Fantendo - Game Ideas & More
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==Soundtrack==
 
==Soundtrack==
 
*''Intro'' [[File:Boy in Blue Intro.ogg]]
 
*''Intro'' [[File:Boy in Blue Intro.ogg]]
*''Menu'' [[File:Boy in Blue Menu.ogg]
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*''Menu'' [[File:Boy in Blue Menu.ogg]]
 
*''Entering Cromar'' [[File:Entering Cromar.ogg]]
 
*''Entering Cromar'' [[File:Entering Cromar.ogg]]
   

Revision as of 15:56, 21 December 2015

A quick disclaimer: I will try to work on this whenever I can. It will probably be done bit by bit and may take a long time to finish. But I promise I'll finish this. Thank you for your patience!

Boy in Blue Logo

Boy in Blue is an action-adventure game coming to the Wii U. It tells the story of a group of friends discovering the secrets of Cromar, a land sealed away a long time ago due to its dangerousness to the rest of the world. The game is the first in the series. The project originally started in January of 2013, and got rebooted in December of 2015.

Plot

The story focuses on five friends getting dragged into The Great War of Cromar, while discovering the secrets this mysterious land is hiding.

The story begins with the unexpected death of Arlen Dolor, a smart young man and a good friend of the five main characters. When going through his belongings, the group discovers a small stone alongside sheets with calculations on them. They indicate that the stone must be taken to a particular place on Earth. The group eventually tracks down this location and decides to go there, to fulfill what may have been their friend's last wish. The intro credits follow, where paintings of their journey are shown. 

to be continued...

The story will be told by cutscenes between areas. Characters will also interact with each other during gameplay, in a similar way to Kid Icarus: Uprising. The story is not fully finished yet, and it will be written in full detail as soon as possible.

Gameplay

The gameplay is mainly focused on combat, while also including exploring aspects and many puzzles. The player controls various characters during the story, with each having a unique set of moves, weapons and abilities, and therefore different play styles.

The goal is to combat hoards of enemies in order to conquer an area. The world of Cromar is divided into 21 regions, each acting like a seperate level or episode. Each region has various missions that are not always solely focused on combat. For example, missions may also be about finding an important item or location necessary to continue the story.  

Missions are usually activated by entering a certain location and/or encountering a character. In between these missions, the player is free to travel through Cromar. A large amount of exploration and knowledge of areas is often required to activate missions.  

Characters

Items

Weapons

Others

  • Igni: A small species resembling fireflies. They set the character's arm and hand completely ablaze, allowing them to use this to their advantage in battle.

Locations

The story takes place in Cromar, a land sealed away a long time ago. Seperated from earth, it developed its own species and environmental system. During the story, the land is in war, slowly destroying itself.

A map of Cromar will be shown here, along with detailed descriptions and pictures of specific locations.

Gallery

Character Artwork

Concept Artwork

Soundtrack


There's much more to come! Thanks for your patience!