrest her, failed deals
Every single move the player makes has recoil, but they deal more damage than they usually would with their attacks. The recoil damage is higher with attacks that deal the most damage.
GPR: Gives the player a 10% power boost but gives them max recoil vulnerability.
SPR: Gives the player a smaller 6% power boost and gives them less recoil danger.
BPR: Gives the player the beneficial 3% power boost and recoil damage is minimized.
Name Hawke Black
Mass 5'03" at 148 lbs
Birthday March 13th, age 22
Alignment Lawful Neutral
Home Alafino, Sector 6
Weapon Blazer Sticks
Hawke Black is an albino beggar living in the streets of Sector 6's Alafino, working part-time as a drummer for the unsuccessful punk rock band "Red-Eyed Diamonds" and working part-time as a dishwasher at the Steak & Seafood Buffet. Though making his home in a series of oversized boxes (which he made from stitching boxes together), he's an enthusiastic resident of Satellite 15 that's always hyped about whatever job he gets to take and always showcasing a positive attitude in the business place, showing good sportsmanship at all times. He's also very polite, rarely having his elbows on the table and always apologizing if he interrupts. Sometimes he'll apologize profusely, much to others' annoyance, but he just wants no trouble. He's just a good person to chat with- he'll always be there for others and will try to ease them through their pain and distress, though he's sometimes too inexperienced with matters to be of any real help at times.
Hawke's a self-proclaimed "master of fire", capable of generating flames within his hands that he can use to either heat up boxed meals or light fires when he's away from home. This fire usually tends to not be used well though- sometimes, he'll set his home on fire by accident or set fire to business places, which is why he's poor. In fact, he burnt his own parents to smithereens by accident, but he doesn't like to talk about that. Hawke has a small shop he sometimes operates through a cut-up hole in his "living room box", whereas he sells unique and mystical objects he finds around Sector 6. He's sometimes successful enough to afford going to the store.
Likes: Playing the drums, being optimistic, playing music, rock 'n' roll
Dislikes: Being poor, pop music
Strengthens the player's projectile weapons, including bullets, energy shots, boomerangs, etc.. Useful for zoner fighters, but as the projectiles grow stronger, they take longer to execute than usual.
GPR: Projectiles are roughly 16% stronger, but are 10% slower to compensate.
SPR: Projectiles are roughly 10% stronger, but are 6% slower to compensate.
BPR: Projectiles are roughly 5% stronger, but are 3% slower to compensate.
Name Hyde the Nomad
Mass 6'00" at 155 lbs
Birthday February 29th, age 31
Home Scorpion Dunes, Sector 3
Weapon Grime Rapier
Hyde is a temperamental and theatrical nomad that shows zero mercy and even killing those he makes allies with if they dare challenge of question him. He travels almost always on his own through the Scorpion Dunes, searching for a place he can call home, maintaining a high level of pride that lets him conquer any threats that try to take him down as he goes. He loves to spur rivalries and can sometimes be seen sparring with his enemies as he travels across the desert, loving to battle especially if he's riding a camel. Though he's very independent and doesn't like contact, he's willing to make treaties with those he finds lost in the Scorpion Dunes, having them help him come closer and closer to locating an oasis as he quenches their thirst and hunger. He has anger issues though, so it's recommended for his guests to stray from his bad side and try to be ready to travel alone again as soon as possible. Never, ever doubt Hyde's ability to find you if you mislead him- he can smell you, even from dozens of miles off.
Some of Hyde's issues come from his identity- he's a male lost in a female's body, and he feels angry that he hasn't been able to transition even three decades into his existence. He's also grown up in an abusive family, which he wastes no time in talking about to those who befriend him for a bit during their desert travels. Hyde has an unfinished guidebook to surviving the Scorpion Dunes, coming back to Matchon City every year to write a new chapter.
Likes: Pride, working alone, a good challenge, making rivalries
Dislikes: Impatience people, disaster from his own mistakes, greed, higher-class folk
ABILITY: Shadow Warp
Each parry the player makes will make them completely disappear for as long as the parry lasts, making them totally invincible to parry breaks. As a consequence, they are helpless for a little after their parry ends.
GPR: The player's parry lasts about 40% longer but has a second and a half of lag.
SPR: The player's parry lasts about 20% longer but has a second of lag.
BPR: The player's parry doesn't last any longer and has half a second of lag.
Name Judy Heartgold
Mass 5'08" at unknown weight
Birthday February 22nd, age 64
Alignment Lawful Neutral
Home Judy's House, New Naxaz City
Occupation Zolism follower, dishwasher
Before good ol' Valerie Heartgold became a member of the Satellite 15 authorities and seized a vital position as the mayor of New Naxaz City, Judy Heartgold was in her shoes and the satellite was a completely different place. As the satellite was in its infancy, and Judy Heartgold was among the satellite's original designers and planners, it needed ground rules and a foundation set up for everyone else to follow. Judy decided to do a lot of fibbing and came up with Zolism, a religion that discouraged highly discouraged sinning and allowed the crucifying of anyone who dared do so. It was focused around this divine figure named Zol, whose goal was to spread happiness and harmony across the satellite, and through a bible focusing around "his" ideals (Judy's) the satellite's first commendments system was born. She set up many churches across the satellite for Zolism, and would become a clergywoman for the religion's cause.
Through much scrutinizing of her reign in recent years, the public majority would accuse Judy of xenophobia, racism, transphobia, etc., through some of the implications made through "Zol" in the bible. Her quickly accumulating bad reputation made her incapable of taking out her daughter in the ZXE-205 elections, and she would be forced to step down from her position. Since then, she's been rambling on the social media platform Bitter about her daughter, criticizing her and calling her ugly names for betraying Zol and her bloodline. But you can tell that Valerie knows better than to respond, and simply doesn't. Even though Judy's no longer an authority figure, much stigma remains against the demographics that Judy actively despised, especially outsider threats. Luckily, Zolism has seen a sharp decline since her fall... but whether or not Mallorism is a worthy replacement for it is up to you.
Dislikes: Valerie Heartgold, her husband, being hard of hearing, the authorities, people who dislike Zolism, being accused of being a liar, washing dishes, never getting thanked for her work, Mondays
Every single Zonal Fever attack that gets thrown in the player's way is considerably weakened, making them each less effective as finishers. The lack of interest in spectacles weakens the player's own, though.
GPR: Doubles the player's resistance to Zonal Fever attacks and halves the power of their own.
SPR: Boosts the player's resistance to Zonal Fevers by 60% but weakens theirs by just as much.
BPR: Boosts the player's resistance to Zonal Fevers by 30% but weakens theirs by just as much.
