|First appearance||Galaga (1981)|
Boss Galaga is a common enemy from Galaga. One of the game's most-iconic elements, the Boss Galaga appears alongside swarms of other enemies, though has more health than the common fodder, taking two hits to defeat. In Galaga, it was the most powerful of the enemy fighters. In addition to shooting lasers, it possesses a tractor beam that can catch the player's starfighter. If it succeeds, it will capture the ship, and the player will lose a life. At that point, If the player still has another ship, it is possible to recover the lost ship by shooting down Galaga with another starfighter. Doing so will free the original ship, allowing the two to combine. The new dual starfighter can fire two lasers at once, and can take two hits instead of one.
Super Smash Bros. for Nintendo 3DS / Wii U
Boss Galaga appears as an item in both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, where it behaves very similarly to its previous incarnations. When thrown, Galaga will fly to the top of the screen, hover momentarily, then dive at an enemy fighter and activate its tractor beam; this attack cannot be blocked and must be avoided. If it manages to catch a fighter, it will attempt to carry them off-screen. Unless the fighter mashes out of its grip, or a teammate destroys the ship it drag them past the upper blastline for an instant KO.
Boss Galaga can be weakened while it is active- as it takes damage, it turns purple, and eventually breaks. The item can even be destroyed in its dormant state before it is thrown. Boss Galaga is similar to the Beetle item appearing in the same game. Both items grab opponents and carry them off-screen. While Galaga homes in on its target, and moves in an erratic pattern once it does, the Beetle moves in a straight line and carries fighters straight up.
The Boss Galaga acts like it did in the Mario Kart GP series, in that it abducts a kart with it's beam and have them hover in the air before dropping them, putting them at a complete stop and wasting their time. Speedy opponents can avoid the beam if they have an above average speed (>2.5).