Fantendo - Game Ideas & More
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Fantendo - Game Ideas & More

ChallengerApproching 117 ASB.png

Arcade Smash Bros.
NewLogo w rainbow2 ASB.png
The logo of Aracde Smash Bros. still in developement.
Developer(s) Nintendo

Sora Ltd.

GreenStar Studios

Bandai Namco

Capcom

SEGA

Square Enix

Publisher(s) Fantendo
Designer(s) Masahiro Sakurai
Platform(s) Arcade systems
Genre(s) Fighting

Platforming

Multiplayer

Series Super Smash Bros. (series)
Predecessor Super Smash Bros. Ultimate
Release Date(s) Ca. 2021
Mode(s) Single Player

Multiplayer

Age Rating(s) ESRB2013E10.png12Rating.pngCERO A.png
Media Included Arcade hardware
Available Input Nintendo GameCube Controller

Arcade Smash Bros. (アーケード大乱闘スマッシュブラザーズ, Arcade Great Fray Smash Brothers), shortened to "ASB", "Smash Bros. Arcade", "Arcade" or "Arcade Bros". is a crossover fighting game for arcade systems. It was first announced on April 1, 2020 and revealed all of the veterans in the series (until Ultimate's Fighters Pass Vol. 1 and 2, including Ultra too) in an unexpected trailer announced by Nintendo. It is the seventh installement in the Super Smash Bros. series (eighth if the Smash 4 version of the Nintendo 3DS or Wii U is counted as seperate games, including the fanon Ultra) and being the first to be released in arcade systems instead of traditional home consoles in history of Super Smash Bros..

It will continue to be developed after the development of Fighters Pass Vol. 2 downloadable content is completed in Ultimate. However, there's a list of music announced and uploaded by the developers that will be confirmed in this game. A lot of information has been released until now.

After the release, developers have confirmed that they will release a competitive remaster that can be played on official tournaments and e-sport locals.

Gameplay

Arcade Smash Bros. plays similar like Ultimate with slightly balancing changes and updated signficant aesthetical changes. Not only affects its gameplay but also its accessibility, which is very limited compared to the previous titles. Its engine is the same as Ultimate extended with extra hardware and graphical hardwares to improve its gameplay. The game is played only with a GameCube Controller fixed near the arcade machine. As an extra, you can also play with traditional controls inspired from fighting arcade games (For players that play the characters that require advanced inputs like Ryu, Ken, Terry and Kazuya, it is more effective to play in this game since you can play with the traditional controls setup as an option).

Arcade machine

The arcade machine is build in a way that follows stricly the measures of the global pandamic that we have now and protects players to keep distance of other players.

Credits and cards

A Smash Card profile made with Bowser in it. It can also be implemented as a amiibo Card. Each card has his own ID and unique code.

The player should start up their game with tokens received from the local arcades first. You start making your own player profile with your username or tag and a selfie, including with some accesories (similar to Mario Kart Arcade GP series; those photos will be portrayed on your matches above your Fighter). After that, you choose a Fighter's portrait art. You have at least one minute to configure your profile. Until it's finished, you will be redirected to the main menu.

If you have your Smash Card active inside the arcade machine and are playing for the first time, you will get a special pack of free Fighters and Spirits. The Fighters are choosen by each of their series (Melee x1, Brawl x1, Smash 4 x1, Ultimate x1 and Ultra x1). The process of making a Smash Card is about min. one minute.

Of course, even if you have a maximum amount of credits, you have a permanent amount of rounds that you can play if you have a Smash Card active. The maximum amount of rounds for a player is two rounds. Once the two rounds are finished, the players must exit the arcade machines so that other people near the arcade line can play it too. If a player that already is finished and goes to play again, the Smash Card identifies this act and refuses to activate the player profile and start the game. The limited time to wait is thirty minutes until it activates. If a player has troubleshooting problems with his Smash Card, a local worker can simply repair by transfering safely in the computer. There are also rare cases if a local arcade worker gives a new Smash Card with the previous imported save files from he defected card, if the Smash Card becomes unable to repair or unusable (ex: corrupted).

Those system rules are only active if the a player has a Smash Card, not for players with local arcade tokens; those players can play every round but each playthrough they get, it resets their data and their save data is non-existent. The Smash Card has also an amiibo system implemented in the rear of the card. If you scan near your Nintendo Switch amiibo reader for Ultimate, it recognizes your card and pops up your chosen profile that you choose in the arcade machine.

Menus and modes

Once you start the game, your time limit is fifty seconds time to choose a mode. You only can play between multiplayer and solo.

Smash Mode

Smash Mode is a multiplayer mode which allows you to play with other players around the arcade machine, up to eight players. In multiplayer, once the timer runs out, you automatically go to Solo Mode if there aren't other active players available, even if a player is chosen out if other players chose Duel Mode.

Versus Mode

Versus Mode allows players to brawl against other players in one match. Every player selects a mode and when the timer runs out, a roulette wheel will appear with those selected modes. If the wheel lands on the selected mode, all the players are obligatory to play the selected mode. There's also a small side roulette if the items are on/off, if it's a 3-stock match, a score match, a stamina match or a coin match and if the stage can morph if the stage is selected as original without Ω stages and Battlefield stages.

  • Vs. Free-For-All: Up to eight players, players must brawl in a random selected stage.
  • Vs. Team Smash: It divides players between two teams (2v2 or 4v4) or four teams if there are eight players active. If there's an uneven number of players, they will be automatically dragged to a random team.
  • Vs. Duel Smash (1v1): Players play only on Ω stages or Battlefield stages without items if an another player chosed this mode too. If both players chose this mode, they will be excluded from the roulette.
  • Vs. Spirits Smash: Up to eight players. It's the same as Vs. Free-For-All but the Fighters have Spirits equipped. Before the battle, you can choose which Spirit that you want available. Each player has their own Spirit Board.
  • Vs. Roulette Smash: Up to eight players, reminiscent to Special Smash. It's the same as Vs. Free-For-All but each player will get up to four special accessories that helps in the match.
    • Mega: Fighter gets big transformed from a Super Mushroom.
    • Mini: Fighter gets small minimilized from a Mini Mushroom.
    • Flower: Fighter has a Lip Flower effect, draining their damage consistently.
    • Bunny: Fighter has a Bunny Hood, allowing them to jump abnormally high.
    • Metal: Fighter transforms into metal, similar to Metal Cap from Super Mario 64.
    • Clear: Fighter becomes invisible, nearly visible if it performs a move, similar to the Clocking Device from Melee.
    • Tail: Fighter gains a raccoon tail and raccoon ears, allowing to float across the stage (and jump cancel) and attack opponents with his tail replacing the jab attack. It allows the fighter reflect projectiles if the ButtonIcon-GCN-A.svgbutton is triggered.
    • Rocket Belt: Fighter gains a rocket belt to hover around the stage permanently.
    • Screw: Fighter has the ability to Screw Attack, inspired from the Metroid games.
    • Back Shield: Fighter gains a back shield that protects it and reflects projectiles.
    • Curry: Fighter has the ability to spit fire, inspired from Kirby's Dreamland.
    • Reflect: Fighter gains a Franklin Badge, allowing them to relect projectiles from all angles permanently.
    • Light: Fighter is lighter than normal, meaning that it can be knocked out easily by opponents. But its mobility is smoother and faster.
    • Heavy: Fighter is heavier than normal, meaning that it is difficult to be knocked out by opponents. But it's mobility is worse and has higher gravity.
Smash Run

Smash Run retruns off of its glory from Smash 3DS and didn't change its concept but its gameplay changed. Before starting the match, players must choose their Spirits to equip to their Fighter. Smash Run's titanic stage is also reconstructed being a little different then the previous version. There are also new obsacles, mini games and enemies too which are also updated aetheticaly. As for the final part of the game where players must compete against theirselves, it will always end up in a Free-For-All, based on their stats. How much their stats are, the size of the stage matters.

Squad Strike

Squad Strike returns from Ultimate but instead of playing in a 1v1, you can now play up to eight players. It didn't change anything. After choosing this mode, you will be redirected to Versus Mode to choose the rules. The stock limit is up to three only, no more, no less.