Mass 6'06", weight unknown
Birthday "January 34th?", age 17
Alignment True Neutral
Occupation Gas station worker
It's really tough to describe who exactly Keil is, although three things describe her personality well: she's kind of insane, quite ignorant, and way overexcited. She loves to be pushy or do random things (especially when asked not to) and likes to deliver "sick burns" to her fellow employees at the gas station. She's a rather unpredictable person that doesn't follow any patterns and has very fickle interests, so if one talked to her, they never would know what to expect from her. Keil seems to ignore all danger and any sort of consequences, so she's not really sure when she's doing things wrong or when things are going wrong most of the time, and when she does, she seems to not really appear worried or otherwise do anything about it. Nobody knows where Keil came from, nor where she originated, and from the looks of it, she's just as clueless about herself as you are.
Keil is not the world's brightest person; in spite of her tendency to blow things up with the numerous explosives on her belt, she still signs up for and works at gas stations. Typically, these places get set afire within just a few weeks, delaying the fueling of the satellite's ships and causing her to be charged with doing the repairs. She usually calls upon General Snickers Caramel to help her pay off the bills and flees from the scene as soon as possible. Keil hasn't paid off everything, though; she still reportedly has $250,000 dollars she needs to pay off.
Likes: General Snickers
Dislikes: Peanut butter, working alone, being reminded to pay the price
All of the player's physical attacks become explosive, slightly increasing their range and power but making them somewhat slower to execute. Useful for lightweight characters or characters that don't pack much of a punch.
GPR: The player's physical attacks gain 20% more power and range but are 16% slower.
SPR: The player's physical attacks gain 10% more power and range but are 8% slower.
BPR: The player's physical attacks gain 5% more power and range but are 4% slower.
Name Spike "Kispel" Hazel
Mass 6'02" at 63 lbs
Birthday March 13th, age 28
Alignment Lawful Evil
Home Mallorism Church, New Naxaz City
Weapon Psychic Knuckles
Kispel the Bishop, real name Spike Hazel, is Pierce's brother and the bishop of New Naxaz City's Mallorian Church district. He's known for his cold, remorseless expressions, his Mallorian-influenced religious outfit, and for his eerily calm and serene personality. Raised by blind stepparents hopelessly dedicated to the faith of Mallorism's predecessor, Echanity, Kispel never questioned his beliefs and went down the same path as them. Ultimately, he would master the principles and rulesets of both religions, being blind to their underlying intentions. He organizes religious events within New Naxaz City, and looks a fair bit like Mallory with his washed-out eyes and his bright violet hair. Kispel always looks over the changing the world with his never-changing cold eyes, and looks indifferent when consequences for his teachings arise. Though he is Pierce's sibling, neither are aware of the other's existence.
Kispel appears to lack a vibrant personality, with his head always tilted and his body always stilted as he moves around quietly, not liking to make any disturbances. He has a very drowsy, annoyed-sounding personality and sounds like your bland English teacher that really doesn't want to be at your school right now, and looks irritated at everything that appears to move. He speaks like a serpent- a formal, patient one for that matter, with warnings indicated when he's dragging out his s's for ludicrous amounts of time. Kispel's past is always being rumored about, but he never wishes to talk about it, and has threatened to kill anyone that persists him about it.
Likes: Mallorism, Mallory Zin, Leper Messiah, having a cleared mind
Dislikes: Attention, his disturbing past, his ALS issue, almost everything
When the player's not attacking, they'll have a moderate defense multiplier. The player will receive a small power boost whenever they attack, but their defense drops hard while doing so, so the player really has to focus.
GPR: 15% extra defense when idle, drops by 30% when attacking. Offense boosted by 15%.
SPR: 10% extra defense when idle, drops by 20% when attacking. Offense boosted by 10%.
BPR: 5% extra defense when idle, drops by 10% when attacking. Offense boosted by 5%.
Name Lance Euthar
Mass 5'09" at untold lbs
Birthday January 14th, age 16.6
Alignment Chaotic Good
Home Empire State Building, Top Floor, Sector 6
The "Empire Knights" are a group of superheroes specially appointed by the government to fight crime in Sector 6's New Denver metropolitan area, hanging around the Empire State Building and watching for mischievous deeds up and down the streets. Lance Euthar is easily their most notorious member though, sporting highly flamboyant pink armor and an immortal chest that (disturbingly) serves as the hilt for his famed Dragonslayer weapon, the sharpest sword aboard the satellite. This is hardly why he's notorious, though. Lance is an amateur knight that acts bigger than he actually is, being all bark but no bite- in fact, he's rather nervous and vulnerable against serious threats. He also frequently happens to gaze dreamily at his enemies if they're men or simply walk away if they're not, making him useless at dispatching enemies. Yet, they can't boot him off the team because he spends the group's earnings on alcohol and is willing to get beat up to get what they want. Thus, Lance is kind of a stupid kid that gets used by his "friends".
What makes Lance special is that he does have superpowers- though they seem to be very peculiar. His chest, stomach, and head are each invulnerable to body blows and cannot be impaled even if the armor is broken or lost, but he easily bleeds from anywhere else on his body. The Dragonslayer, his sword, can slay dragons, demons, witches, vampires, ghosts, and even other immortals, but only if Lance himself or someone of his blood is wielding it.
Likes: The Empire Knights, achieving victory (or the thought of it), the color pink, thinking he's better than other heroes, lounging atop the Empire State Building, hunks
Dislikes: Having the hilt of his sword in his chest...
ABILITY: Ignorance is Bliss
Whether the weather, the player will lose less stamina overall from passive damage. At maximum rank, the player is immune to effects like poison, burn, freeze, sleep, etc. However, defense from normal attacks is dropped.
GPR: Gives the player complete immunity to status ailments, but defense is dropped by 20%.
SPR: Nullifies half of the damage from status ailments, but defense is dropped by 10%.
BPR: Quarters the damage from status ailments, but defense is dropped by 5%. Still good!
Mass 7'00" (false), 3'00" (true)
Birthday Birthday unknown, age unknown
Alignment Chaotic Evil
Home C.O.T.S. Laboratories
Weapon Draining Nodes
Love-Love is a supernatural creature that uses the body of an attractive female as a vessel to pose as a therapist-like character in C.O.T.S., being the organization's main way of dealing with larger-than-life threats. She uses her attractive body as a lure to draw people in, coaxing them into releasing all their emotions so she may sap off of their positive energy to nourish her life force and preserve her beauty. She's very uninterested in payment from C.O.T.S., feeling no desire to receive money when everything she could ever hope for comes in through her door by the day. Though Ms. Replicate keeps an eye on her, Love-Love mostly acts independently from the rest of the organization and increasingly grows in power if she continues receiving the energy she needs to thrive. However, these plans can crumble if the individual can resist her charm or prove to be unattracted to her. This will cause her body to age and eventually crumble to show her real form, much to her disgust.
Love-Love looks like a disgusting horror when you strip her of her beauty and charisma, looking like a horrifying cross between Pennywise and Slenderman. She's not just cold and faceless, but can also make one go insane with a look at the inside of her heart. She tries very hard to make sure that people don't know of her real form, attempting to sap in as much of that delicious positivity as possible. Love-Love attempts to bring the best out of people however she can; if her beauty doesn't work, she'll resort to generosity and attempting to actually be helpful to them.
Likes: Her beauty, her pride, high-energy prey, C.O.T.S.
Dislikes: Yama Velvetrot, anyone who isn't suited as prey for her
If the player successfully breaks the enemy out of a parry, they'll fall in helpless love with the player and will be immobilized entirely for a couple of seconds. However, there is a chance they can break free of the spell.
GPR: The enemy cannot break free of infatuation and must stick through it for six seconds.
SPR: The enemy has a 10% chance of escaping every time they mash the attack button.
BPR: The enemy has a 20% chance of escaping every time they mash the attack button.
Name Lord Lucifer
Mass 6'03" at 210 lbs
Birthday Information unclear
Alignment True Neutral
Home Last Chance Casino, Admin Sector
Occupation Casino Operator/Bartender
Weapon Aether Trident
Lucifer may have a familiarly malicious-sounding name, but he's really just a benevolent being that wants his name cleared- religion's given him an undeserved reputation, with many blaming him for deaths, plagues, curses, etc. Demons have strayed to avoid naming their children after Lucifer or Satan for this very reason, but when his careless mother failed to watch out for this common mistake, he became the scapegoat for all things terrible. So he's been hiding out at the Last Chance Casino underneath the office complex in the Admin Sector, working as a bartender and installing new attractions at the casino. He's usually cast away in the shadows though, thinking deeply to himself and trying to make medicines and healing herbs to aid those who come to his bar injured, while leaving his lovely wife Lilith to meet and greet new customers. His hands twitch when his name is spoken, mostly because half the time it's said, it's usually in negative connotation to something else.
Lucifer does do what it takes to protect his costumers those and others he loves, using his extremely powerful fire magic to take care of baddies. He can create highly destructive waves and bursts of flames with the palms of his hands as well as use his trident to produce a storm of fire that can rain down on just one enemy like a bunch of bowling balls crashing down one after the other. Besides all this, he's a gifted healer and good with medicine.
Likes: Doing what's best for those in his realm, working on new attractions in his casino, seeing joyous individuals and bouncy people in general, devouring meat of any and all kinds, sparring occasionally with his friends, taking gym lessons to overcome his lack of athletic ability, enjoying pleasure, having his skin free of hair he doesn't desire, creating medicine for his folks, hugging and kissing, spending time with his wife Lilith
Dislikes: His reputation elsewhere, having to enforce rules, making speeches, being the center of attention, having to pose for photos, being touched when he doesn't ask for it, being out in social gatherings, having to eat vegetables, finding out bread products have enriched wheat flour, having a sore throat, when people happen to be late, misogyny, people who lie, priests, blind religion followers, the Bible
ABILITY: Devil's Deal
Lucifer glistens the player with magic that gives them complete immunity to both their other supports for a limited time as soon as they spawn in battle or as soon as they respawn.
GPR: The player is immune to the negative side effects of their supports for 10 seconds.
SPR: The player is immune to the banes of their supports for 7 seconds.
BPR: The player is immune to the banes of their supports for 4 seconds.
Name Mindy Metallurgy
Mass 7'10" at 422 lbs
Birthday August 21st, age 31
Alignment Lawful Neutral
Home Main Street, New Naxaz City
Occupation Blacksmith, weapons crafter
Weapon Monster Mace
Mindy Metallurgy's a blacksmith and a weapons crafter aboard Satellite 15, known well for her impressive talent across the whole satellite. With her metal-bending powers, she can work any steel into something useful for nearly any circumstance. This super-powerful muscular woman can shape, distort, and heat metal, but don't mistake her muscles as more bark than bite... she can singlehandedly destroy you with just a twirl of her wrist! Mindy's always waiting for people in need of weaponry or repairs, and will always accept requests unless they're from the most despicable of people- and even then, she'll still do it if she gets paid enough. Mindy's known for her occasionally loose temper, strong hatred of hagglers, and for crushing anyone that can't pay her in a deadline. She can bench press 5200 pounds and can crush anyone besides Whiskey Lager with little effort- the two are, strength-wise, more or less matched in power, but Mindy's still physically the strongest person that was born aboard the satellite.
Mindy is a metal worker and works with her brothers and sisters across the satellite to create the best weapons, engines, and even robots at times. She is big into meat, having sausages hanging in her workshop that she'll bite into for a snack and she has a BBQ in her workshop as well. She has been known for collaborating with Penny Wisyneat on inventions for the better of the satellite and for occasionally helping out Chance Roulette set up his casino traps.
Likes: Whiskey Lager, working a fine job, devouring meat, bench pressing, animal slaughter (very controversial)
Dislikes: Hagglers, those who don't meet the deadline, creepy people, little boys, low-pay jobs, Azrail, Azrail, Azrail
Strengthens the player's melee weapons, including swords, lances, maces, etc.. Useful for ranged users, but as the weapons gain more weight, they are slightly slower to execute than they would normally be.
GPR: Melee weapons are roughly 16% stronger, but are 10% slower to compensate.
SPR: Melee weapons are roughly 10% stronger, but are 6% slower to compensate.
BPR: Melee wepaons are roughly 5% stronger, but are 3% slower to compensate.
Name Viral "Mouser" Wheeler
Mass 4'08" at 118 lbs
Birthday December 25th, age 14
Alignment Chaotic Neutral
Home Horizon Zero, Sector 1
Weapon Afterburner Sword
Viral "Mouser" Wheeler is a bandit from Sector 1's dangerous Horizon Zero area, being Niki's extremely egotistical and excessively overconfident adopted child. He's a little chatterbox that likes to make the bold claim that he's always a step above the rest, thinking of everyone else as insects that he can crush any day of the week. Though bandits usually make it a priority to stay quiet and not talk, Mouser can't help but pick fights with the authorities and with other bandits, wanting to show the world just how rotten to the core he really is. Mouser's nickname came from the newspapers of Sector 1, when people saw dozens of different pictures of him stealing and eating cheese. He also got this name from the many cheesy one-liners he shouts out by the hour ("Long time no see!"/"Time to die!"/"Hey, that's my line!"/"This time it's personal!"/"You're mine!"), making him among the most hated villains aboard the satellite. Despite his immaturity, he's never been arrested, as he has a warping device that takes him to his secret hideout.
Mouser's probably one of the satellite's most pathetic fighters (despite his claims), so you're not likely to see him fight. His "Afterburner Sword", which he threatens to stab with, is actually just a stick he sets on fire. He also tries to mimic the moves of his rivals, but he can hardly do most of them right and the outcome is never the same. However, he's also known for his surprisingly high endurance- he can keep going for hours, if he wanted to.
Likes: Being talkative, thieving, stealing, stealing money, cheese, Niki
Dislikes: People proving him wrong, getting beaten, losing money, the police
The player gains an inventory, capable of storing a limited amount of items. The better the rank this ability is given, the more items that can be stored. Attacks can be swapped through taunting away.
GPR: Lets the player store up to five items, although mobility is dropped by 40%.
SPR: Lets the player store up to three items, although mobility is dropped by 20%.
BPR: Lets the player store up to two items, although mobility is dropped by 10%.