Sandbag Soccer

Snadbag Soccer is a brand-new mode that allows up to 2-8 players to play against each other divided in two teams. The objective is that each team needs to bring the Sandbag to one of the opposing team goals. Players can also be launched and attacked by each other too, and most of the items can land on the arena. The one team that reached up to ten goals, wins the game. The time limit of the whole match is only 8 minutes and Final Smashes are disabled.

Solo Mode

Arcade Mode

Arcade Mode resembles a lot like a Classic Mode mix between Melee a lot and a bit of Brawl. Unlike Ultimate, each match that you're up against is random. There are a total of seven matches and three bonus games. The bonuses are randomly chosen; it chooses minigames like Break The Targets!, Board The Platforms!, Home-Run Contest!, Target Blast!, 3-Minute Smash! or Crystal Smash!.

Stage 1 Stage 2 Bonus Stage 3 Stage 4 Bonus Stage 5 Stage 6 Bonus Stage 7 Boss Estimated rewards
Easy (1.0-2.9) 1v1 or 2v2 Giant (w/ 2 allies) or 2v2 Break The Targets! or Board The Platforms! Multi-Man 2v1 (Opponent has Spirits equipped) Home-Run Contest!, Target Blast! or Crystal Smash! 1v1 Free-for All 3-Minute Smash! or Race to the Finish! Metal (w/ ally) Master Hand

StarterIcon ASB.pngx50, CommonIcon ASB.pngx50, RareIcon ASB.pngx5, Spirits (x1), Supports (x1)

Normal (3.0-4.9) Metal StarterIcon ASB.pngx100, CommonIcon ASB.pngx100, RareIcon ASB.pngx50, Spirits (x1), Supports (x2)
Hard (5.0-6.9) 1v1 Giant (w/ ally) 1v1 or 2v2 1v1 (Opponent has Spirits equipped) Multi-Man Master Hand & Crazy Hand, ??? StarterIcon ASB.pngx150, CommonIcon ASB.pngx150, RareIcon ASB.pngx80, VeryRareIcon ASB.pngx5, Spirits (x3), Supports (x2)
Very Hard (7.0-8.9) Free-for-All or Metal The Metal Bros. (Mario & Luigi) StarterIcon ASB.pngx200x CommonIcon ASB.pngx200, RareIcon ASB.pngx100, VeryRareIcon ASB.pngx20, SuperRareToken ASB.pngx1, Spirits (x3), Supports (x5)
Intense (9.0-9.9>) 8-Player Smash or Metal StarterIcon ASB.pngx300, CommonIcon ASB.pngx250, RareIcon ASB.pngx150, VeryRareIcon ASB.pngx80, SuperRareToken ASB.pngx5, Spirits (x5), Supports (x5)
Campaign Mode
Main article: Arcade Smash Bros./Campaign Mode

Campaign Mode is a spiritual sequel of Adventure Mode in Melee, but has elements from Ultimate and Brawl which each character has their own theme and maps.

Spiritboard Rally

Spiritboard Rally is a survival mode that allows players to choose ten Spirits to fight with in ten matches. Before the rally starts, one character must choose one Primary and three Support Spirits to equip himself. If you win one match, you will enter the Spirit World to fire the opponent you've beaten to obtain the posessed Spirit. No matter if you win or lose, you will go to the next match that you will choose. Once that the ten matches are finished, you will get the final results and more Spirits, Shards and Bonuses.

Gold Rush

TBA

All-Star Survival

TBA

Boss Rush

TBA

Controls

In this arcade machine, you only control the GameCube Controller. It has the same default settings like in every Super Smash Bros. game.

Button + Button Combinations Function in the menu Function in-game
GameCube Circle Pad.png Hovering to a certain mode, a fighter or a stage. Moves your character to walk if you tilt slightly left or right, or dash if the pad is fully tilted. You can also control your character midair to move left or right.


If Tap-Jump is on, you can jump if tilt your pad fully upwards, or, you can short hop if you tilt it slightly upwards with a quick manoeuvre.


If you hold down while on the ground, your character can crouch. While crouching, if you diagonally tilt the circle pad to left/right, you can crawl, depending on the character your are using. In mid air, your character is able to fast fall, allowing them fall faster than normal.


Combining the ButtonIcon-GCN-A.svg button together, you can perform a variety attacks.


Unlike each traditional character, Ryu, Ken and Terry have their own special properties that obligates them to face the opponent at any direction on ground.

GCN Dpad.png Hovering to a certain mode. In the stage select screen, you click them to select the music. Makes your character taunt. It has three taunts: a side taunt (which is left or right), a down taunt and an up taunt. Each of them have different animations depending of each direction the GCN Dpad.png is pressed.
ButtonIcon-GCN-A.svg Selecting a desired mode, a fighter or a stage. This button is called an action button. By tapping this button solely by tapping, you perform a number of jabs up to three to finish the jab. You can also repeatly tap the ButtonIcon-GCN-A.svg button (or hold it) to perform a rapid jab that only works with certain characters like Fox or Kirby. If you hold the ButtonIcon-GCN-A.svgbutton only on the first jab without any contact to an opponent, your character performs multiple jab 1 attacks. While dashing, if you tap the action button, your character performs a dash attack. With this button, you can also pick an item and control it.


If you tap the button while holding the GameCube Circle Pad.png circle pad in a desired direction, you perform a tilt attack. This also applies midair, with an exception of performing a back air if your character faces the opposite direction while tilting the stick on the opposite direction. If you tap the ButtonIcon-GCN-A.svgbutton and the GameCube Circle Pad.png circle pad at the same time, your character performs a smash attack, which these are performable in three ways: a forward smash if you tilt the GameCube Circle Pad.png circle pad left/right, an up smash if you tilt it upwards, and down smash if you tilt it downards. Alternatively, you can also move the Smash Stick, known as the GameCube C Stick.png C-Stick, to perform a standalone smash attack.


The only exception to attack inputs are, once again, Ryu, Ken and Terry, allowing them to perform special inputs as in their respective traditional fighting games.

ButtonIcon-GCN-B.png Return to the previous menu. In the character select screen or in the stage select screen, you must hold the ButtonIcon-GCN-B.pngbutton to return to the previous menu. This is the Special button which allows your character to perform a special attack. Depending of the character your using, each special attack has its unique properties. An example is if you hold up on the GameCube Circle Pad.png circle pad while pressing/holding (depends on the character) the ButtonIcon-GCN-B.pngbutton, the character performs an extra midair jump. Its utility is for combo finishers or mostly to recover on stage safely depending the situation. An exception of utilizing the special button is Terry, performing his unique back special attack, Crack Shoot, if facing the opposite direction.
GameCube C Stick.png Has the same properties as the GameCube Circle Pad.png circle pad. The Smash Stick, mentioned previously, is a pad that allows characters to perform smash attacks. It's a much easier way to perform smash attack instead of pressing the GameCube Circle Pad.png circle pad and the ButtonIcon-GCN-A.svgbutton at the same time. Again like the GameCube Circle Pad.png circle pad, it can be tilted left/right, upwards or downwards.
Gamecube Button X.png Gamecube Button Y.png Depends on the situation. In the character select screen, you click them to select a costume. In the stage select screen, if you hover on a stage icon and press those buttons, it changes the stage layout to an Ω-stage (Gamecube Button X.png) or Battlefield-stage (Gamecube Button Y.png). These buttons allows the character to jump if Tap Jump is off. If tapped, the character short hops.
Gamecube Button L.pngGamecube Button R.png It functions like the Gamecube Button X.png & Gamecube Button Y.png buttons in the character select screen and stage select screen. With those shoulder button, you can protect your character by creating a shield around it, leaving it invunerable to attacks.


If you hold the shoulder button while taping the circle pad, your character will roll dodge in a desired direction (which is left or right). If you tilt the pad downwards, he will perform a normal dodge, great to escape grab attempts. If you hold it upwards, the character leaves the ground, dodging midair, performing an air dodge. You can also air dodge sideways if you tilt the control stick diagonally upwards depending on the direction you hold.


In midair, if you tilt the circle pad downards before landing on the ground, you perform a wavelanding depending on which direction you will hold diagonally, creating a small wavedash.


If you hold shield and then press the action button, you perform a grab, known as an out-of-shield grab.

ButtonIcon-GCN-Z.png In the character select screen, it changes the costume manually. This button allows the character to grab. If you push the ButtonIcon-GCN-Z.png button while tilting the GameCube Circle Pad.png circle pad or the GameCube C Stick.png C-Stick on the desired direction, you perform an out-of-shield grab. When a character caught his opponent, if you press the ButtonIcon-GCN-Z.png button (ButtonIcon-GCN-A.svg alternatively), you can pummel the opponent. If you tilt the circle pad after you grab an opponent, you throw it depending on which direction you tilt it. It has four different kinds of throws: forward throw, back throw, up throw and down throw.
GameCube Start.png It functions as the ButtonIcon-GCN-A.svg button. In the character select screen, when the 'Ready To Fight' bar appears, you click the Start button instead of hovering and selecting it. It will pause the match. You have 15 seconds of break time since this is an arcade game. After 15 sectonds, the match will resume. Each player has only one pause opportunity for the whole match. You can press back the pause button ton resume the match again.


One minute of inactivity and the player will be disqualified, leaving the match.

Gameplay

  • The buffer input is slightly better adjusted resembling to Brawl's buffer mechanic, since it was the best out of the series.
  • Shield mechanics are adjusted to both terms between perfect shielding and parrying. You can perfect shield if you shield at the same time of the impact of the attack. You can also parrying the attack if you leave the shield on the same impact. You cannot perfect shield and parrying inbetween.
  • You can no longer tech Final Smashes becoming untechable, except for ones that are executed with the Smash Meter.
  • Since there's a whole lot of changes in footstool mechanics, here's now a new footstool jump technique called Footstool Leap (or in short Leap Jump). It is very similar to Greninja's or Simon's down air. This is where the player who performs a footstool needs to press ButtonIcon-GCN-A.svg on the right time, while also knocking opponents diagonally upwards to further follow up combos. It allows them to further jump higher as a great to for recoveries. The knockback on the inital usage is always weight-dependent.
    • During the Leap Jump, the game leaves a small window of an opportunity to perform this move easily.
    • As in Ultimate, footstools can still be teched and is harder to perform.
    • During the Leap Jump, characters have unique animations.
  • Special Zoom's have now a special background to each character, reminiscent to their games, improving it aestheticaly.
    • Donkey Kong has Jungle Japes with bright sunset scenery as a background when using fully charged Giant Punch.
    • Captain Falcon has a bright burning phoenix as a background refering to his iconic Falcon Punch.
    • Jigglypuff, if she uses Rest, has a green background with sleeping bubbles and the letter Z scattered on screen looking a lot like the textures of the modern Pokémon games.
    • Chrom, using fully charged Flare Blade, has a blue background with horizontal bright flashes, reminiscent to Fire Emblem: Awakening's cover artwork.
    • Byleth, when using clean hit Amyr, has the Garegg Mach Monastery as a background with a red background hue and horizontal flashes.
    • TBA

Characters

These are the confirmed characters to come, obviously all the veterans. No newcomers are currently announced. Some characters from the previous series return as Echo Fighters whith different playstyles different from the original, like Link from Twilight Princess that plays very similar to Smash 4.

All characters that debuted in Smash 64, including the unlockables are the starter characters. All that proceeds of Melee until Ultimate (and Ultra) are unlockable. Newcomers can be unlocked like in its traditional way with a duel match. Putting the newcomers aside, the unlocking method of this game is very different compared to the previous titles. Since it's an arcade game, to unlock the veterans, you need to complete the modes above to gain awards. Those awards include Fighter Shards which the player must collect during their gameplay to unlock them as playable fighters. However, it is not simple as that; each Fighter Token has his own rarity.

Here are the rarity symbols and their meaning:

StarterIcon ASB.png Starter Shard Those shards are already ready to use if you start the game for the first time to unlock all the startable characters. However, you can unlock extra costumes (known as EX Costumes, so in this case, Starter EX Costumes, if you gain these shards by completing some modes. The EX Costumes are 50 shards worth.
CommonIcon ASB.png Common Shard Common shards are easy winnable awards to unlock Common Fighters. The amount to unlock Common Fighters are 50 shards worth. If you already have those fighters, you can also unlock Common EX Costumes too.
RareIcon ASB.png Rare Shard These are also easy to collect but the amount of shards that you gain are not the sames as the Common ones, so it takes time to gain those. The amount to unlock Rare Fighters are 100 shards worth. If you already have those fighters, you can also unlock Rare EX Costumes too.
VeryRareIcon ASB.png Epic Shard Those shards are difficult to have. It requires to beat certain modes without losing a game after losing all the Fighters' lives if you want to win big with these shards. If you continue, you gain lesser and lesser until you win.The amount to unlock Epic Fighters are 150 shards worth. If you already have those fighters, you can also unlock Epic EX Costumes too.
SuperRareToken ASB.png Legendary Shard Those shards are extremely difficult to gain since these are the rarest ones out of the bunch. It requires to beat certain modes without continuing on a Game Over on higher intensity. Only if you choose Intense Mode, you only gain 5 shard if you win but also only one in Very Hard. The amount to unlock Legendary Fighters are 200 shards worth. If you already have those fighters, you can also unlock Legendary EX Costumes too with those shards.

Main changes

Not only there're aesthetical changes, but also there's enough information to get into the technical data for the majority of the veterans that get a major moveset overhaul.

  • The visuals and aesthetic are more vibrant and smoother instead of being "clay-like" looking.
  • As refered above, the majority of the characters have more than eight alternate costumes, now being known as EX Costumes that you need to unlock with their corresponding Fighter Shards.
  • Echo Fighters will have some differences in their moveset, similar to Ken.
  • It is confrmed that Mario will use Cappy as his side special, replacing his Cape. You can see Mario's moveset in his own page for more information.
  • Link from Twilight Princess plays similar to Smash 4 and also shares a majority of the moves and mechanics from Link from Breath of The Wild. Still, Link recycles his Brawl and Smash 4 voiceclips back.
  • Samus' design is inspired from Metroid Samus Returns and Metroid Dread. (Her appearance may change if Metroid Prime 4 is announced)
  • Luigi uses now his Poltergust G-00 continuously, altering his moveset.
  • Shulk received significant aesthetic changes to his appearence, being inspired of an mix between Xenoblade Chronicles and Xenoblade Chronicles: Defenitive Edition. They also receive new costumes from their recent game from Xenoblade Chronicles: Future Connected.
  • Like it's representative in Fire Emblem Warriors and Heroes, the female version of Corrin now is the main representative character in this game instead of the male version.
  • Ridley appears as a playable character and a boss hazard in Pyrosphere only if the playable version is absent.

Changes from Ultra

  • Like in every character in Ultimate, all the characters have an overhaul in aesthetic and facial expressions being more expressive.
  • Chibi-Robo's game mechanic is different compared to the previous installement. It uses a stamina-like mechanic that uses as a battery, reminiscent to his games.
  • Impa's representative design is now inspired of young Impa from Hyrule Warriors: Age of Calamity instead of the old Hyrule Warriors one. She will also have a major overhaul for her moveset inspired from this game. As example of a major overhaul, her speed has significantly improved to be more nimble and agile than in Ultra, where she was normaly slow but powerful. However, in this game, her damage output has drastically weakened.
    • There will be also major changes graphical and sound effects reminiscent to her respective game.
  • Paper Mario still remains the same with the Paper Mario: Sticker Star appearance, but his hammer changes to the model of Paper Mario: Color Splash and Paper Mario: The Origami King.
  • Krystal's appearance is now similar to Ultimate, inspired from Star Fox Adventures. She will also receive her latex-like costumes too from Star Fox Assault and Command.
  • Bomberman's main appearanace is now inspired from the mainline Bomberman series, instead of the Bomberman Generation design.
  • Baby Mario & Luigi no longer represent the Yoshi series. Instead, they represent the Super Mario franshise.
  • Excitebike Rider has changed appearance. He's more bulked and buffed resembling to be more humanoid instead of being cartoony.
  • Rhythm Heaven series symbol has changed.
  • Marshal's animations alters appearance from the Rhythm Heaven games, similar to Mr. Game & Watch.
    • Marshal has now a dark thick outline around him to resemblance his games from Rhythm Heaven, while being fully three dimensional.
  • Fiora, Reyn and Melia received significant aesthetic changes to their appearence, being inspired of an mix between Xenoblade Chronicles and Xenoblade Chronicles: Defenitive Edition. They also receive new costumes from their recent game from Xenoblade Chronicles: Future Connected.
  • Bubble Bobble series symbol has changed.
    • Bub changed from appearance reminiscent to the newest game: Bubble Bobble 4 Friends.
  • Rayman series symbol has changed.
  • Black Mage's appearance is now inspired from the modern aged Final Fantasy games, having clothes inspired of Vivi Ornitier, a character from FFIX.
  • Dr. Luigi now doesn't wear his green cap, comparing to Ultra, similar to Dr. Mario.
    • Also while Luigi has a new moveset, Dr. Luigi retains his older special moves.
  • Galacta Knight's main appearance is now inspired from the Aero Hero in Light form Super Kirby Clash.
    • It also has an alternate outfit of Aero Hero in Dark form from the same game.
  • Dillon's appearance is now inspired of Dillon's Dead-Heat Breakers. He will also get his old model from Dillon's Rolling Western, similar to Ultra.
  • Sora's model is now inspired of Kingdom Hearts III. He will also have his old outfits back from Kingdom Hearts and Kingdom Hearts II.