Name Mr. Dick Chin
Mass 6'09" at 296 lbs
Birthday July 20th, age 27
Alignment Neutral Evil
Home New Naxaz City
Mr. Dick Chin is just as his name suggests- he's a dick. He's non-empathetic, reckless, rude, and is known for his over-the-top insults and mean, mean vocabulary. He all says this in a condescending, somewhat polite tone of voice, and very rarely ever hesitates or flinches when he's said horrifying things. He holds nothing back, ever, and this is reflected in his lack of friends- he doesn't care when he burns his bridges, he talks about his conservative politics without fear, and only ever speaks what he considers to be the honest truth. The fact that Mr. Dick won't tell a lie means that his words may hurt even more, as he's not attempting to speak from a place of fradulence- he's trying to tell you something about yourself, even if it means being a complete dick about it. Mr. Dick isn't much of a brawler though, he doesn't like to waste time doing harm when he could be trying to reshape the satellite's political climate, fearing that its focus on socialism over industrialism will bring the satellite's collapse.
Mr. Dick is completely unconcerned with political correctness and what people think of him, leading him to be one of the site's strongest leaders of prejudice. He always has nasty things to say if you're female, if you're black, if you're LGBTQ+, etc. He has a band of similar characters like him called the "Dickinsons", and they occupy the side of New Naxaz City furthest from the Valco Vortex. He's so awful, even Mallory hates his guts.
Likes: Insulting people, wealth, progress
Dislikes: Socialism, lower-class people, queer people
ABILITY: Taunt Master
When the player taunts, they'll become covered up in pixels that'll damage any enemies that touch them, making the player invulnerable while taunting. However, there is a cooldown before they can have another shocking taunt.
GPR: The player's taunts take away 6% of the enemy's stamina, but the cooldown is 12 seconds.
SPR: The player's taunts eat at 4% of the enemy's stamina, with the cooldown being 8 seconds.
BPR: The player's taunts eat at 2% of the enemy's stamina, with the cooldown being 4 seconds.
Name Nomila Rouse
Mass 6'07" at 224 lbs
Birthday August 15th, age 27
Alignment Chaotic Good
Home Satellite 15 Lobby Room #13
Occupation Database worker
Nomila Rouse is an insomniac that works from home, aiding the heroes by working on a professional database meant to keep track of supernatural creatures (whether loose or contained) and however many of them remain waiting to be captured. This informative database is looked upon by the likes of General Scotch, Devina Kilmister, and Clair Voyell, who have each thanked her profusely for her help in making things a little easier. Even though her work may occasionally contain grammatical errors (usually regarding spelling), she is very proud of it and remains dedicated towards updating it on a regular basis. Outside of this, Nomila's rather lazy as a person, lounging around in the mornings in just her pajamas drinking coffee to ease the day away. She is a monster at night, on the other hand, and becomes wickedly irritated and aggressive if she can't channel her newfound energy through anything. In cases like these, Pierce Hazel likes to climb out of his wheelchair and challenge her power throughout the night.
Nomila is frequently depicted as tired or drunk during the daylight hours, battling the insomnia that comes from the overwhelmingly powerful testosterone drive that kicks in almost every single night. Sometimes she nods off to sleep during the day and doesn't respond to her environment very well, forcing others to snap their fingers or use other methods of waking her up to make sure she can listen to them well. It's a big job for Pierce and Clair to find ways to put her in so much fatigue that she actually collapses into a deep sleep at night, but it's not always something that works successfully. Nomila likes to use coffee and beer, sometimes even in combination, to survive the day hours.
Likes: Pierce, beer, coffee, sleep
Dislikes: Insomnia, Mallory
The player's frame data is improved slightly, speeding up the player and improving their performance. This boosts their attacks and pretty much every move they're capable of making. Very helpful for slower characters.
GPR: Strengthens the player's frame data by 10% overall, the most ideal option.
SPR: Boosts the player's frame data by 6% overall, pretty good choice.
BPR: Boosts the player's frame data by 3% overall, still can come in handy.
Name Olcia Divinix
Mass 5'04" at 133 lbs
Birthday May 14th, age 23
Alignment Chaotic Neutral
Home Satellite 15 Lobby Room #66
Occupation Lupin cultist, designer and painter
Powers Dark Magic
Olcia Divinix's part of an exceptionally big cult that worships the ultimate divine figure known as Lupin, making regular sacrifices to him- be it through sacrificing elements of her body or by sacrificing animals. She's a borderline insane person that can be controlled by practically anyone she finds interesting enough and powerful enough to hold her attention. Olcia is particularly fond of aggressive people and hates it when people hold back, wanting them to deliver all they can right to her face at maximum force! She joined the Lupin cult because she envisions Lupin as someone that wants her, someone that wishes to use her, someone that seems to give her existence the meaning she's been long seeking after. Looking to please him in any way she can, Olcia's willing to chop herself up with masochistic glee or take lives away just to pleasure him. If needed, she would even kill herself to please him, but that would mean taking her boyfriend Agantuk with her- a plan she can't really devise.
Olcia works as a designer and painter by day for the houses of those part of the almost-Satanic "Lupin Cult", decorating their houses with imagery of him and his kind. At night though, she acts lovey and happy with Agantuk, who she loves for his own aggressiveness, almost violent temper, and good assortment of jokes. She does seem to have hints of sanity left, not hurting herself or sacrificing anything for his sake because she just wants to help make him happy- even if it means cutting back on her obsessive love with Lpuin. Olcia enjoys drinking blood or cranberry juice, but if she doesn't eat in a while, she gets shaky because of her undiagnosed hypoglycaemia.
All of the player's attacks gain a critical hit likeliness, making them deal more damage than they would under usual circumstances. Moves with a critical hit radio become amplified and better instead.
GPR: Gives the player's attacks a 15% chance of becoming critical hits.
SPR: Gives the player's attacks a 10% chance of becoming critical hits.
BPR: Gives the player's attacks a 5% chance of becoming critical hits.
Name Paprika Chellthrop
Mass 5'11" at 161 lbs
Birthday July 6th, age 26
Alignment Lawful Good
Home Rose Shop, New Naxaz City (business) Satellite 15 Lobby Room #410 (home)
Occupation Fashion worker
Paprika is a woman who works in the field of fashion, competing with Valerie Heartgold to lead the industry. She tends to be on top of the latest trends found aboard Satellite 15 and is always aching to become a trendsetter herself. While she can come off as rather cold about what's out and can appear to only care about what she sees as popular, she has a motherly attachment to some of her clients and can emphasize well with their struggles- like her rival, Paprika mostly grew on the poverty line and dealt with parents that didn't believe she could ever become as successful as them. Her big advantage over Valerie is that she's completely focused around her career as a fashion designer and has a good amount of experience in the field from having sold clothes as a child; Valerie received her success from mostly her fame, much to Paprika's disgust. Having grown up somewhat perverted and pushy and immature, she's since learned from her mistakes and attempts to help mentor others when she can.