Confirmed Roster

There are a total of 124 characters confirmed to be playable in this game, also from Ultra Smash Bros. IV included. After the Kazuya presentation, a newcomer as been announced and it will be revealed after the last downloadable character in Ultimate.

  • The Mii's are unlockable, but they are not affected by the unlockable system. Players must play one of the modes as the way to unlock them. The customization menu will also be unlocked alongside with the Mii's.
  • Medusa is a Ultra character and is the only Echo Fighter that is a veteran, but falls under the terms of an Echo Fighter of Palutena. So, it is not wrong to place on the list near her counterpart.

Veterans (124)

Table of contents
Rank shards StarterIcon ASB.png Starter Characters CommonIcon ASB.png Common Characters RareIcon ASB.png Rare Characters VeryRareIcon ASB.png Epic Characters SuperRareToken ASB.png Legendary Characters
Amount of characters 12 (+ 3 Miis) 13 21 45 27
Starters
Mario Donkey Kong Link (BoTW) Samus Yoshi Kirby
StarterIcon ASB.png Mario StarterIcon ASB.png Donkey Kong StarterIcon ASB.png Link (BotW) StarterIcon ASB.png Samus StarterIcon ASB.png Yoshi StarterIcon ASB.png Kirby
Fox Pikachu Luigi Ness Captain Falcon Jigglypuff
StarterIcon ASB.png Fox StarterIcon ASB.png Pikachu StarterIcon ASB.png Luigi StarterIcon ASB.png Ness StarterIcon ASB.png Captain Falcon StarterIcon ASB.png Jigglypuff
Unlockables
Link (TP) Dark Samus Peach Daisy Bowser Ice Climbers
Link (TP) (ε) Dark Samus (ε) Peach Daisy (ε) Bowser Ice Climbers
CommonIcon ASB.png Common CommonIcon ASB.png Common RareIcon ASB.png Rare RareIcon ASB.png Rare VeryRareIcon ASB.png Epic CommonIcon ASB.png Common
Sheik Zelda Dr. Mario Pichu Falco Marth
Sheik Zelda Dr. Mario Pichu Falco Marth
VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary RareIcon ASB.png Rare CommonIcon ASB.png Common RareIcon ASB.pngRare VeryRareIcon ASB.png Epic
Lucina Young Link Ganondorf Mewtwo Roy Chrom
Lucina (ε) Young Link Ganondorf Mewtwo Roy Chrom (ε)
RareIcon ASB.png Rare RareIcon ASB.png Rare VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic RareIcon ASB.png Rare
Mr. Game & Watch Meta Knight Pit Dark Pit Zero Suit Samus Wario
Mr. Game & Watch Meta Knight Pit Dark Pit (ε) Zero Suit Samus Wario
RareIcon ASB.png Rare VeryRareIcon ASB.png Epic CommonIcon ASB.png Common RareIcon ASB.png Rare VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic
Snake Ike Pokémon Trainer Diddy Kong Lucas Sonic
Snake Ike Pokémon Trainer Diddy Kong Lucas Sonic
SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic RareIcon ASB.png Rare VeryRareIcon ASB.png Epic
King Dedede Olimar Lucario R.O.B. Toon Link Wolf
King Dedede Olimar Lucario R.O.B. Toon Link Wolf
RareIcon ASB.png Rare CommonIcon ASB.png Common SuperRareToken ASB.png Legendary RareIcon ASB.png Rare VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic
Villager Mega Man Wii Fit Trainer Rosalina & Luma Little Mac Greninja
Villager Mega Man Wii Fit Trainer Rosalina & Luma Little Mac Greninja
CommonIcon ASB.png Common SuperRareToken ASB.png Legendary RareIcon ASB.png Rare SuperRareToken ASB.png Legendary CommonIcon ASB.png Common VeryRareIcon ASB.png Epic
Palutena Medusa Pac-Man Robin Shulk Bowser Jr.
Palutena Medusa (ε)* Pac-Man Robin Shulk Bowser Jr.
SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic CommonIcon ASB.png Common
Duck Hunt Ryu Ken Cloud Corrin Bayonetta
Duck Hunt Ryu Ken (ε) Cloud Corrin Bayonetta
RareIcon ASB.png Rare VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary
Inkling Ridley Simon Richter King K. Rool Isabelle
Inkling Ridley Simon Richter (ε) King K. Rool Isabelle
RareIcon ASB.png Rare VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic RareIcon ASB.png Rare
Incineroar Piranha Plant Joker Hero Banjo & Kazooie Terry
Incineroar Piranha Plant Joker Hero Banjo & Kazooie Terry
VeryRareIcon ASB.png Epic CommonIcon ASB.png Common SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic
Byleth Min Min Steve Sephiroth PyraMythraIcon2 ASB.png KazuyaIcon2 ASB.png
Byleth Min Min Steve Sephiroth Pyra & Mythra Kazuya
SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary
Smash-Invitation.jpg MiiBrawlerIcon2 ASB.png MiiSwordfighterIcon2 ASB.png MiiGunnerIcon2 ASB.png
??? Mii Brawler Mii Swordfighter Mii Gunner
StarterIcon ASB.png Starter* StarterIcon ASB.png Starter* StarterIcon ASB.png Starter*
Ultra characters
Chibi-Robo Captain Toad Nabbit ImpaIcon2 ASB.png GhirahimIcon2 ASB.png Paper Mario
Chibi-Robo Captain Toad Nabbit Impa Ghirahim Paper Mario
CommonIcon ASB.png Common CommonIcon ASB.png Common RareIcon ASB.png Rare VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic
Dixie Kong Bandana Waddle Dee Sceptile Krystal FioraIcon2 ASB.png ReynIcon2 ASB.png
Dixie Kong Bandana Waddle Dee Sceptile Krystal Fiora Reyn
VeryRareIcon ASB.png Epic RareIcon ASB.png Rare VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic RareIcon ASB.png Rare
MeliaIcon2 ASB.png Sylux TBA TBA Classic Pit TBA
Melia Sylux King Hippo Excitebike Rider Classic Pit Marshal
SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic RareIcon ASB.png Rare SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary
Bomberman Bub Rayman TBA Waluigi Isaac
Bomberman Bub Rayman Genesect Waluigi Isaac
VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary RareIcon ASB.png Rare VeryRareIcon ASB.png Epic
Black Mage TBA Dr. Luigi Toon Zelda Galacta Knight Wonder Red
Black Mage Baby Mario Bros. Dr. Luigi Toon Zelda Galacta Knight Wonder Red
VeryRareIcon ASB.png Epic RareIcon ASB.png Rare RareIcon ASB.png Rare SuperRareToken ASB.png Legendary SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic
Dillon Sora Shantae Shovel Knight
Dillon Sora Shantae Shovel Knight
RareIcon ASB.png Rare SuperRareToken ASB.png Legendary VeryRareIcon ASB.png Epic SuperRareToken ASB.png Legendary

Newcomers (1/??)

ChallengerApproching 117 ASB.png

Assist Trophies

Assist Trophies return with some of already confirmed aesthetic changes.

  • The Nintendogs animals all appear in this game, including a new kitten from Nintendogs + Cats.
  • Starly now shares the same properties as Starfy.
  • Klaptraps can now come in purple color too.
  • Knuckles now can throw rocks, similar to Sonic Battle.
  • Vince and Nikki has now more objects to draw.
  • The Space Invaders are now 8-bit instead of being 3D models.