During the daylight hours, she works for Crymsia Rose and helps her make and sell clothing, and is a huge reason why the Rose Shop is so successful. Paprika's frequently found eating spicy food and looking at social media tends on her phone, but she's mostly interested in creating interesting outfits for her clients no matter what limitations she has. You might be surprised to learn she does have powers- she can change her clothing in a near instant and has hundreds of outfits on display, several of which she's made in a single day. Her clothes also repel water and resist fire, and generally bounce back elementals well.
Paprika is the back-up multi-instrumentalist and lead album designer for the abrasive, groovy metal band named "Black Haze".
Likes: Crymsia Rose, spicy food, fashion, what's "in", being popular, working with Black Haze
The "Stylish" ability makes it easier to gain high ranks, with the requirements to obtain any and all ranks decreasing depending on which ability slot this is equipped to. However, their parrying window will begin shrinking faster.
GPR: All ranks take 6% less strung damage to reach, but the parry window is always shrunk.
SPR: Every rank takes 4% less strung damage to reach, but parries shrink at 7+ points.
BPR: Every rank takes 2% less strung damage to reach, but parries shrink at 14+ points.
Mass 6'00" at 148 lbs
Birthday August 8th, age 37
Alignment Lawful Good
Home Satellite 15 Lobby Room #66
Occupation Satellite officer
Weapon Electric Staff
Powers Electricity, PSI
Parabola is a lone gunwoman that serves as a deputy for the Satellite 15 lobby, having administrative rights aboard the satellite and attempting to bring law everywhere she sees fit. She's hellbent to follow the rules and is even more hellbent towards making sure others abide to them. Parabola is known for her harshness, angsty critiques, and tarty attitude overall, and seems to carry an attitude of superiority around others even though that's not the intention she tries to bring. She's trying to educate her family, friends, allies, and all the citizens to the best of her ability, but her terrible past including her abusive father that would sit on her for fun has haunted her forever and makes it hard for her to go a day without thinking about it. Parabola thinks everyone's owed a chance in becoming wholesome and good, and gives them time to actually better themselves as people. Around friends, she just casually unwinds and relaxes, and exercises frequently so she can keep her high-maintenance job aboard the satellite.
Parabola lives with her friend Agantuk, as do a fair amount of other characters. She has many niches with how she uses her varied PSI powers- she can use Firespread, Cosmic Whip, and Brain Bullets to her advantage and lay sieges against multiple enemies at once. She may not be able to land as hard as a beating as her friend Agantuk, but she has a more defensive role on the team as she can use Restore to restore their health and Refresh to remove status ailments from fellow teammates. Her ability to glare enemies down allows her to lower their offenses and defenses, and her electric staff can be used to keep them still. She's a viable force and works well in conjunction with the rest of the staff.
Likes: Classic heavy metal, following the rules, critiquing, authority, relaxing, Arikan Chan
Dislikes: (Some) modern heavy metal, law breakers, people who don't owe up to their mistakes, walking into prison, spicy food, carbonated drinks, being treated like someone she's not
ABILITY: Screw Strike
When equipped, the player's parry frames are considerably extended, making them even less vulnerable to attacks. Pairs well with abilities like Shadow Warp and Slick Thief, but damages the player a little with each use.
GPR: The player's parry lasts 40% longer, but each use takes away 2% of the player's stamina.
SPR: The player's parry lasts 26% longer, but each use takes away 1% of the player's stamina.
BPR: The player's parry lasts 13% longer, but each use takes away 0.5% of the player's stamina.
Name Penny Wisyneat
Mass 4'08" at 99 lbs
Birthday September 5th, age 48
Alignment Neutral Good
Home Main Street, New Naxaz City
Occupation Inventor and mechanic
Penny Wisyneat is the perfect inventor for Kyrios' forces, being one of his most trusted allies and a significant factor in progressing the industrial movement aboard the satellite. She may look tiny and insignificant at first, requiring a stool to even be able to speak to the king himself, but that doesn't mean anything really! She's a super-determined, super intelligent worker that's been able to mass-produce her own successful machines and build incredible supercomputers such as Adexene. Though very nervous around those she doesn't know well and can even come off as shy, it doesn't take her long to get used to others' presences and she's good enough to make a good judgment on whether or not those people are worth befriending or escaping. She's an adventurous spelunker, frequently traveling around the satellite by public transport and exploring every crook and nanny of the satellite for something to do or something to improve upon. She cares much for the satellite's health and wants to help the lord make it the best place available for habitation.
Penny is pretty much the polar opposite of Dusty Velocizivitize- she's frequently employed by people across the satellite and is frequently thought to be one of its smartest inhabitants. She's been able to construct the battle weapons for many heroes aboard the satellite, restructure the satellite infrastructure when needed, make numerous safety fixes to the satellite, and alert the authorities of any bad accidents that happen. However, she is a popular target because of how helpful she is to the satellite's people- many villains want to get their hands on her and use her high IQ for themselves. This means Penny frequently has to travel with whiny crewmates, much to her disappointment.
Likes: Dusty Velocizivitize, inventing, her plans working, planning trips, spelunking, helping out
Dislikes: Worrying, strangers, being a target, people who don't wipe their feet on the mat
Unlike most abilities, Infodump doesn't do anything to change the flow of the fight. If this support is equipped, all moves shown off will be recorded and found in the Action Log, which can be viewed any time from Training Mode.
GPR: Moves recorded will have a golden border around their animations in the Action Log.
SPR: Moves recorded will have a silver border around their animations in the Action Log.
BPR: Moves recorded will have a bronze border around their animations in the Action Log.
Name Priss Wormsround
Mass 9'03" at 233 lbs
Birthday December 11th, age 32
Sexuality Doesn't matter
Alignment Neutral Good(?)
Home Wormsround Shack, Sector 5
Occupation Grave digger
Priss Wormsround is from a somewhat notorious family of professional grave diggers that have been digging up the bodies of the deceased for years, frustrating the authorities that wish to preserve the bodies of the fallen. This family has long been subject to genetic issues that make it so that those in her bloodline don't get to live very long lives, so they replenish themselves by digging up bodies and absorbing their organs and replacing what's wronged within their bodies (usually their spines). Priss tries to make the best out of the limited time she's got in life, living alone in a shack but always welcoming guests to it, befriending them or making partners out of them. She's rather easy-going and sweet, believing all (even Mallory) to be redeemable, and is a warm-hearted person that just wants to see others grow and evolve. She may be working a somewhat cruel job, digging up graves so she can use their bodies to continue her hampered existence, but she's a great peacemaker.
Priss isn't intentionally malicious, though. For one, she will at least try to rebury the bodies of the deceased in as perfect of shape as possible, and for two, she helps Koffina bury the dead to begin with and will willingly dig up bodies that the government deems important for DNA extraction. She's a rather good friend with Azrail Neos, who isn't personally interested in her but appreciates her help with his research.