Note: Some of the returning Assist Trophies could be confirmed to be a fighter in the future.

Returning

Hammer Brohhh.png

SSB Mario Series.png

Lakituspinies.jpg

SSB Mario Series.png

Tinglerr.png

SSB The Legend of Zelda Series.png

Metroidlarvae.png

SSB Metroid Series.png

Knuckle Joe mama.png

SSB Kirby Series.png

Andross class.png

SSB Star Fox Series.png

Jeff SSBL.png

SSB EarthBound Series.png

Hammer Bros. Lakitu & Spinies Tingle Metroid Knuckle Joe Andross Jeff

3.4.Samurai Goroh Jumping.png

SSB F-Zero Series.png

Warriors Lyn OA.png

SSB Fire Emblem Series.png

Grey Fox.png

NewMetalGearSymbol.png

Shadow the Hedgehog (Speed Way).png

SSB Sonic Series.png

Mystery Mushroom Excitebike.png

SSB Excitebike SeriesB.png

Devillll.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

JillandDrozer.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Samurai Goroh Lyn Grey Fox Shadow Excitebikes Devil Jill

Raymkiiiposebyinfersaime-d5drtao.png

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Barbaraaaaah.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Helirin.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Infantry.jpeg

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

200px-Nintendogs SSBB Art.jpgNintendogs-bulldog.pngArt Chien Nintendogs Ultimate.pngCat nintendogs cats.png

SSB Nintendogs Series.png

Ray MK III Barbara Helirin Infantry & Tanks Nintendogs & Cat

Dr Wright.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Saki amama.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Katandanabaseball.png

SSB Wario Series.png

PSSB Starfy.pngStarlySSBB.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

640px-ChainChompMP8.png

SSB Mario Series.png

Skullkid-SSBUD.png

SSB The Legend of Zelda Series.png

Midnaimp.png

SSB The Legend of Zelda Series.png

Dr. Wright Saki Amamiya Kat & Ana Starfy / Starly Chain Chomp Skull Kid Midna

3.2.Mother Brain looking at you.png

SSB Metroid Series.png

Nightmare.png

SSB Kirby Series.png

Starmans.png

SSB EarthBound Series.png

Magnuses.png

SSB Kid Icarus Series.png

Phosphoraart.png

SSB Kid Icarus Series.png

Ashleyyy.pngSSB Wario Series.png

Elec Man SSBL.png

SSB Mega Man Series.png

Mother Brain Nightmare Starman Magnus Phosphora Ashley Elec Man

Ghosts kk.png

SSB Pac-Man Series-.png

Rikiy.png

SSB Xenoblade Series.png

Drkawashima.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Color TV Game 155.png

Special Stages Obliteration.png

PrinceOfSableSSB4.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Takamaru Assist Trophy (SSBU).png

SSB The Mysterious Murasame Castle Series.png

Sheriffff.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Ghosts Riki Dr. Kawashima Color-TV Game 15 Prince of Sablé Takamaru Sheriff

Thwomp23.png

SSB Mario Series.png

Flies and Hand.png

SSB Mario Series.png

Art Klap Trap Ultimate.png

SSB Donkey Kong Series.png

TheMoon.png

SSB The Legend of Zelda Series.png

ChefKawasaki SSBUltimate.png

SSB Kirby Series.png

Fepr-Blackknight.png

SSB Fire Emblem Series.png

Tiki-SSBUD.png

SSB Fire Emblem Series.png

Thwomp Flies & Hand Klaptrap Moon Chef Kawasaki Black Knight Tiki

KnucklesUnbounded.png

SSB Sonic Series.png

Burrowing snagret.png

SSB Pikmin Series.png

Kapp'n Assist Trophy (SSBU).png

SSB Animal Crossing Series.png

Wily Capsules.png

SSB Mega Man Series.png

MMZeroRender.png

SSB Mega Man Series.png

Guileeeh.png

SSB Street Fighter Series.png

Rodin SSBU.png

SSB Bayonetta Series.png

Knuckles Burrowing Snageret Kapp'n Wily Capsule Zero Guile Rodin

SquidSistersRender.png

SSB Splatoon Series.png

Alucard.png

SSB Castlevania Series.png

Vincessbu.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Sukapon SSBL.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Arcade Bunny Assist Trophy (SSBU).png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Nikkiii.png

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Yuri Kozukata SSBU.png

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Squid Sisters Alucard Vince Sukapon Arcade Bunny Nikki Yuri Kazukato

MHW-Rathalos Render 001.png

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Akira Yukiii.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Spike NSMBWii.png

SSB Mario Series.png

SpaceInvaders ASB.png

Special stages smash bros series icon by mrthatkidalex24 da4sbr3-pre.png

Rathalos Akira Spike Space Invaders

New

??? ??? ??? ??? ??? ??? ???

Poké Balls

There are 77 confirmed Pokémon that come out in Poké Balls, which are the returning ones. The new ones are yet to come. There also some changes to some moves on certain Pokémon. Mythical Pokémon such as Arceus and Darkrai have a low chance of appearing in Poké Balls, while the Legendaries appear in Master Balls. Also, the new written moves are underlined while the Mythical Pokémon are written with a (*) symbol:

  • Chikorita uses Magical Leaf instead of Razor Leaf from Melee and Brawl, which is the move Snivy uses currently.
  • Cyndaquil uses Flame Wheel instead of Flamethrower from Melee. It moves around the stage while spinning like a burning wheel following opponents. It can also jump on platforms.
  • While Togepi can use Metronome, Clefairy is also capable of using this move with different abilities such as: Heal Pulse, Cursed Body, Gust, Supersonic and Explosion. Togepi uses Sleep Powder, Leech Seed, Magnitude, Powder Snow and Night Shade.
    • Heal Pulse heals all the fighters around Clefairy by 30%.
    • Cursed Body forbid the opponents use special moves (or B-moves) for a while, except for the one that summoned it.
    • Gust is a move that pushes all the fighters to the side with a powerful wind. The direction can vary between left and right.
    • Supersonic makes the opponents in dizzy status when hit by it.
    • Explosion works like Electrode but it is executed immediately without warning, being one of the most powerful moves in the game, having serious high knockback.
  • Venusaur uses Seed Bomb instead of Earthquake from Melee, since it's Metagross' current move from Brawl. It launches three Seed Bombs upwards in the air and goes down until landing on stage exploding afterwards. The projectile itself deals only physical damage and the explosion makes the opponent dizzy and vulnerable on impact.
    • Both Chespin and Venusaur use the same move in a different manner.
  • Piplup uses Whrilpool instead of Surf from Brawl, since it's Oshawott's current move from Smash 4. Makes a whrilpool above it, trapping opponents spinning around. While being inside of Whirlpool, all the fighters can still perform moves while spinning around. The velocity depends on the character's weight (light goes faster and heavy goes slower).
  • Raikou uses Zap Cannon, instead of using Spark from Melee. Like Suicune, Raikou launches a electric thunderbeam forward, stunning opponents for a while.

While there are some changes in moves, some of them have aesthetical changes:

  • Scizor has a literal metal texture on his claws performing Metal Claw.
  • The Alolan Exeggutor while using Synthesis, particles appear on its leaves.
  • Mimikyu, before performing its signature Z-Move: Let's Snuggle Together!, a symbol of a Z-Crystal appears.
  • The Alolan Raichu, before performing its signature Z-Move: Stocked Sparksurfer, a symbol of a Z-Crystal appears.

Mew, Celebi and Jirachi use Fly all the same. While they don't do particularly nothing, they are rare Pokémon that have almost never the chance of appearing unlike other Mythical Pokémon. The only difference is that Moltres can also use Fly, but it sends the opponents significantly upwards when hit by the Pokémon.

Latios & Latias are the only ones that appear in a normal Pokéball, instead of a Master Ball for an unknown reason.

Goldeen still has a very low chance of appearing on a Master Ball.

Returning Pokéballs (77)

AbomasnowIcon ASB.png AbraIcon ASB.png ExeggutorIcon ASB.png AlolanRaichuIcon ASB.png ArceusIcon ASB.png BeerillIcon ASB.png
Abomasnow

Move: Ice Punch, Blizzard

Abra

Move: Teleport

Alolan Exeggutor

Move: Synthesis

Alolan Raichu

Move: Stocked Sparksurfer

Arceus*

Move: Gravity

Beedrill

Move: Twinneedle, Fell Stinger

Bellossomcon ASB.png BewearIcon ASB.png BlastoiseIcon ASB.png BonslyIcon ASB.png CelebiIcon ASB.png ChanseyIcon ASB.png
Bellossom

Move: Sweet Scent

Bewear

Move: Brutal Swing

Blastoise

Move: Hydro Pump

Bonsly

Move: Tackle

Celebi*

Move: Fly

Chansey

Move: Softboiled

ChespinIcon ASB.png ChikoritaIcon ASB.png ClefairyIcon ASB.png CyndaquillIcon ASB.png DarkraiIcon ASB.png DedenneIcon ASB.png
Chespin

Move: Seed Bomb

Chikorita

Move: Magical Leaf

Clefairy

Move: Metronome

Cyndaquil

Move: Flame Wheel

Darkrai*

Move: Dark Void

Dedenne

Move: Discharge

DeoxysIcon ASB.png DittoIcon ASB.png EeveeIcon ASB.png ElectrodeIcon ASB.png FennekinIcon ASB.png FletchlingIcon ASB.png
Deoxys*

Move: Hyper Beam

Ditto

Move: Transform

Eevee

Move: Tackle

Electrode

Move: Explosion

Fennekin

Move: Incinerate

Fletchling

Move: Peck

GardevoirIcon ASB.png GogoatIcon ASB.png GoldeenIcon ASB.png GulpinIcon ASB.png HitmonleeIcon ASB.png InkayIcon ASB.png
Gardevoir

Move: Gardevoir

Gogoat

Move: Take Down

Goldeen

Move: Splash

Gulpin

Move: Swallow

Hitmonlee

Move: Jump Kick

Inkay

Move: Topsy-Turvy

JirachiIcon ASB.png KeldeoIcon ASB.png KoffingIcon ASB.png LatiosLatiasIcon ASB.png ManaphyIcon ASB.png MarshadowIcon ASB.png
Jirachi*

Move: Fly

Keldeo*

Move: Secret Sword

Koffing

Move: Smog

Latios & Latias

Move: Steel Wing

Manaphy*

Move: Heart Swap

Marshadow

Move: Spectral Thief

MeloettaIcon ASB.png MeowthIcon ASB.png MetagrossIcon ASB.png MewIcon ASB.png MimikyuIcon ASB.png MunchlaxIcon ASB.png
Meloetta*

Move: Echoed Voice

Meowth

Move: Pay Day

Metagross

Move: Earthquake

Mew*

Move: Fly

Mimikyu

Move: Let's Snuggle Together!

Munchlax

Move: Pickup

OshawottIcon ASB.png PiplupIcon ASB.png PyukumukuIcon ASB.png ScizorIcon ASB.png SnivyIcon ASB.png SnorlaxIcon ASB.png
Oshawott

Move: Surf

Piplup

Move: Whirlpool

Pyukumuku

Move: Counter

Scizor

Move: Metal Claw

Snivy

Move: Razor Leaf

Snorlax

Move: Body Slam

SpewpaIcon ASB.png StaryuIcon ASB.png SwirlixIcon ASB.png TogedemaruIcon ASB.png TogepiIcon ASB.png TorchicIcon ASB.png
Spewpa

Move: Stun Spore

Staryu

Move: Swift

Swirlix

Move: Cotton Spore

Togedemaru

Move: Zing Zap

Togepi

Move: Metronome

Torchic

Move: Fire Spin

UnownIcon ASB.png VenusaurIcon ASB.png VictiniIcon ASB.png VulpixIcon ASB.png AlolanVulpixIcon ASB.png WeavileIcon ASB.png
Unown

Move: Take Down

Venusaur

Move: Seed Bomb

Victini*

Move: Victory Star

Vulpix

Move: Ember

Alolan Vulpix

Move: Frost Breath

Weavile

Move: False Swipe

WobuffetIcon ASB.png ZoroarkIcon ASB.png
Wobbuffet

Move: Counter

Zoroark

Move: Fury Swipes

Legendary Pokéballs
ArticunoIcon.png ZapdosIcon ASB.png MoltresIcon ASB.png SuicuneIcon ASB.png RaikouIcon ASB.png EnteiIcon.png
Articuno

Move: Icy Wind

Zapdos

Move: Thundershock

Moltres

Move: Fly

Suicune

Move: Aurora Beam

Raikou

Move: Zap Cannon

Entei

Move: Fire Spin

KyogreIcon ASB.png PalkiaIcon ASB.png GiratinaIcon.png LugiaIcon ASB.png TBA SolgaleoIcon ASB.png
Kyogre

Move: Hydro Pump

Palkia

Move: Spacial Rend

Giratina

Move: Dragon Breath

Lugia

Move: Aeroblast

Ho-Oh

Move: Sacred Fire

Solgaleo

Move: Stunsteel Strike

LunalaIcon ASB.png TapuKokoIcon ASB.png XerneasIcon ASB.png
Lunala

Move: Moongeist Beam

Tapu Koko

Move: Electroweb

Xerneas

Move: Geomancy

New Pokéballs

Bosses

TBA

Stages

It is also confirmed that all the stages from the previous series will return to Arcade Smash Bros.. The stage selection screen, is not available anymore due to having a random stage selection after all the players are ready to battle. However, it differs from layout depending on the mode that it's playing.

Stage Changes

  • All three variant forms of Battefield are inspired by one of the concept arts of Ultimate. Big Battlefield is now only choosable in 8-Player Smash and has the same layout and visuals as the normal one.
  • Final Destination remains the same from Ultimate but is a lot more vibrant (including the background scenery) and has neon light colors around the stage.
  • Fixed a bug or an exploit with travelling stages when players get instantly Star KO'ed when a travelling platform has stopped on a section during Sudden Deaths. Now they never stop travelling until the remaining opponent gets KO'ed[1].
Super Smash Bros. (64)
  • Planet Zebes and Sector Z have been added to this game, receiving the same aesthetical changes from Ultimate.
  • Meta Crystal is now brand-newly added to this game for the first time as a stage instead of a single-player stage. It also receives the same aesthetical changes from Ultimate. It is now part of the Super Mario franchise, being reminiscent to Super Mario 64's Hazy Maze Cave level.
Super Smash Bros. Melee
  • Mushroom Kingdom, Mute City and Poké Floats are now added to the game with overall aesthetic changes.
  • Mushroom Kingdom, now named as Lost Mushroom Kingdom, recieves the same treatment of Mushroom Kingdom 64, adding correct textures of the original Super Mario Bros, especially from Lost Levels.
  • Mushroom Kingdom II has fixed textures and more consistent colors[2].
  • Mute City's layout is inspired from a mix between F-Zero X, F-Zero GX and the vibrant look of Mario Kart 8 Deluxe.
  • Poké Floats, now named has Poké Floats GO, has now significant balancing changes and has a more vibrant look, reminiscent to the mobile game, Pokémon GO, where giant Pokémon balloons appear everywhere designed like in Pokémon GO. New Pokémon from newer generations appear too such as Hoppip, Trumbeak, Darmanitan and more.
Super Smash Bros. Brawl
  • Mushroomy Kingdom has now its 1-2 section restored from Brawl, having the same treatment from Ultimate and being less chaotic for balancing and gameplay purposes.
Super Smash Bros. for Wii U/3DS
  • Jungle Hijinxs returns with updated aesthetic changes. The mechanics from Smash 4 are also added to the stage including some balancing tweaks.
  • Pyrosphere returns with updated aesthetic changes and the stage size is slightly smaller. Ridley returns as a boss hazard with the same appearence of Metroid: Other M. However, when playable Ridley is on this stage, the boss hazard is absent for the whole match and only the stage minions appear.
  • Orbital Gate Assault returns with updated aesthetic changes and significant balancing changes.
  • Pac-Maze returns with few changes. The stage is now playable with the same mechanics of Balloon Fight and Mario Bros. Players can walk off to the blastzones to be warped to the other side of the stage. However, when the player is being launched, the blastzones are active and receives a KO.
Super Smash Bros. Ultimate
  • Mementos now has two new stage textures based on older Persona series as the first Persona game, being purple themed, and Persona 2, being a redish orange and yellow theme, when they play their songs from their representative series.
Ultra Smash Bros. IV
  • Chosen stages from Ultra return with updated aesthetic changes and overall significant balancing changes.
  • Underworld / Skyworld have now updated looks and fresh background instead of being a solid black background, inspired and derived from 3D Classics: Kid Icarus for the Nintendo 3DS.
  • Prison Island's cameo characters have now aethetical changes to reminisize their appearence from Xenoblade Chronicles: Definitive Edition. There are other cameos from Xenoblade Chronicles: Future Connected added too.
  • Waluigi Pinball shares inspired aesthetics as in the textures of Mario Kart Tour with an updated and vibrant look.
  • Bubble Bobble has now added new level sections to be playable.
  • TETRIS has now a overall futuristic layout instead of being retro.