Likes: Marshmallows, Koffina, Azrail, grave digging, talking with others, being a peacemaker, her pal Bowie
Dislikes: Being judged, being spotted
ABILITY: Little Friend
The player is accompanied by a small green/blue/pink/grey teddy bear that will follow them around and block attacks. They will be soon torn to shreds by enemy attacks, but they are unafraid and are hard to make flinch.
GPR: Each teddy bear comes with roughly 20% stamina, which makes them a bit beefy.
SPR: Each teddy bear comes with around 12% stamina, which isn't as beefy but good.
BPR: All of these sad teddy bears have only 5% stamina each before being blown up.
Name Quade "Matchbox" Peanut
Mass 5'10" at 160 lbs
Birthday April 1st, age 20
Alignment Chaotic Evil
Home Matchbox Flat, Sector 3
Occupation Pizza delivery man
Did you know that Quade Peanut, or "Matchbox" as he prefers to be called, was supposed to become an army general like his cousin General Scotch? However, his clumsiness, immaturity and inability to learn any of the skills required for this position have forced him to take on being a pizza delivery guy in the meantime! He hates his job of delivering pizza all around the satellite and tries every week to apply for his dream job, but he gets rejected by his own cousin every time, which has caused his sanity to slip away and his mind to begin deteriorating because of this discouragement as well as his inner mental frustrations. Quade is known well as the "angry pizza man", deliberately throwing around pizza boxes and telling others to shut up when they talk to him. He has damaged property just to drive to his destinations on time and has socked his own managers numerous times for threatening to fire him for his obscene behavior. Ultimately, he's been able to stick with his job.
Our matchbox friend's grown up with a huge sense of immaturity that no one's been able to take down well- he's never taken criticism all that well and lets everything hit him like a truck no matter how much or little meaning those words should honestly have on him. He would get aggressive and vile whenever he got offended, resorting to violent tactics. He is good friends with Mallory and is trying to win her heart with his explosive behavior- do you honestly think she'd go in for this insane man? Maybe.
Dislikes: Delivering pizza, General Scotch, receiving punishment, going to jail
Every successful attack the player does has a vampiric effect, sapping some of the enemy's stamina away from them. However, the player's defense drops slightly to make up for that.
GPR: 15% of the inflicted damage is converted into stamina, but defense is dropped by 12%.
SPR: 10% of the inflicted damage is converted into stamina, but defense is dropped by 8%.
BPR: 5% of the inflicted damage is made into stamina, but defense is dropped by 4%.
Name Sarona Collin
Mass 5'07" at 104 lbs
Birthday April 7th, age 17
Alignment Lawful Neutral
Home Collin Shop, New Naxaz City (Job) Alafino, Sector 6 (Home)
Occupation Cashier, stocker
Sarona Collin is the protective and lionhearted sister of Epica Collin, working with her in operating the Collin Shop in uptown New Naxaz City by serving as a cashier and stocker. She's much quieter than Epica, but is both a hard worker and a hard thinker that has a great fascination with organization and keeping things on schedule. She also treats things far more seriously than her sister; when someone comes across her, annoys her enough, or looks into her eyes, she usually has some one-liner that will send them back crawling from wherever they came. Her goal is to keep expanding her family's modern warehouse known as the Collin Chop and continue negotiating deals with other companies so they can continue selling the technological equipment they're well known for. She's good friends with Sinicini Cina Mon, who manages the convenience store section of their shop.
Sarona happens to actually be much more than she lets on- while her sister is a chatterbox that likes to gossip, Sarona instead prefers to hang out back and think deeply about the events that have been happening outside their shop. Sometimes she leaves her shift briefly to look outside, sometimes walking a respectable distance when she feels something in the air is unusual. When she returns to the store after having seen something shocking, she fables a lie about why she disappeared to her sister that hides what she's seen so protect her sibling.
Likes: Organizing, Epica, jelly beans
Dislikes: Epica fainting, stuff being disorganized, rude customers
ABILITY: Appetite Loss
Sarona, in the background, will keep a stern eye on the player. This will make them lose their appetite, especially if Sarona's eyes are glaring harder, preventing the player from starving. However, food won't recover as much.
GPR: Sarona's stare slows the player's Hunger by 30%, but food only recovers 18% as much.
SPR: Sarona's stare slows the player's Hunger by 20%, but food only recovers 12% as much.
BPR: Sarona's stare slows the player's Hunger by 10%, but food only recovers 6% as much.
Name Snickers Caramel
Mass 5'10" at 158 lbs
Birthday March 25th, age 22
Home Mallorism Cell #08
Weapon Standard firearms
Snickers Caramel is a young man without a college degree that handles a lot of short-time jobs on Satellite 15, trying out a bunch of smaller jobs in desperate hopes of getting something he can stick with until the end of time. He's most recognized as Oyster Moore's personal assistance at the Moore Lounge- he is the bartender's girlfriend, and tries to assure her that the lounge is still succeeding and that it'll continue if she keeps her spirits up. He's got other positions, though- he's also working as the occasional cashier at the Collin Shop, helping Whiskey Lager do some farming, and even handling army general duties in Scotch's place on Sundays. However, he doesn't just work for the heroes to try and make a few bucks- he's also worked as an interviewer for C.O.T.S.' sake and has even worked a bit for Mallory Zin, attempting to please her unwillingly to make a bigger buck than anything he gets from any of his other jobs.
Those who hire him note his high worth ethic and desire to become a stronger worker, but they notice how plagued he is by his many jobs and limited success. He was born as a snarky teenager with a bad reputation for thieving and destroying property with firearms, which makes it rare for others to hire him let alone trust him. He's been trying to clear his name, even if his anxiety and paranoia get in the way a lot.
Likes: Oyster Moore (girlfriend), Keil, alcohol, death metal, being snotty, looking cool, "acting cool", brushing out his thick hair, inflicting sick burns, proving himself right, winning in any situation, outdated internet memes, his siblings (refuses to admit it)
Dislikes: Being seen as the villain, bleeding out, being insulted (minuscule or not), having to fight his siblings (refuses to admit it), eggs, any form of pasta
Your character's offense and mobility are boosted depending on which attributes they share with their target. This includes gender, sexuality, and ethnicity. The more shared attributes the stronger the rivalry.
GPR: Each shared similarity increases offense and mobility by 6% each, maxing at 18%.
SPR: Each similarity increases both stats by 4% each, maxing at 12%.
BPR: Each similarity increases offense by 2% each, maxing at 6%.
Spade Amour's not your traditional therapist at all... she's a brutally honest, cold person that sounds like there's no heart or emotions attached to her at all! She's also the founder and leader of the self-motivating religion known as Balmism! She lacks any signs of weaknesses or fear, cutting deep into her patients' wounds by startling them into uttering every detail of their lives for her recording's sake. Spade lacks patience towards the impatient and brisk and makes very snide comments if they attempt to rush her or fabricate their stories. She's best known for just how harshly she scolds and criticizes people who don't stand up and bring the facts straight to her, and violently explodes with anger if anyone would dare attack the satellite's history or the people she does secretly love and protect. She's very trustworthy and prevents herself from spilling the beans on anyone's past, even to those she adores, so she may keep her job and remain being sought after by the depressed. Spade makes her own chocolate to cure her patients' depression and organizes their biographies.
However, Spade's personality is known for flipping around when she's meeting someone that's so violent or destructive that they overwhelm her own freezing heart. If they showcase this personality around her, she will feel crushed and outmatched, falling in love with their power and bidding by their will. She's bored greatly by dense or pessimistic people, however, opting to ask for them to get out if they continue showcasing that behavior around her. She's entertained greatly by masochism and various forms of torture.
Likes: Chocolate, her family, Balmism, violent types, masochism
Dislikes: You (probably), dense/pessimistic types, liars, fabricators, love stories, trauma, the news
ABILITY: Team Therapy
When things are looking bad for their teammates (if they're below 20% stamina), the player will throw chocolate their way out of generosity. However, this may only happen once per stock. The chocolate can be stolen, too.
GPR: Each teammate recovers about 30% of their stamina.
SPR: Each teammate recovers about 20% of their stamina.
BPR: Each teammate recovers about 10% of their stamina.
Name Thermas Whistle
Mass 5'09" at 221 lbs
Birthday March 30th, age 39
Home Matchon, Sector 3
Occupation Outlaw, scammer
Thermas Whistle isn't just Matchon's most notorious outlaw, but he's also a scammer and one of those solicitors you try to keep away from your house. According to the police forces in Sector 3, he looks like one of those famous Western cowboys you'd see in the theaters, complete with a smoking gun. He's wanted for the hijacking of a specially painted black space pod, which has gotten battered and torn with repeated use and incidents of crashing. While all of this is true, you're more likely to encounter him in a tattered and torn crimson bathrobe (with new cuts on his skin each time), begging for money to give to charity and telling the lie the government's asking him to do it. He also gathers up a bunch of junk from the trash, works on polishing it as much as possible, and sells it off like brand-new products. So, where does all this money go? To buying a new liver from the black market to support his dying daughter!
Thermas is usually regarded as an irresponsible being that's incapable of being a good father or leading any group with success- and that's all true. He's been neglectful of his daughter, has always ignored his friends, and never took any opportunities to get a job or follow his dreams. However, even with how much doubt he's built up for himself, he knows that giving up on his daughter isn't an option, and has been stealing excess amounts of money and doing a bunch of lying and scamming to try and get the money he needs for the new heart transplant. He's prone to acting selfish, childish, and like a beggar, but he's just trying to figure out how to pull his weight and become a real adult during this mid-life crisis.
Likes: Victory, making friends, winning the lottery (or the thought of it), trying to help his daughter
Dislikes: Blood, failing to scam, being rejected
You're so handsome/beautiful that your arms/legs block your face and body more, increasing your defense by a high amount, but getting hit while stunned/grabbed will make you drop your guard as you begin to rage.
GPR: Defense increases and drops by 27%, offense is 36% higher while enraged.
SPR: Defense increases and drops by 18%, offense is 24% higher while enraged.
BPR: Defense increases and drops by 9%, offense is 12% higher while enraged.
Name Veronica Packard
Mass 5'10" at 135 lbs
Birthday October 24th, age 39
Alignment Chaotic Good
Home Satellite 15 Lobby Room #921
Occupation Delivery woman
Veronica Packard is a somewhat frantic delivery woman that works under the Valco company, delivering packages personally to people's doorsteps and becoming very familiar with the neighborhoods of the metropolitan area that makes up New Naxaz City and its outskirts. She's a rather laid-back individual known for her many flashy outfits and for her many temptations and nervous appearance, but she tries to not let her temptations or paranoia overcome her ultimately stressful job. These temptations come from the fact that the moment she comes home, she's super exhausted and there's nothing here for her to really sink her teeth into back home- plus, she's not really very fond of her roommate Eddy Boxfox. So, she frequently spends nights in other people's houses, leaving Eddy to protect their important records as she secretly moves around.
Though she lives a rather troublesome, uncomfortable life that occasionally leads to her being trailed around into mess after mess, Veronica does attempt in vain to keep her loyalty to Valerie and does indeed do her job well with delivering packages. She's persistent on not letting Valerie down, and will go through hell or high water to go fix things when her job's on the line- or she'll face some really dire consequences.
Likes: Working as a delivery woman, serving Valco
Dislikes: Thieves, hot weather
ABILITY: Slick Thief
If the player uses their parry when passing through an enemy that's not in the middle of attacking, their stat boosts and current item will be stolen (or swapped if they're already holding one). However, parry time is shortened.
GPR: The player has a 100% chance of stealing items/stats while parrying but parry time is 60%.
SPR: The player has a 66% chance of succeeding and parry time is shortened to 80%.
BPR: The player has a 33% chance of succeeding and parry time is shortened to 90%.
Mass 5'09" at unknown weight
Birthday January 2nd, age 46
Alignment Chaotic Evil
Home Damage Inc., Sector 1
Occupation Satellite 15 detonator, Feel Good Inc. sabotager
Voetrice is a selfish, unpleasant and unhelpful individual that showers her hate everywhere, spewing insults and degoratory terms at people she doesn't like and focusing all her emotions and thoughts towards her own life and looks. With her seemingly unsatiable lust for greed and power, it's super hard to please her, and it's especially hard to prevent her from using her aquatic mines to blow up numerous areas of the satellite. Voetrice holds her own concerts across the satellite so she may bring hypnotic music over her crowds, forcing many to pay ridiculously high prices to visit her shows and become part of her secret army. She's best known for attacking the satellite lobby that Arikan Chan controls, attempting to sabotage her harem and steal women from her group. When she gets angry, she grows in size, and frequently to uncomfortable proportions.
When controlling large audiences, Voetrice tends to become persuasive and demanding, often shifting things so that they go exactly go her way, and throws temper tantrums when they do not. She treats all mortals much lower than herself, often criticizing them for their "lack of specialties" and usually tends to kill them as soon as she's done using them for whatever it is she had them do. She completely despises criticism too, often hurt by it and going out of her way to hurt the person that dared damage her feelings. When judged for her nature, she also gets really offended and can get out of control emotionally.
Likes: Music, attention, wealth, control
Dislikes: Criticism, loud voices
ABILITY: Sponge Guard
The player will have their defense increased considerably as they become spongy and have light resistance to ailments like poison, but their mobility will steadily drop. Fire becomes much less effective, though.
GPR: The player's defense is increased by 20%, but mobility is slowed by just as much.
SPR: The player's defense is increased by 10%, but mobility is slowed by just as much.
BPR: The player's defense is increased by 5%, but mobility is slowed by just as much.