Confirmed Stages

Returning (141)

Smash Bros Ultimate Beta Concept Art.jpg

Battlefield
Big Battlefield
Small Battlefield

SSB Super Smash Bros. Series.png

Final Destination Fortnite.jpg

Final Destination

SSB Super Smash Bros. Series.png

SSB Beyond Ultimate - Peach Castle .png

Peach's Castle

SSB Mario Series.png

KongoJungleSSBC.jpg

Kongo Jungle

SSB Donkey Kong Series.png

HyruleCastle SSBU.png

Hyrule Castle

SSB The Legend of Zelda Series.png

SSB Planet Zebes.png

Planet Zebes

SSB Metroid Series.png

SSBU-Yoshis Island.png

Yoshi's Island

SSB Yoshi Series.png

SSBUD-Dreamland.png

Dreamland

SSB Kirby Series.png

Sector Z Smash.jpg

Sector Z

SSB Star Fox Series.png

SaffronCity SSBU.jpg

Saffron City

SSB Pokémon Series.png

MushroomKingdom SSBU.png

Mushroom Kingdom

SSB Mario Series.png

MetaCrystal SSBU2.png

Meta Crystal

SSB Mario Series.png

Peach Castle Melee SSBU Stage.png

Princess Peach's Castle

SSB Mario Series.png

SSBUD-Rainbow Cruise.png

Rainbow Cruise

SSB Mario Series.png

Mushroom kingdom melee gameplay mockup by supersonicbros2012 de3i7ak-pre.jpg

Lost Mushroom Kingdom

SSB Mario Series.png

Kongo Jungle Melee.jpg

Kongo Jungle

SSB Donkey Kong Series.png

JungleJapes SSBU.png

Jungle Japes

SSB Donkey Kong Series.png

GreatBay SSBU.jpg

Great Bay

SSB The Legend of Zelda Series.png

SSBUD-Temple.png

Temple

SSB The Legend of Zelda Series.png

SSBUD-Brinstar.png

Brinstar

SSB Metroid Series.png

Yoshis Island Melee SSBU.jpg

Yoshi's Island

SSB Yoshi Series.png

SSBU-Yoshis Story.png

Yoshi's Story

SSB Yoshi Series.png

CXFountainofDreams.png

Fountain of Dreams

SSB Kirby Series.png

GreenGreens SSBU.png

Green Greens

SSB Kirby Series.png

SSBUD-Corneria.png

Corneria

SSB Star Fox Series.png

SSBUD-Venom.png

Venom

SSB Star Fox Series.png

PokemonStadium2103.png

Pokémon Stadium

SSB Pokémon Series.png

Mmutecityy.JPG

Mute City

SSB F-Zero Series.png

SSBUD-Onett.png

Onett

SSB EarthBound Series.png

MushroomKingdomII SSBU.png

Mushroom Kingdom II

SSB Mario Series.png

SSBUD-Brinstar Depths.png

Brinstar Depths

SSB Metroid Series.png

Poke Floats GO.png

Poké Floats GO

SSB Pokémon Series.png

BigBlue SSBU.png

Big Blue

SSB F-Zero Series.png

800px-SSBU-Fourside.jpg

Fourside

SSB EarthBound Series.png

DelfinoPlaza SSBU.png

Delfino Plaza

SSB Mario Series.png

Mushroomy Kingdom

SSB Mario Series.png

MarioCircuit SSBU.png

Mario Circuit

SSB Mario Series.png

SSBU-WarioWare Inc.png

WarioWare Inc.

SSB Wario Series.png

BridgeOfEldin SSBU.png

Bridge of Eldin

SSB The Legend of Zelda Series.png

SSBUD-Norfair.png

Norfair

SSB Metroid Series.png

FrigateOrpheon SSBU.png

Frigate Orpheon

SSB Metroid Series.png

Yoshis Island Brawl SSBU.jpg

Yoshi's Island

SSB Yoshi Series.png

800px-SSBU-Halberd.png

Halberd

SSB Kirby Series.png

LylatCruise SSBU.png

Lylat Cruise

SSB Star Fox Series.png

PokemonStadium2 SSBU.png

Pokémon Stadium 2

SSB Pokémon Series.png

PortTownAeroDive SSBU.png

Port Town Aero Dive

SSB F-Zero Series.png

CastleSiege SSBU.png

Castle Siege

SSB Fire Emblem Series.png

DistantPlanet SSBU.png

Distant Planet

SSB Pikmin Series.png

SSBUD-Smashville.png

Smashville

SSB Animal Crossing Series.png

NewPorkCity SSBU.png

New Pork City

SSB EarthBound Series.png

SpearPillar SSBU.png

Spear Pillar

SSB Pokémon Series.png

MarioBros SSBU.png

Mario Bros.