Mass 5'10" at 451 lbs
Birthday August 7th, age 44
Alignment Lawful Good
Home Candle Flat, Sector 4
Waxy is a very sweet lady that runs as one of the leading nurses in Satellite 15's Sector 4, working independently from C.O.T.S. and attempting to treat as many patients and victims as possible. She keeps her arms spread wide for everyone and is willing to take just about anyone into her care, even Mallory if she has to. Of those she develops strong links with, she becomes very overprotective and shields them with her flames, preventing them from leaving- she uses her Tridelabra to achieve this. Her flames are filled with her desires and can thus set numerous places aflame within minutes if necessary, though she can control these fires if calm and return them to her heart. She feels much regret if she isn't able to save someone or resolve their problems- she'll look down, devoid of any happiness and mourning quietly. Waxy is a woman of little words and doesn't find much room to speak.
Regarding the satellite heroes, Waxy really likes being around them and is always happy to support and gift them as necessary. The nicest of her kind, she is usually treated well by her fellow nurses as well as by their leader, Koffina. If the satellite's defenses are at any point breached and invaded, she will store her anger and passion deep within herself, and then break it out on the offenders to avenge her friends if they come within range of her care center. Even when she knows she's been treated terribly, she does not mind all that much and usually shrugs it off, although being provoked enough can trigger some fast, swift and strict actions from her.
Likes: Fire, others of her kind, her "children"
Dislikes: Water, rudeness
For every couple of seconds the player remains alive, they will restore 1% of their total Stamina. The player receives a complete healing after three-hundred seconds, which is the same time as five minutes.
GPR: Restores 1% of stamina every three seconds (or just five minutes).
SPR: Restores 1% of stamina every four seconds (nearly seven minutes).
BPR: Restores 1% of stamina every five seconds (little over eight minutes).
Mass 6'05" at 580 lbs
Birthday May 1st, age 48
Alignment Lawful Good
Home Vinegar Base, Satellite 15
Occupation Doctor, superhero
Weapon Painkiller Flames
Wick isn't just Waxy's partner in business, but also the founder of the Candlewick Squad! Though all the nuns in the Candlewick Squad are in charge of soothing victims and providing therapy to them, Wick has a much more dangerous mission to take on. Wick drives around on this sleek steel motorbike in search of large sources of pain, able to feel them with his psychic sense, and drives straight into the scene to smash evildoers apart and rescue as many victims as possible! Wick, or the "Painkiller" as his friends call him, nets victims into a portal that leads right to the Candle Flat, but not before setting them aflame with his Painkiller Flames. These cleanse his victims of their wounds, while leaving light burns that remind them of what happened that night. To beat down his enemies, Wick either ignites them with real flames from his forehead or runs over them with his motorbike. His arch-nemesis is his father, a living human caricature made of flame that (for whatever reason) enjoys the sight of suffering.
Wick loves to be around the satellite's heroes and fight alongside them, doing whatever it takes to get in on the action, but he also feels his powers are a slight curse. By feeling strong sources of pain, even from so far away, Wick can feel all of that pain rush into his head at once. He feels stressed as he has to handle his job so often, but he doesn't want to let anyone down either. After all, they do call him the Painkiller.
Likes: His steel motorbike, Waxy, Judas Priest
Dislikes: Living pain, his father
ABILITY: Last Resort
Even if you reach 0% stamina, your character will continue to stand until 5 seconds have passed. Your character will glow a bluish shade and have flames reach from around their body with increased offense and speed.
GPR: Increases your offense and mobility by 120% until your time is up.
SPR: Increases your offense and mobility by 80% until your time is up.
BPR: Increases your offense and mobility by 40% until your time is up.
Mass 50'00" at ?? lbs
Birthday ???, age unknown
Gender Referred to as male
Home Death Mountain, Sector 1
Weapon Transformative flesh
Powers Limb transformation
The X-Terminator is a highly destructive force of nature that works alongside the FDX robots responsible for shaping Satellite 15's architecture, destroying creations that either violate the satellite's guidelines for construction or don't function as they should. It's a mindless "machine" of sorts, transforming its loose limbs into various weapons to break down whatever it sees as faulty and compacting its body into the shape of a bat to fly around from area to area of the satellite at breakneck speeds. The glowing red eye on its forehead can read distress signals around the satellite, attracting it to places that need help demolishing buildings or attractions. One of its most useful abilities is to create huge walls of flesh that can stick to any surface of any temperature, which it often uses to cover buildings and surfaces that it isn't intended to damage. These walls of flesh violently rebound anything that hits them, but break if something too massive comes in contact with them.
The X-Terminator makes its home in Sector 1's Death Mountain, having shaped much of its architecture from the debris that's come as a result of its job. Many homeless individuals and notorious ones take shelter in this mountain, though as the X-Terminator continues to dump excess debris there, the chances of being crushed by an avalanche increases by the day. It lives within the core of the mountain, through a big tunnel, killing anyone that trespasses.
ABILITY: No Remorse
X-Terminator's ability lets the player ignore every defensive maneuver, from grabs to parries, but they open up the same flaw for themselves as rage pents up inside of them. All in-battle effects are ignored.
GPR: Enemies hit out of grabs and parries will take 12% more damage than normal.
SPR: Enemies slapped out of grabs/parries will take 7% more damage than normal.
BPR: Enemies slapped out of grabs/parries will take 4% more damage than normal.
Name Zinos Zin
Mass 5'07" at 148 lbs
Birthday January 11th, age 18
Home Zinos' House, Sector 1
Occupation Zin follower
Weapon Weaver Replica
Zinos Zin is honestly just one of the sweetest people you'll ever meet- he's a young, enthusiastic and optimistic individual that is deeply interested in his idol Silver Zin, and he will do anything within his limited power to finally meet and greet him at last. Though he lacks any powers and is nowhere as durable as his inspiration, he still wants to become like him someday and take on his duties following his death. He's so interested in his idol, he even changed his full name to be after his inspiration! He's not really a creepy person or anything, at least he doesn't try to come off that way, he's just so enthused by what Silver presents in his mind. He's written poems and books about Silver and keeps them stowed away in his room, rewriting what he's written just days ago and always making sure everything is 100% on point.
Zinos Zin works for Spade Amour and Honey Erapha, sharing all of what he's discovered about the demigod to them. He likes to trail where Silver's been before and investigate the scenes as well as ask passerby if they know anything about Silver. Though he works for a good cause, Silver is annoyed by him, and tells him to get lost for the most part. However, sometimes he'll spend time with Zinos and explain what's going on with him, as he'll occasionally have something important for him to record. Zinos describes these moments as "orgasmic".
Likes: Silver Zin, following around his idol, heavy metal, moshing, much of what Silver likes
Dislikes: Realizing he's not really as strong or capable as Silver, knowing he's a virgin, claustrophobic spaces, densely populated areas, interviewing people who don't like Silver, people yelling at him, people calling him a creep, Silver's own terrifying power, Silver rejecting to train him, a lot of the same things Silver dislikes
If the player is attacked while parrying, they'll retaliate against the enemy with the attack they just attempted to use on them. Mimicry also mimics projectiles, but it cannot mimic Zonal Fever attacks or the like.
GPR: Rebounded attacks or projectiles have 30% more strength than usual.
SPR: Rebounded moves have 20% more strength than usual.
BPR: Rebounded moves have 10% more strength than usual.