SSB Mario Series.png

SSBUD-Hanenbow.png

Hanenbow

SSB Electroplankton Series.png

CXGreenHillZone.png

Green Hill Zone

SSB Sonic Series.png

SSBUD-Summit.png

Summit

SSB Ice Climber Series.png

800px-SSBU-Skyworld.png

Skyworld

SSB Kid Icarus Series.png

ShadowMosesIsland SSBU.png

Shadow Moses Island

SSB Metal Gear Series (Brawl).png

LuigisMansion SSBU.png

Luigi's Mansion

SSB Mario Series.png

PirateShip SSBU.png

Pirate Ship

SSB The Legend of Zelda Series.png

3DLand SSBU.png

3D Land

SSB Mario Series.png

GoldenPlains SSBU.png

Golden Plains

SSB Mario Series.png

GerudoValley SSBU.png

Gerudo Valley

SSB The Legend of Zelda Series.png

SpiritTrain SSBU.png

Spirit Train

SSB The Legend of Zelda Series.png

DreamLandGB SSBU.png

Dreamland

SSB Kirby Series.png

UnovaPokemonLeague SSBU.png

Unova Pokémon League

SSB Pokémon Series.png

PrismTower SSBU.png

Prism Tower

SSB Pokémon Series.png

MuteCitySNES SSBU.png

Mute City

SSB F-Zero Series.png

SSBUD-Magicant.png

Magicant

SSB EarthBound Series.png

ArenaFerox SSBU.png

Arena Ferox

SSB Fire Emblem Series.png

ResetBombForest SSBU.png

Reset Bomb Forest

SSB Kid Icarus Series.png

TortimerIsland SSBU.png

Tortimer Island

SSB Animal Crossing Series.png

Balloonfight ssbustage.png

Balloon Fight

SSB Balloon Fight Series.png

LivingRoom SSBU.png

Living Room

SSB Nintendogs Series.png

FindMii SSBU.png

Find Mii

SSB Find Mii Series.png

TomodachiLife SSBU.png

Tomodachi Life

SSB Tomodachi Life Series.png

800px-SSBU-PictoChat 2.png

Pictochat

SSB Nintendo DS Symbol.png

PacMazeDiscord.png

Pac-Maze

SSB Pac-Man Series-.png

MushroomKingdomU SSBU.png

Mushroom Kingdom U

SSB Mario Series.png

MarioGalaxy SSBU.png

Mario Galaxy

SSB Mario Series.png

MarioCircuitFor SSBU.png

Mario Circuit

SSB Mario Series.png

1200px-SSB4UJungleHijinxs.jpg

Jungle Hijinxs

SSB Donkey Kong Series.png

SSBUD-Skyloft.png

Skyloft

SSB The Legend of Zelda Series.png

Pyrosphere SSBU2.png

Pyrosphere

SSB Metroid Series.png

TheGreatCaveOffensive SSBU.png

The Great Cave Offensive

SSB Kirby Series.png

OrbitalGateAssault SSBU2.png

Orbital Gate Assault

SSB Star Fox Series.png

KalosPokemonLeague SSBU.png

Kalos Pokémon League

SSB Pokémon Series.png

800px-SSBU-Coliseum.png

Coliseum

SSB Fire Emblem Series.png

FlatZone2 SSBB.png

Flat Zone X

SSB Game & Watch Series.png

PalutenasTemple SSBU.png

Palutena's Temple

SSB Kid Icarus Series.png

Gamer SSBUltimate.png

Gamer

SSB Wario Series.png

GardenOfHope SSBU.png

Garden of Hope

SSB Pikmin Series.png

800px-SSBU-Town and City.png

Town & City

SSB Animal Crossing Series.png

WiiFitStudio SSBU.png

Wii Fit Studio

SSB Wii Fit Series.png

WreckingCrew SSBU.png

Wrecking Crew

SSB Wrecking Crew Series.png

SSBUD-Pilotwings.png

Pilotwings

SSB Pilotwings Series.png

WuhuIsland SSBU.png

Wuhu Island

SSB Wii Sports Series.png

WindyHillZone SSBU.png

Windy Hill Zone

SSB Sonic Series.png

800px-SSBU-Pac-Land.png

Pac-Land

SSB Pac-Man Series-.png

BoxingRing SSBU.png

Boxing Ring

SSB Punch-Out Series.png

GaurPlain SSBU.png

Gaur Plain

SSB Xenoblade Series.png

DuckHunt SSBU.png

Duck Hunt

SSB Duck Hunt Series.png

WilyCastle SSBU.png

Wily Castle

SSB Mega Man Series.png

SuzakuCastle SSBU.png

Suzaku Castle

SSB Street Fighter Series.png

800px-SSBU-Midgar.jpg

Midgar

SSB Final Fantasy Series.png

UmbraClockTower SSBU.png

Umbra Clock Tower

SSB Bayonetta Series.png

NewDonkCityHall SSBU.png

New Donk City Hall
SSB Mario Series.png

GreatPlateauTower SSBU.png

Great Plateau Tower

SSB The Legend of Zelda Series.png

MorayTowers SSBU.png

Moray Towers

SSB Splatoon Series.png

DraculasCastle SSBU.png

Dracula's Castle

SSB Castlevania Series.png

SSBUD-Mementos.jpg

Mementos

SSB Persona 5 Series.png

YggdrasilsAltar SSBU.jpg

Yggdrasil's Altar

SSB Dragon Quest Series.png

SpiralMountain SSBU.jpg

Spiral Mountain

SSB Banjo-Kazooie Series.png

KingofFightersStadium SSBU.png

King of Fighters Stadium

SSB Fatal Fury Series.png

300px-SSBU-Garreg Mach Monastery.jpg

Garreg Mach Monastery

SSB Fire Emblem Series.png

SpringStadium.jpg

Spring Stadium

SSB ARMS Series.png

MinecraftWorldSSBU.jpg

Minecraft World

SSB Minecraft Series.png

1600px-SSBU Northern Cave.png

Northern Cave

SSB Final Fantasy Series.png

SSBU-Cloud Sea of Alrest.jpg

Cloud Sea of Alrest SSB Xenoblade Series.png

MishimaDojoSSBU.png

Mishima Dojo

SSB Tekken Series.png

DLC6
Ultra stages
280px-World 1 - Super Mario 3D World.png

3D World

SSB Mario Series.png

MK8D-Triforce-Cup-Rainbow-Road-SNES.jpg

Rainbow Road Generations

SSB Mario Series.png

LostMangroves USBIV.png

Lost Mangrove

SSB Donkey Kong Series.png

GangplankGalleonSSBSupreme.png

Gangplank Galleon

SSB Donkey Kong Series.png

Beanstalk Walk.png

Beanstalk Walk

SSB Yoshi Series.png

Valley of Seers.jpg

Valley of Sears

SSB The Legend of Zelda Series.png

UnderworldandSkyworld(3D-Classics).jpg

Underworld / Skyworld

SSB Kid Icarus Series.png

BlueSkyPalace ASB.jpg

Blue Sky Palace

SSB Kirby Series.png

SSBI Gyromite.png

Gyromite

SSB R.O.B. Series.png

VenusLighthouse ASB.jpg

Venus Lighthouse

SSB Golden Sun Series.png

FormidableOak-Pikmin3.jpg

Formidable Oak

SSB Pikmin Series.png

Sandershouse.jpg

Living Room

Chibi-Robo Series.png

PrisonIsland.jpg

Prison Island

SSB Xenoblade Series.png

Pac-Maze Championship Edition.jpg

Pac-Maze CE

SSB Pac-Man Series-.png

BombFactory ASB.jpg

Bomb Factory

SSB Bomberman Series (SSF2).png

Ssbb stages final fantasy old chaos shrine wip 1 by demonslayerx8 d5k1fak-fullview.jpg

Chaos Shrine

SSB Final Fantasy Series (SSF2).png

Bubble-bobble-nes-1316787684-020.jpg

Bubble Bobble

BubbleBobbleLogo.png

MKT Icon WaluigiPinballC.png

Waluigi Pinball

SSB Mario Series.png

NintendolandVS.png

Nintendo Land

SSB Nintendoland Series.png

SSBA Excitebike Arena.png

Excitebike Arena

SSB Excitebike SeriesB.png

TheMysteriousMurasameCastle ASB.jpg

The Mysterious Murasame Castle

SSB The Mysterious Murasame Castle Series.png

TetrisV.png

TETRIS

SSB Tetris Series.png

BlossomCity.jpg

Blossom City

SSB Wonderful 101 Series.png

ScrogsTowerDefense.jpg

Scrogs Gun Tower Defense

SSB Dillons Rolling Western Series by evilwaluigi.png

SSF2 The World That Never Was.png

The World That Never Was

SSB Kingdom Hearts Series (SSF2).png

ScuttleTown.jpg

Scuttle Town

SSB Shantae Series2.png

PlainsofPassage ASB.jpg

Plains of Passage

SSB Shovel Knight Series.png

New

??? ??? ??? ???

Developement

  • Master & Crazy Orders makes now part of the Campaign Mode.
  • There will be more than eight alternate costumes for every character, which they will be unlockable and known as EX Costumes.
    • Some of the older costumes from the previous games that were being cut will now return.
  • The movement and gameplay will still remain from Ultimate with a few balancing tweaks.
  • There will be more Assist Trophies and Pokéballs.
  • Some mechanics like the combo power raiser from Ultra will be removed for balancing purposes. However, the combo counter will still return for scoring and Final Smash Meter purposes.
  • The graphics and aesthetics will be more detailed and vivant comparing to Ultimate for being less "clay-like". The UI and menu themes will change too.

Media

See the whole soundtrack of the game here: Arcade Smash Bros./Soundtrack

Trivia

  • Mii Wizard and Mii Sports Trainer, from Ultra, are the only Mii Fighter classes that are excluded in this game.
    • This makes the third Super Smash Bros. installement that excludes veterans from previous games, excluding Ultimate.
  • Icicle Mountain, Rumble Falls, 75 m, 3DS Rainbow Road, Paper Mario and Super Mario Maker are stage that are exluded in this game due to balancing issues and already removing unnecessary duplicates.
    • Aside from the canon universe, in the fanon Ultra universe, the removed stages are Comet Observatory, Woolly World 2, Oubliette, Royal Road, Wish Park, Realgam Colosseum, Death Desert, Sand Ocean, Weyard, Desert of Dirijidoos, Wii Play and Endless Ocean.
  • It's the second time that the battle portrait of Jigglypuff is being slightly rotated since Brawl.
  • This makes the second Smash game that it follows the same "Everyone is here!" principle, added with extra Ultra characters and future newcomers, being the biggest fighter roster up to date.
    • The statement above also counts to the stages, except for those that are cut from the game.

Gallery

Logo's & Boxarts

Character Artworks

Sprites & UI

Screenshots

Damage Meters

Credits

  • Final Destination: AnimeAbsol
  • Bomb Factory: it is a mod for Brawl/Project M made by ALM5252 and Zant532.
  • Chaos Shrine: demonslayerx8
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